Pemalite said:
vivster said:
Because MS cannot suddenly pull 20 must have exclusives out of their hat to make people actually consider an Xbox over a PS4 that most of their friends have. X1 has shown over 3 years that it does not have enough to offer for people to consider buying it over a PS4. To suddenly reverse that situation it would have to produce value out of nothing that not only rivals PS4 value but doubles it. That's not what I call equal.
We will see how much behind X1 really is this Holiday with major releases on Sony side.
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Sony has the games now, but it didn't always have them. If you were to look over the last few years it seemed that Microsoft had all the best games in their hat ready to come, yet they still didn't make up any ground.
Nintendo typically has a massive ton of exclusives relative to the amount of multiplats on the Wii U and still hasn't seen much headway. Ergo, it wouldn't be an insane idea to assume that exclusives have minimal effect on a consoles sales rate, it does help though for sure, but it's still not the winning factor it seems.
Graphics prowess is another aspect, where historically it hasn't been the defining factor on who wins a console generation.
Sony just had good advertising since it's original PS4 unveil which has given them a level of brand recognition that is envious to it's competitors. And good on them, they played the right cards at the right time when their competitors made mistakes, that's what competition is all about.
I think people need to be realistic though, even with Scorpio dropping and having the technical advantage and likely superior multiplats, it's probably not going to be changing the current status quo in terms of hardware marketshare, which is unfortunate, I would like to see all platforms be fairly equal, competition is what drives innovation and lower prices.
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It's not about just having exclusives, it's about having the right exclusives and having consistency.
Sony is the strongest console brand not just because of their amount of exclusives but the commitment to churn them out consistently. You buy a console for the long run and there is only one console manufacturer that basically has the guarantee that you will have all the multiplatform games and a steady flow of exclusives until the end of the console cycle, not just at the start. That's what makes Sony's brand so unbelievably strong. That and their legacy and strong ties to Japanese games. That means it is irrelevant how many exclusives Sony has at a certain point in time. They have the trust to be great in the future.
Which is why I think it's ridiculous to take PS3's recovery last gen and try to apply it to Xbox as a possibility for recovery. Weaker brands like Xbox are reliant on a head start because they are not able to recover thanks to brand power. The current situation is that even without brand power Xbox is still delivering less on the software side than Sony and there is no reason to believe that this will change. This gen Sony has all aspects of gaming on their side.
Sony has a steady stream of AAA exclusives, the most powerful hardware, best relation to 3rd parties, more indies, early jump on VR, early console upgrade, default choice for Japanese games and all that multiplied by 2 decades of successful legacy. Xbox has..... a handful of first party and timed exclusives.
The only thing to stop this juggernaut is if Microsoft announced partnership with Nintendo to deliver the home console dock for the NX combining the exclusives and strengths of both brands to one system. Though I'm not even sure if that is enough to stop a brand who is in full force and has everything going for it.
tl;dr
Xbox has zero chance to even come close to PS this gen without doing something exceptional. Releasing a slightly more powerful console a year late is not exceptional.