Azzanation said:
Zoombael said:
Sure sure. Then you could go as far and say, Sony is completely responsible for the content of every game they're selling on their plattforms.
"People generally think of [No Man's Sky] as a Sony title, but we're still just a self funded indie studio"
http://www.gamesindustry.biz/articles/2016-08-09-no-mans-sky-could-change-the-relationship-between-indies-and-publishers
"while claiming NMS as their own game and building up all the Pre-Order $$$"
BS. They never claimed the game as their own.
Your question has been answered. Sony did not work very close with Hello Games regarding developing NMS. But apperantly it never was fundamental for the judgement. Sony is to blame no matter what.
I have a few questions for you:
How did Hello Games fund themselves and why did they refuse Sonys offer of development assistance?
What exactly is included in the agreement between Sony and Hello Games?
Why was the game released despite Jean Murray expressing desire to continue working on it?
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Your link.. im not too sure what your point is. Will Hello Games continue to make games for Sony after Sony pushing the blame game on them? Thats my question.
Back on topic.
If your distributing and marketing the game than your responsibly for the PR.
You might want to read this.
http://www.gamespot.com/articles/sony-treating-ps4-no-man-s-sky-like-a-first-party-/1100-6427333/
Sony gets way to much damage control. It clearly stats my point in that article.
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I don't have to read this, because i'm already familiar with this article. You better read it once more and understand the difference between "claiming NMS as their own game" and "treating no mans sky like a first party". More importantly, that was more than a year ago.
"Will Hello Games continue to make games for Sony after Sony pushing the blame game on them? Thats my question."
And who is supposed to answer this? As it stands now, Hello Games have their hands full with NMS. What many people don't understand, you included, this game is a long term project and HG, a small indie games development studio - if you haven't noticed by now, will be busy for some time.
What about my questions? Not so inquisitive when it comes to the nitty gritty? Why did Sean Murray say he rather wanted to continue working on the game, not releasing it when it was about time to release NMS? Let's rephrase: Why didn't they simply continue working on the game and re-schedule the release? No answer? No idea?
"If your distributing and marketing the game than your responsibly for the PR."
Any substance to base this assertion of yours on? What brings us another unanwsered question of mine:
"What exactly is included in the agreement between Sony and Hello Games?"