| GribbleGrunger said: I wonder why he doesn't want to admit the concept was flawed ... Be worried. |
Trust me dude, I'm always worried.
I'm now filled with determination.
| GribbleGrunger said: I wonder why he doesn't want to admit the concept was flawed ... Be worried. |
Trust me dude, I'm always worried.
I'm now filled with determination.
Terrible Name
Terrible marketing
No Games
PSn - greencactaur
Nintendo Switch FC - SW - 5152 - 6393 - 5140 Please feel free to add me :)

Not enough 3rd party games, and that stupid tablet controller, is why i didn't buy it.

Hopefully they learn their lesson the next time around. If the NX has some sort of a weird gimmick to it, hopefully it won't increase the cost up very much.
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
| GribbleGrunger said: I wonder why he doesn't want to admit the concept was flawed ... Be worried. |
I actually really like the tablet. The problem is not enough software was getting released on the WiiU in a timely manner.
| BMaker11 said: The WiiU didn't "underperform". It's selling right in line with the trend Nintendo's home consoles have taken since they first entered the console market. NES: 62 million SNES: 49 million N64: 33 million Gamecube: 22 million WiiU: 13 million
The Wii is an outlier. It rode the wave of the "blue ocean" and motion control fad and stepped away from the "traditional" Nintendo console. When Nintendo went back to a more standard console with the WiiU, they fell right back in line to the trend they had: declining console sales. They didn't have a gimmick (motion) this time around. They had to rely on the strength of their library's reach to the consumer (not a gimmick) and the trend is that that reach has been dwindling since Nintendo became a console maker. I'd even be willing to bet that the Wii, on its library alone with a traditional controller, would have sold less than the Gamecube. I mean, think about it: what's so different about it from the N64 and GCN before it, and WiiU now? Wii has Galaxy, N64 has SM64, GCN has Sunshine, WiiU has Mario Bros U. Wii hasBrawl, N64 has OG Smash, GCN has Melee, WiiU has Smash U. Wii had Twilight Princess, N64 has Ocarina of Time, GCN has Wind Waker, WiiU has Breath of the Wild upcoming. Wii has MKWii, N64 has MK64, GCN has Double Dash, WiiU has MK8. Wii has DKC Returns, N64 has DK64, WiiU has Tropical Freeze. I could go on. These are the core games that sell Nintendo consoles, alongside an allotment of random 3rd party games. So, why did the Wii sell 100 million, if not for waggle, when the other Nintendo consoles sold so poorly? It's abudantly clear that the fluke of motion control is why. When that fad died, Wii sales fell off a cliff and Nintendo quickly said "gotta move to the next gen now", because the Wii's library wasn't what was selling the console. It would have continued to sell well if the library was indicative of a 100 million selling console. When it's the games' library that's really strong and leads to those kinds of sales, they don't just disappear overnight like Wii sales did. After 4 years, the PS3 and 360 still sold consistently, for example. So, to bring it full circle again, the WiiU isn't underperforming. Get rid of the flukey sales of motion controls and Nintendo is right where they ought to be, following historical data. When people say Nintendo should pull out of the console business and go 3rd party (they could still do handhelds), it's not to spite Nintendo. It's because they realize that things have been all downhill for them since they entered the business, and aren't thrown off by the "accident" of the Wii, considering that that success won't be repeated by them and them doing tried and true traditional consoles ain't gonna work. |
Good post, though probably not a popular opinion. The Wii is an anomaly that cannot be repeated easily. Nintendo has been losing brand power and market interest at a steady rate. Unfortunately for them, the Wii's amazing short-term success did not translate into long-term consumer support.
At the end of the day, they're going to have to admit that their business philosphy for home consoles has been flawed. Nothing is going to change unless they address that first. That, or they resolve themselves to being niche, which can be a good option if done intelligently.

