JWeinCom said:
The topic was specifically about what bothers people. That's what bothers me. |
pokoko is simply saying that the debate about this is meaningless, not what you posted was meaningless.

JWeinCom said:
The topic was specifically about what bothers people. That's what bothers me. |
pokoko is simply saying that the debate about this is meaningless, not what you posted was meaningless.

Aeolus451 said:
pokoko is simply saying that the debate about this is meaningless, not what you posted was meaningless. |
Fair enough.
When it comes to Sony as a whole, I'd say only their gaming division is top of the class. In everything else they fail - TV, phone, movies, you name it.
Hmmm...For Sony in general, I don't like how square their phones are and I think they can be slow to react to shifts in the market.
As for Playstation:
1. There are a few genres they haven't explored in a while that I'd like to see. I'd love for them to take another swing at a AAA fps. I'd like a more light hearted action game, and I think they should try bringing back more of their old franchises (Hoping R&C is a sign of good things to come).
2. They tend to drop things too quickly (Vita, PABR, Mod Nation racers)
3. PS4 UI could use some more features.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.
Expecting me to pay again for old games instead of giving me a backward compatibility option. First Sony console I own and they choose to screw me up royally. I'm still holding my FF VIII copy in hopes a PS1 b/c gets patched one day.
My second biggest gripe with them is the fact that they force developers to add extra content on games that release on playstation systems but didn't debut on them (i.e. they were already on other consoles) or otherwise the game can't see the light on them. Though I'm not sure this rule is still enforced now.
JWeinCom said:
That's the way I write. If I'm doing something you think warrants moderation, feel free to click the button. I will call awful arguments awful if they are. I will say an argument fails if it does. When you're claiming that a game was inspired by a game that came out around the same time, and was announced after it was well into development, then that is an awful argument that fails. You're adding more stuff to it now (btw I never said I'd played any of the eye toy games), but I responded to the argument you gave me, which was undeniably ridiculous, failing, stupid, awful etc. You're free to call my arguments stupid if you could show that they are. Judging by the fact you didn't, I'm going to assume they stand. I said the move was a rip off of the Wii, and Sports Champions was a rip off, and that Everybody Dance was a rip-off. There are other Move games that weren't. As for there being a possibility that Nintendo was inspired by the Eye Toy, no. there is absolutely none. |
Underlined: I like how you still call my arguments ridiculous, failing, stupid and awful. Funnily it seems to be when you don't know how to respond. You completely ignored the fact that the Eyetoy Play series included boxing, table tennis, bowling, volleyball, etc. How convenient ;)
Bolded: See, my problem is your black and white argument where one company is ripping off and another isn't even in the least bit inspired. Imo both of these examples below are products of a company being inspired but according to you:
Inspired? Yes, "blatant rip off".


Inspired? No, "not in the least bit".


_(En,Fr,De,Es,It,Nl,Pt,Sv,No,Da,Fi,El)-3.jpg)

This is indeed a waste. I'm done.
pokoko said:
Some people care about this a lot. I mean, it's really important to them for some reason. It's odd, since every console manufacturer has plenty of stuff that they directly took from somewhere else. It's a meaningless argument to get caught up in. Usually best just to move on. |
I'll just never understand why it'd be so awful to realize that every single company is inspired by other companies (especially by competitors that work in the same industry). That seems obvious to me.
It really is meaningsless. I won't bother again in the future.
Mike_L said:
Underlined: I like how you still call my arguments ridiculous, failing, stupid and awful. Funnily it seems to be when you don't know how to respond. You completely ignored the fact that the Eyetoy Play series included boxing, table tennis, bowling, volleyball, etc. How convenient ;) Bolded: See, my problem is your black and white argument where one company is ripping off and another isn't even in the least bit inspired. Imo both of these examples below are products of a company being inspired but according to you: Inspired? Yes, "blatant rip off".
Inspired? No, "not in the least bit".
This is indeed a waste. I'm done. |
Underlined: You've got to be kidding me right? I called your argument about Nintendo ripping off the Eyetoy awful, failing, ridiculous, etc. This was AFTER I explained how the Wii idea was formed and when it was formed, and that it was literally impossible for it to be a reaction to the Eye Toy. (Which isn't even to mention that the Game Boy Camera was released in 1998). That's not "not knowing how to respond". That is actually a perfect response that contains conclusive evidence that you are wrong. Which you ignored... I also definitively showed that Wii Sports couldn't have been an eyetoy sports rip off because IT WAS DEBUTED BEFORE EYETOY SPORTS. I'd say that's actually a pretty good response. I called your arguments ridiculous, stupid, inane, dumb, fallacious, nonsensical, awful, illogical, fatuous, ludicrous, asinine, and vapid, because I showed that they are. Can you please explain how I have not completely proven you wrong on the Eyetoy inspiring the Wii-mote? Don't complain about my arguments, unless you can actually show the flaws.
I've responded to basically every single thing you've said, aside from that one comment. Meanwhile, you've cut out about 90% of the content of my post and completely ignored it. Yet you expect me to reply to every inane point you make? That hardly seems fair. But fine.
Considering the shittiness of your other examples, I really didn't feel like bothering to look into it. And since I had already shown that you were dead wrong about Wii Sports being inspired by Eyetoy Play Sports, I really didn't feel like going through the whole process again. But if you insist, I'll show how this one fails again. You mention Volleyball, and there hasn't been a volleyball game in either Wii Sports. You mention Bowling, which was introduced in eyetoy play 3, which was released after Wii Sports reveal. That leaves you with boxing and table tennis, neither of which play or look similarly to the Wii Sports versions. Watch the videos of them, and try to tell me that the two experiences are near the same.
Furthermore, Nintendo had been producing Sports games since the 1980s. They started making sports games before the NES was even released. By the time Eyetoy came out, they had already released at least 25 sports games. That includes a bowling game, about 4 tennis games, at least 4 baseball games, at least one table tennis game, dodgeball games, volleyball, 3 boxing games, 7 golf games, and some hockey, football, and other games. Every sport they included on Wii Sports is something they had worked on in the past. Once gyration came to them with a motion controller, it didn't take a rocket scientist to figure out it could be used in a genre that Nintendo had been working on for three decades. They were obviously going to make sports games for their new system, and it's dumb to suggest they wouldn't have if Eyetoy Play didn't exist.I hate this whole PS4 Neo thing.
I wish the Japanese game side would get a little more love. Hopefully Gravity Rush 2 gets pushed alot I loved the original on Vita flaws and all. I would love to see a Tokyo Jungle 2 with a bigger budget
oh yeah the Vita! Great tech SO many wrong decisions made in the design of the thing. why is the goddamn battery there!?