By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Gameplay of the unreleased Goldeneye 007 remake for XBLA

curl-6 said:
Mr Puggsly said:

That's more like Goldeneye reimagined as a Call of Duty game.

I didn't find it felt like COD at all.

COD is a squad-based military FPS, with stealth mostly relegated to dumbed down "follow the leader" segments where you simply shadow an NPC from cover to cover. 

The Goldeneye remake however was a solo spy shooter with far superior stealth mechanics to COD and a much more seamless and balanced mix of stealth and action.

Its not nearly as ambitious as you make it seem. It felt blatantly inspired by CoD between gunplay and action scenes.

I thought it was solid game but they werent recreating the original. They just wanted the hype of the original game.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Around the Network
Mr Puggsly said:
curl-6 said:

I didn't find it felt like COD at all.

COD is a squad-based military FPS, with stealth mostly relegated to dumbed down "follow the leader" segments where you simply shadow an NPC from cover to cover. 

The Goldeneye remake however was a solo spy shooter with far superior stealth mechanics to COD and a much more seamless and balanced mix of stealth and action.

Its not nearly as ambitious as you make it seem. It felt blatantly inspired by CoD between gunplay and action scenes.

I thought it was solid game but they werent recreating the original. They just wanted the hype of the original game.

I was a COD player back when GE 007 came out, and I maintain now as I did then that it feels very different to COD. Action setpieces were less outrageous, pacing was more deliberate and restrained, the tone was more light-hearted, there was more emphasis on alternate routes, environmental destructibility/interactivity, and proper stealth play, (not COD's "shadow an NPC" segments) and you were a lone wolf instead of a member of a squad. If anything, it felt more like a more accessible and casual-friendly Splinter Cell than COD.

I concur that it does not recreate the original, but then again, I don't think it needed to. It was a modern reimagining, and in that regard, I thought it succeeded wonderfully.



curl-6 said:
Mr Puggsly said:

Its not nearly as ambitious as you make it seem. It felt blatantly inspired by CoD between gunplay and action scenes.

I thought it was solid game but they werent recreating the original. They just wanted the hype of the original game.

I was a COD player back when GE 007 came out, and I maintain now as I did then that it feels very different to COD. Action setpieces were less outrageous, pacing was more deliberate and restrained, the tone was more light-hearted, there was more emphasis on alternate routes, environmental destructibility/interactivity, and proper stealth play, (not COD's "shadow an NPC" segments) and you were a lone wolf instead of a member of a squad. If anything, it felt more like a more accessible and casual-friendly Splinter Cell than COD.

I concur that it does not recreate the original, but then again, I don't think it needed to. It was a modern reimagining, and in that regard, I thought it succeeded wonderfully.

I'm not saying it was a reskinned CoD, but the inspiration is clearly there. I'll just end on that.

I see 7th gen Goldeneye as its own thing and it was hyped at the return of Goldeneye 64 from the marketing. Its a fine game, nothing more nothing less.

Its certainly possible MS could get the 007 rights at this rate, no major publisher has shown interest. I think people would be pretty excited if MS attempted to bring it out now on X1 and PC. The work appears to be mostly done.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
curl-6 said:

I was a COD player back when GE 007 came out, and I maintain now as I did then that it feels very different to COD. Action setpieces were less outrageous, pacing was more deliberate and restrained, the tone was more light-hearted, there was more emphasis on alternate routes, environmental destructibility/interactivity, and proper stealth play, (not COD's "shadow an NPC" segments) and you were a lone wolf instead of a member of a squad. If anything, it felt more like a more accessible and casual-friendly Splinter Cell than COD.

I concur that it does not recreate the original, but then again, I don't think it needed to. It was a modern reimagining, and in that regard, I thought it succeeded wonderfully.

I'm not saying it was a reskinned CoD, but the inspiration is clearly there. I'll just end on that.

I see 7th gen Goldeneye as its own thing and it was hyped at the return of Goldeneye 64 from the marketing. Its a fine game, nothing more nothing less.

Its certainly possible MS could get the 007 rights at this rate, no major publisher has shown interest. I think people would be pretty excited if MS attempted to bring it out now on X1 and PC. The work appears to be mostly done.

There is inspiration, yes, but that's largely cos COD4 wrote the book on modern shooter conventions.

But yeah, I think if they really wanted to MS could get the rights to a Goldeneye 64 reboot on X1/PC. And it would be cool if they did.