I really hate this guy... Everytime I read statements from him it makes me angry...
Why can't he just admit that the Wii U disaster was completely Nintendo's fault because they didn't manage to creat neither a good console with the Wii U nor good software for it (especially third party support)? The problem is not that they missed the opportunity to be clear on the concept, the problem is that the whole Wii U concept was bad from the beginning. Why isn't he accepting their fault? Why is he only searching for excuses? The statement that the Wii U has the games with the best reviews and ratings from fans is also not true and a big lie from him... Nintendo should really release this guy, he is not good for the image of the company!
There are a dozen reasons why it didn't work. No one can say it was one or two things.
| BMaker11 said: The WiiU didn't "underperform". It's selling right in line with the trend Nintendo's home consoles have taken since they first entered the console market. NES: 62 million SNES: 49 million N64: 33 million Gamecube: 22 million WiiU: 13 million
The Wii is an outlier. It rode the wave of the "blue ocean" and motion control fad and stepped away from the "traditional" Nintendo console. When Nintendo went back to a more standard console with the WiiU, they fell right back in line to the trend they had: declining console sales. They didn't have a gimmick (motion) this time around. They had to rely on the strength of their library's reach to the consumer (not a gimmick) and the trend is that that reach has been dwindling since Nintendo became a console maker. I'd even be willing to bet that the Wii, on its library alone with a traditional controller, would have sold less than the Gamecube. I mean, think about it: what's so different about it from the N64 and GCN before it, and WiiU now? Wii has Galaxy, N64 has SM64, GCN has Sunshine, WiiU has Mario Bros U. Wii hasBrawl, N64 has OG Smash, GCN has Melee, WiiU has Smash U. Wii had Twilight Princess, N64 has Ocarina of Time, GCN has Wind Waker, WiiU has Breath of the Wild upcoming. Wii has MKWii, N64 has MK64, GCN has Double Dash, WiiU has MK8. Wii has DKC Returns, N64 has DK64, WiiU has Tropical Freeze. I could go on. These are the core games that sell Nintendo consoles, alongside an allotment of random 3rd party games. So, why did the Wii sell 100 million, if not for waggle, when the other Nintendo consoles sold so poorly? It's abudantly clear that the fluke of motion control is why. When that fad died, Wii sales fell off a cliff and Nintendo quickly said "gotta move to the next gen now", because the Wii's library wasn't what was selling the console. It would have continued to sell well if the library was indicative of a 100 million selling console. When it's the games' library that's really strong and leads to those kinds of sales, they don't just disappear overnight like Wii sales did. After 4 years, the PS3 and 360 still sold consistently, for example. So, to bring it full circle again, the WiiU isn't underperforming. Get rid of the flukey sales of motion controls and Nintendo is right where they ought to be, following historical data. When people say Nintendo should pull out of the console business and go 3rd party (they could still do handhelds), it's not to spite Nintendo. It's because they realize that things have been all downhill for them since they entered the business, and aren't thrown off by the "accident" of the Wii, considering that that success won't be repeated by them and them doing tried and true traditional consoles ain't gonna work. |
My main problem with this argument is the idea that it was a fluke and Nintendo just somehow lucked out. They knew that if they came up with an innovative idea (motion controls) that they could tap into an audience that wouldn't ordinarily buy consoles. Acting like it was just a fluke/outlier is ignoring the fact they Nintendo also came out with the DS at a similar time, which also had it's own innovative features and sold 50 million more units than even the Wii.
VGPolyglot said:
My main problem with this argument is the idea that it was a fluke and Nintendo just somehow lucked out. They knew that if they came up with an innovative idea (motion controls) that they could tap into an audience that wouldn't ordinarily buy consoles. Acting like it was just a fluke/outlier is ignoring the fact they Nintendo also came out with the DS at a similar time, which also had it's own innovative features and sold 50 million more units than even the Wii. |
Yeah its kind of hilarious how in order to support that pov you need to completely ignore the most succesful generation that a company has ever had in the industry with 250m of dedicated devices sold. Is also ironic the way they are supossed to be losing branch power since the beggining when all their handhelds have been very succesfull thanks to their own games, even 3DS despite having everything against it.