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Mr Puggsly said:
curl-6 said:

I didn't find it felt like COD at all.

COD is a squad-based military FPS, with stealth mostly relegated to dumbed down "follow the leader" segments where you simply shadow an NPC from cover to cover. 

The Goldeneye remake however was a solo spy shooter with far superior stealth mechanics to COD and a much more seamless and balanced mix of stealth and action.

Its not nearly as ambitious as you make it seem. It felt blatantly inspired by CoD between gunplay and action scenes.

I thought it was solid game but they werent recreating the original. They just wanted the hype of the original game.

I was a COD player back when GE 007 came out, and I maintain now as I did then that it feels very different to COD. Action setpieces were less outrageous, pacing was more deliberate and restrained, the tone was more light-hearted, there was more emphasis on alternate routes, environmental destructibility/interactivity, and proper stealth play, (not COD's "shadow an NPC" segments) and you were a lone wolf instead of a member of a squad. If anything, it felt more like a more accessible and casual-friendly Splinter Cell than COD.

I concur that it does not recreate the original, but then again, I don't think it needed to. It was a modern reimagining, and in that regard, I thought it succeeded wonderfully.