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Forums - Gaming - Pc is a Failure to R*, barely any money made out of it.

But if you just dare to say companies make a lot more money on Consoles than on PC you'll have a brigade saying how PC is the one caring game forward almost by itself. Because certainly devs are focusing on this small profit instead of the bigger pie.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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PC is one platform. Consoles are PS3, PS4, 360, X1. 4 VS 1. PC can only sell once. Then patches are done to improve it. A console has to re-release the whole game. And on a certain company. So people had to buy things 2x, or more.



nah literally the only reason for GTA PC sales are mediocre is because they waited to release it so late. People lose interest and/or in the meantime will have played it on home consoles.

if they release simultaneously with consoles, PC that is, it would probablby do competitively for some of these giant GTA type games. these stats are not to be taken too seriously. You can't compare apples to apples a market with another that received the game wayyyy in advance because too many people converted over to play it on console since they had no choice at the time 



60 million sales on console (about half of it on the full priced late PS4/Xbone ports)
versus
5 million on PC

Makes sense to prioritize the consoles first.



archer9234 said:
PC is one platform. Consoles are PS3, PS4, 360, X1. 4 VS 1. PC can only sell once. Then patches are done to improve it. A console has to re-release the whole game. And on a certain company. So people had to buy things 2x, or more.

4 vs 1 but sales still are 10 to 1... and we are always reminded that the userbase is a lot larger on PC than on consoles... also I doubt that there  is multi ownership for this game. Most I can imagine is like 1,3 factor (30% rebuy considering people that had it last gen and bought it this gen) so it would still be 7 to 1. That is a pretty big difference considering the bigger size of the PC market people claim and lower price and steam sales.

mountaindewslave said:

nah literally the only reason for GTA PC sales are mediocre is because they waited to release it so late. People lose interest and/or in the meantime will have played it on home consoles.

if they release simultaneously with consoles, PC that is, it would probablby do competitively for some of these giant GTA type games. these stats are not to be taken too seriously. You can't compare apples to apples a market with another that received the game wayyyy in advance because too many people converted over to play it on console since they had no choice at the time 

Well, look at GTA IV it also sold a lot better on consoles than on PC (funny enough it sold less than GTA V), so is the time delay really the culprit? As far as I know several games that were 1 year exclusive to X360 sold better on PS3 and Tomb Raider is expected to sell a lot better on PS4 than it had on X1.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Qwark said:
Zkuq said:

Are you claiming the PC version made barely any money then?

Compared to the consoles it remains a small percentage, buy the number is big enough to make a PC version nonetheless.

Yes, that was my point exactly. The PC version is still extremely profitable even though it's much smaller than the console versions.



DonFerrari said:
But if you just dare to say companies make a lot more money on Consoles than on PC you'll have a brigade saying how PC is the one caring game forward almost by itself. Because certainly devs are focusing on this small profit instead of the bigger pie.

Um, you do know the revenue of the PC space is bigger than consoles in terms of total revenue right? That is what they normally site. I do not care about the PC version of this game, as I would have never bought it on PC, but your statement seems to imply a lot about the whole PC atmosphere. 



 

Acevil said:
DonFerrari said:
But if you just dare to say companies make a lot more money on Consoles than on PC you'll have a brigade saying how PC is the one caring game forward almost by itself. Because certainly devs are focusing on this small profit instead of the bigger pie.

Um, you do know the revenue of the PC space is bigger than consoles in terms of total revenue right? That is what they normally site. I do not care about the PC version of this game, as I would have never bought it on PC, but your statement seems to imply a lot about the whole PC atmosphere. 

The whole that most likely a console version of a game will sell better than its PC counterpart, at bigger profit. Isn't that true?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Acevil said:

Um, you do know the revenue of the PC space is bigger than consoles in terms of total revenue right? That is what they normally site. I do not care about the PC version of this game, as I would have never bought it on PC, but your statement seems to imply a lot about the whole PC atmosphere. 

The whole that most likely a console version of a game will sell better than its PC counterpart, at bigger profit. Isn't that true?

I imagine it can still vary, but I imagine it would be safe to say more than 50% (more like around 80% and even 90% of the time) it is perfectly correct to say your statment for $60 dollar games. However do we say Consoles vs PC, or PC vs XboxOne vs PS4. I could see RDR2 outselling Xbox One Version on PC easily if they launched at the same time.  



 

Nah , RdR2 will be coming to PC latter on but PC gamer will be waiting longer for that, but it will be worth it. Probably another 3 or 2 years or even 4 years if Activision want to perfected PC port as good as possible.