platformmaster918 said:
Veknoid_Outcast said: You are of course entitled to your opinion and your favorite games. It's awesome that there are games of all genres, difficulty levels, and accessibilities for different games enthusiasts. But I'm going to continue to push back against cinematic games because the storytelling demands of cinema do not work well with the interactive demands of video games. One has to be sacrificed for the other. Sometimes, rarely, a game will come along and straddle successfully the line between game and movie - Uncharted 2 comes to mind - but much more often the desire to tell a gripping story through cut-scenes interrupts the flow, pacing, and interactivity of a game. And that, for me, is a mistake. |
not every game needs to be demanding to the player though. Sometimes I just wanna relax and enjoy a game while not dying 50 times or replaying the same section. I want something more than a movie but less than a Super Meat Boy. I enjoy cinema and I enjoy games. Variety is the spice of life and even though I platinumed demon's Souls I have no desire to play it again ever while Heavy Rain I enjoy once a year usually.
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Fair enough. I like mixing it up too. After a game taxing game like Dark Souls I need a lighter puzzle or platform game.
But I always want to feel involved in the process. In some cinematic story-focused games, there's a lot of watching and not a lot of player input, the latter being, for me, the heart and soul of video gaming.