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Jumpin said:
Captain_Yuri said:

God FP16 is goofing up the internet. We had the ps4pro at 8.4 TF and now this... It is 1.5TF in FP16 so by this logic, x1 is 2.6TF

Perhaps you can explain the difference of FP16 and FP32 and how it translates into raw numbers on software performances?

I tried to clarify it a bit.

http://gamrconnect.vgchartz.com/thread.php?id=222171&page=1#

The truth is you can't really compare the RAW performance with just FLOPS. But when you compare FLOPS you should at least stay within the same precision.



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