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Forums - Nintendo Discussion - More leaks; Nintendo Switch to use costum Tegra X2, 1.5Tflops, architecture unveiled

OdinHades said:
Gosh, when are Teraflops finally getting old?

When we move on to Petaflops!



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S.Peelman said:
OdinHades said:
Gosh, when are Teraflops finally getting old?

When we move on to Petaflops!

It will get old whenever the next gimmicky preformance based keyword gets coined.



Jumpin said:
Captain_Yuri said:

God FP16 is goofing up the internet. We had the ps4pro at 8.4 TF and now this... It is 1.5TF in FP16 so by this logic, x1 is 2.6TF

Perhaps you can explain the difference of FP16 and FP32 and how it translates into raw numbers on software performances?

I tried to clarify it a bit.

http://gamrconnect.vgchartz.com/thread.php?id=222171&page=1#

The truth is you can't really compare the RAW performance with just FLOPS. But when you compare FLOPS you should at least stay within the same precision.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Darwinianevolution said:
So it will have a slightly better performance than the XBOne when docked, and slightly above WiiU when on the go? I can live with that. I just hope the architecture is not too dificult to port games to.

This rumour saying 1TF when is outside of dock, Wii U have power of 176Gflops.



People dont need to expect power like this from Switch, we will most likely have power thats around half of XB1 power, that still around 3x bigger power than Wii U has.



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it's just a speculation this is old news after WSJ dude tweet about 4gamers article



TFlops needs to stop being some be-all-end-all metric. I have been PC gaming for years and years and one thing you quickly find out is that you cannot just look at TFlops and determine a system's capabilities (it gives a rough idea).

TFlops of the Tegra X2 is measured at FP16 (source), which is half that of FP32 that XB1 and PS4 are measured at (source needed for specifics, but industry standard is FP32, which is why nVidia mentioned they measured in FP16 as it is not the norm). So that roughly equates to 750 GFlops of FP32 performance (nearly half that of the XB1). (Pascal can run 2x FP16 instructions or 1x FP32 intructions per clock. source)

Then there is the CPU aspect. ARM vs. x86 is hard to compare directly these days, but x86 is almost always more powerful than ARM, even at similar clocks. 

RAM is another aspect and with LPDDR4 for Tegra X2 @ 50 GB/s (source), this cannot compare at all with XB1's 68.3 GB/s and PS4's 176 GB/s (source).

Lastly, let's look at the CUDA cores - 256. While this is a new architecture, it is just Maxwell 2.0 so we can guestimate where this GPU lies. The only nVidia GPU we have close to that is an 920MX mobile GPU (comparisons), which has about 550 GFlops (source). Now sure, this is based on a 28nm Maxwell architecture, so it will definitely be faster, say closer to 750 GFlops? As for comparison, the XB1 GPU is similar to an AMD Radeon HD 7770 (specs) and the PS4 is similar to an AMD Radeon HD 7870 (specs). Therfore, there is no comparison at all as it is not even in the same class as the XB1 or PS4. 

People please temper your hype and expectations. You will be dissapointed. I will not because this thing would still blow the Wii U out of the water, and I love my Wii U.

Last note: most of our specs for Tegra X2 are from nVidia's presentation of their Parker SOC for Autonomous Vehicles (source) which means Nintendo will probably have a different, customized design that may or may not be more powerful.



Wildcard36qs said:

TFlops needs to stop being some be-all-end-all metric. I have been PC gaming for years and years and one thing you quickly find out is that you cannot just look at TFlops and determine a system's capabilities (it gives a rough idea).

TFlops of the Tegra X2 is measured at FP16 (source), which is half that of FP32 that XB1 and PS4 are measured at (source needed for specifics, but industry standard is FP32, which is why nVidia mentioned they measured in FP16 as it is not the norm). So that roughly equates to 750 GFlops of FP32 performance (nearly half that of the XB1). (Pascal can run 2x FP16 instructions or 1x FP32 intructions per clock. source)

Then there is the CPU aspect. ARM vs. x86 is hard to compare directly these days, but x86 is almost always more powerful than ARM, even at similar clocks. 

RAM is another aspect and with LPDDR4 for Tegra X2 @ 50 GB/s (source), this cannot compare at all with XB1's 68.3 GB/s and PS4's 176 GB/s (source).

Lastly, let's look at the CUDA cores - 256. While this is a new architecture, it is just Maxwell 2.0 so we can guestimate where this GPU lies. The only nVidia GPU we have close to that is an 920MX mobile GPU (comparisons), which has about 550 GFlops (source). Now sure, this is based on a 28nm Maxwell architecture, so it will definitely be faster, say closer to 750 GFlops? As for comparison, the XB1 GPU is similar to an AMD Radeon HD 7770 (specs) and the PS4 is similar to an AMD Radeon HD 7870 (specs). Therfore, there is no comparison at all as it is not even in the same class as the XB1 or PS4. 

People please temper your hype and expectations. You will be dissapointed. I will not because this thing would still blow the Wii U out of the water, and I love my Wii U.

Last note: most of our specs for Tegra X2 are from nVidia's presentation of their Parker SOC for Autonomous Vehicles (source) which means Nintendo will probably have a different, customized design that may or may not be more powerful.

I'm pretty much expecting the power you have written here. A budget handheld isn't going to outperform relatively powerful hardware, even after 3 years release. My guess is somewhere netween Wii U and Xbone. It will be fine for their games, and they may even get a multiplat or two. I'm guessing they were going for straightforward game development though, which may entice some exclusives. That's it. It will be Nintendo offerings and collabs like Wii U that will bring us the best games, which should be fine if they play their cards right.



"Waarriio!" Ninty kids will cry out as their kart collides into yet another shell! Specs at the end of the day aren't that important. After all, they're more into banana peels you can lay on the track.



Speculations or not; that Switch is going to be really sexy. Even with 1TF.
Portable, Nintendo exclusives, dockable, Amiibo support... This thing is awesome from the start :)