Mr Puggsly said:
Its not nearly as ambitious as you make it seem. It felt blatantly inspired by CoD between gunplay and action scenes. I thought it was solid game but they werent recreating the original. They just wanted the hype of the original game. |
I was a COD player back when GE 007 came out, and I maintain now as I did then that it feels very different to COD. Action setpieces were less outrageous, pacing was more deliberate and restrained, the tone was more light-hearted, there was more emphasis on alternate routes, environmental destructibility/interactivity, and proper stealth play, (not COD's "shadow an NPC" segments) and you were a lone wolf instead of a member of a squad. If anything, it felt more like a more accessible and casual-friendly Splinter Cell than COD.
I concur that it does not recreate the original, but then again, I don't think it needed to. It was a modern reimagining, and in that regard, I thought it succeeded wonderfully.








