ClassicGamingWizzz said:
LMU Uncle Alfred said:
It's pretty sad. Every single developer has turned to the dark side of DLC, even some more new promising developers like CD Prjekt Red once said that all DLC for TW3 would be free. High quality or not, an expansion is still paid DLC. Even Nintendo and Naughty Dog have some pretty shameless DLC options.
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You wanted 50 hours or more of new content that they worked for like one year for free ? i hope you are joking dude...
"CD Prjekt Red once said that all DLC for TW3 would be free."
Show me where they said that. There must be a video or a quote somewhere.
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Here's something they said regarding it in 2014 before the expansions and stuff I'm guessing came to fruition: http://www.gameplanet.co.nz/pc/news/g545bd85d7aea2/All-Witcher-3-DLC-will-be-free/
Here's when they clean it up a little mentioning only something really big would have a price tag: http://www.gameplanet.co.nz/pc/news/g545bd85d7aea2/All-Witcher-3-DLC-will-be-free/
Not contesting the high quality and value of their DLC expansions. But regardless it's still DLC. They're still an up and coming developer in the scheme of it all despite being founded in 1996 (according to Wiki), so we'll have to see how long they will stay hungry for positive admiration. They have good intentions I'm sure but how long can developers really last before they're forced to do the nasty from the higher ups?
Listen, I commend every game developer just BEING a game developer. It's insane how much work they put in and it's stupid how easily fans can just disregard their work with completely unfair and even useless comparisons to other developers.
But either way, we're still on the other side of that fence as consumers. Regarding DLC "Choose what you want to pay for and leave the rest" is the best spin I can put on it as a positive from a gamer's POV. I'd honestly never want to pay for DLC again, regardless of the value. Just make a new game or something with all of your ideas or add-ons or cosmetics. Late ideas coming to the table that you want to put in? Make a new game by combining more ideas and then streaming them together as a fully fledged game. *Make a standard value that's understandable without notions of stuff being left out, or as left out as they could be*
There's no way of knowing exactly how much of a game could be left out before being put back in as an extra charge. Yeah, we'll hear good intended developers put on a happy face to do the bidding of their Corporate Executives, but that's how the higher ups do it. They'll put somebody the people trust out there to try and spin it and calm the masses.