| Mummelmann said: This development towards paying for every scrap of gaming and needing paid subscriptions to get the most out of your software, is not generally good for consumers. It's an adaptive model that came as a response to the market branching out and production costs rising steadily in the past decade or so, and it's costing you and me a lot more, sometimes for inferior experiences at that. Not to mention the prevalence of huge technical and security issues since the PS3/360 era. |
But you also have to take into account how long the 7th generation was in comparison tot his one. The 7th gen was IMO a standout generation that in its form will be hard to reproduvced if ever. We practically had almost 2 generation in one after the HD twins decided to adopt the motion gaming gimmicks as their own.
Add to it the fact that the systems themselves where far more powerfull at launch in comparison to PCs, than todays consoles, so they could last longer on the market, and it starts to become obvious that the 7th generation is by no means the norm that was set or which after a generation should be judged.
Yes, the things you can buy with the same ammount of money then what you could during the 6th gen, is a smaller number, but lets be honest, with the current service-oriented approach to console gaming is pretty hard to really grasp just how much money they actually make. Even if big publishers have fallen there are far more people working currently in the console industry then any generation before.
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