teigaga said:
This still requires the third party games to sell. if the same Wii U audience that allowed COD & Assassins Creed flop are the NX's primary early adopters then third party success is far frome gaurnteed. |
Well, that is relative. If a PS4 port needs to sell 400k minimum to cover its production costs, it would be very different than a port that needs 800k to cover costs. If making NX ports is as easy as hinted at, this should help a lot of studios, specially small and medium ones that have A-AA games easy to port to begin with. I still think that a decent amount of the JRPG heavy library of the Vita would have been at least profitable enough on the 3DS if the device was powerful enough to handle them, so porting them to the NX shouldn't be either difficult nor expensive.













