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Forums - Microsoft - Xbox Live rated best gaming network

No doubts



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Goatseye said:

MS is very happy since yesterday.



Proud to be the first cool Nintendo fan ever

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DKCTF didn't move consoles

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I don't doubt the results, but the study seems extremely vague, even to the point where it's not really useful at all. It uses extremely vague metrics to measure the differences, and for all I know, the differences measured by the metrics could range from neglible to crushing. I'm saying the study MS is so proudly referring to seems completely worthless.

It's also pretty shady to do a study of two gaming networks and then declare one of them 'the best gaming network' when the rest are ignored. Obviously there aren't many, but adding Steam at the very least would add a lot to this study.



Bandorr said:
"*Independent IHS Markit study, June/July 2016. Tested on Xbox One v. PlayStation 4 on 5 of the top selling games with matchmaking; results may vary, not an endorsement."

That is quite the rigorous testing. I mean two months and 4 games?

They've probably done a lot of things unrelated to this study during those two months. I skimmed through the actual study, and it didn't sound like they actually tested very rigorously. The only way they could have spent very much time on the study is by testing again and again until they got the results they wanted. I kind of doubt they did, but it's possible.



Well, the alternatives are PSN and the Nintendo Network. So its basically an insta-win.



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So it was based on 5 of the top games recently? so... I'm guessing that rules out the Nintendo Network since it would be 3rd party games on both X1/PS4 also... could look at a sign of volume of players using an online service, I mean there is complaints of queue times/latency and such now in WoW because of the expansion launch and people playing it, Very few complaints about those things for the last 12 months while the player numbers were down.

I'm just saying if they are taking a sample of satisfaction from a direct number of complaints about either service you would have to divide that figure by 2 before even starting to look at how much the extra amount of people using psn over xbl would effect the service. I mean you could run the most enjoyable bus service in the world if you had a bus with one person on it, they'd have the time of their lives compared to a bus full of people, doesn't mean the full bus is in trouble though.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

JRPGfan said:

And who paid for this study? MS?
And its only between "Xbox Live and PlayStation Network" ?

Said independant so you can only take that at face value really, MS didn't pay for it but the indpendant group would still get a lot of interest and advertising based on a result which suggests that 44 million players are using an inferior service for online gaming.

 

And yeah it was based on 5 of the recent high profile 3rd party titles which rules out the Nintendo Network.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

Bandorr said:
Zkuq said:

They've probably done a lot of things unrelated to this study during those two months. I skimmed through the actual study, and it didn't sound like they actually tested very rigorously. The only way they could have spent very much time on the study is by testing again and again until they got the results they wanted. I kind of doubt they did, but it's possible.

I am guessing my sarcasm didn't come across as obvious. Sorry for that. I dont think they actually spent months on it at all. Reading the study they say they did it in "May 2016" so I'm guessing this article game out in June/July 2016.

http://compass.xbox.com/assets/9d/cb/9dcb5ba2-b779-4969-b5cc-3772140825e0.pdf?n=WhitePaper_Xbox%20Live%20vs.%20PlayStation%20Network-DRAFT-V4-.pdf

For anyone wanting to read the study btw.

I'd be surprised if they spent even an hour on this "study". And I am quite curious why they conducted this study in the first place..

Oh, sorry. I thought you thought they spent two months on this study, which would indeed seem like a lot for this amount of games. :P

Ganoncrotch said:
JRPGfan said:

And who paid for this study? MS?
And its only between "Xbox Live and PlayStation Network" ?

Said independant so you can only take that at face value really, MS didn't pay for it but the indpendant group would still get a lot of interest and advertising based on a result which suggests that 44 million players are using an inferior service for online gaming.

 

And yeah it was based on 5 of the recent high profile 3rd party titles which rules out the Nintendo Network.

Independent probably means just that the study was done by a third party, i.e. not Microsoft. They could still have funded it. Also, the study itself states that only XBL and PSN were studied.



Is this really a suprise to anyone? Xbox live is a lot better but psplus has improved but if you try to say that psplus is better you're probably just a fanboy (I'm not talking about games that they give away that's opinon) Microsoft does a tremendous job with live imo



Haha yea.