Soundwave said:
Miyamotoo said:
Also it seems that Wii U has 32GB/s, so it would be crazzy going with Switch with slower memory bandwith when hardware will be around 2-3x times stronger than Wii Us.
Most logical assume is that is chip Pascal based beacuse Pascal 50GB/s, maybe they can also have large L2/L3 cache, beacuse we already know that this chip is custom Tegra.
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Wii U's embedded RAM is a good deal above 32GB/sec I'm pretty sure.
I think 25GB/sec is enough for what Nintendo wants, given Nvidia's tiling set up, it's enough to give you somewhat better than Wii U graphics in a portable form factor, and 25GB/sec saves precious battery life.
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Soundwave said: I guess the more pertinent point besides just RAM/bandwidth is Emily says her sources told her the custom Tegra chip in the NS is similar to the Tegra X1.
If that's the case, then it doesn't matter how much RAM or bandwidth it has, a Tegra X1-ish processor is simply not on par with even an XBox One.
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Actualy its metter, like I wrote, Switch hardware will be around 3x stronger than WiI U so there is no chanche that Nintendo will use slower RAM than Wii U has for Switch, it doensnt make any sense. Also fact is that Nintendo always pay attention on memory and that's actually most advanced feature of their hardware.
You forgeting that Switch isnt only handheld, its home console and with around 3x stronger hardware than Wii U, so it want be just "somewhat better than Wii U graphics", difference would be very obvious compared to Wii U graphics.
Tegra X2 is also similar to X1, main difference between X1 and X2 is efficiency and bigger memory bandwidth.