| Moonlighter said: I don't know if I'm the only one but sometimes I like when there's a physical license. A digital license can't be sold to anyone else and they are tied to your account. They both have their pros and cons though. |
Yh, i hate that about digital games. But its still a God send to me. For where i stay the only way i can get games is by importing. $60 for game, $15 shipping then a whopping $40 in tax duties. So each physical game will actually cost me $115 and I get it within a week. Or I could just buy from the PS store and get it immediately and pay nothing extra.
| zorg1000 said: Ok, not saying its untrue, just that its irrelevent to Cloudmans point, which is that gaming should be open to all demographics instead of doubling down on "hardcore" gamers. |
I think I addressed his point. It's a changing and different market. You look at it as doubling down on the hardcore, whereas in truth its nothing more than focusing on your primary market as opposed to spreading yourself too thin and risk not being successful in anything. Gaming is open to all demographics, but it's becoming clear that console gaming is for a specific type of gaming demographic. As is PC gaming, as is mobile gaming....etc. There is nothing wrong with a company focusing on the market that they thrive in. I have never bought or paid for a game on my smartphone. And probably never will. That's not saying there aren't tens of millions of people that play games on their smartphones. it's all gaming, just different demographics. I don't know why some expect consoles to be a jack of all trades in gaming.
| Einsam_Delphin said:
Well somebody had to of, it didn't just happen out of nowhere. I recall third partys wanting more and more powerful hardware, and yet now look at them, Konami basically gave up and Sega thinks mobile is gonna save them. I know rising development cost isn't the sole reason, but it's definitely a factor. Also, Nintendo will likely never do that because there's really no need to. You don't have to have top of the line graphics for people to buy your games. But I kinda don't have a choice if I want to play a game online or experience the full story of a game after half of it has been locked behind dlc. |
Not really. Devs always ask for more power so they can not just do more, but do more easier. What happened was HD gaming. That shit is just expensive. And it took most of the industry by surprise. What is considered as an average game today is just flat out really expensive to make. Like movies, AAA games are the equivalent of blockbuster movies and they too command a high price tag. There is still room for smaller cheaper games tho aka indie titles.
And Nintendo will, eventually. Just look at the new Zelda.... yes it's not Horizon, FF15 or Either 3 level good, but it's pretty darn good looking.
Play a game online yes, I'll give you that. But this notion of having to pay to get the full expericne of the game is just untrue. There will always be those (capcom) that abuse the concept of DLC, but for the most part of the industry it's just to add value to an already existing game and longevity. Not to complete the story. in all honestly, DLC has more to do with the used game market than it does with them wanting to take more of your money.
| SvennoJ said: The ps3 was an extreme case and mostly showed that subsidizing a movie player doesn't make you money in the short term. (And still debatable whether it was worth winning the format war quickly although I'm glad they did) |
The PS3 was not the only of such failures though. Sega and Panasonic had equally bad failures where they thought giving the best hardware regardless of price was something they could do. As bad as it was for Sony, they really dodged a bullet with the PS3. And considering the billions they lost I doubt anyone can blame them for going about things differently this time.
I too don't buy nearly as much games as I used to buy. But I feel that's just cause I have fsr less time on my hands than I sued to have so when I do game it has to be something that's extremely worth my time. In any given year not more than 6-8 games seem to make that cut.
| Conina said: You don't read much in PC hardware forums, do you? ;) |
Well, we don't have GPU sales charts on the front page of this site or NPD threads and Japanese tracking over GPU sales do we?
So yh, its nowhere near as bad.







