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Forums - Gaming Discussion - The drive for graphical performance is detrimental to the industry

I had fun then.

I have fun now, when I'm getting games that could not be made back then.

I see nothing to complain about.



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Lrdfancypants said:
palou said:

A minimum is needed to represent things appropriately in games.

I would claim that that had been reached in the gamecube/ps2/xbox era.

No it is not. Some of us played text adventures when you get in the vic20/c64 days. 

Sorry if this wasn't clear, but I would support developpement of technology for the purpose of gameplay. A text adventure game cannot offer the same gameplay possibilities as a 3d render.

The proposition is more against higher definition, more polygons than needed, etc... 

Modern games could be played just fine in 480 p...



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I agree. Nothing trumps gameplay. If a game has great gameplay, everything else becomes icing on the cake.



pokoko said:
I had fun then.

I have fun now, when I'm getting games that could not be made back then.

I see nothing to complain about.

If you are having the same amount of fun, there's something wrong, considering dev teams are more than 10 times the size.



Bet with PeH: 

I win if Arms sells over 700 000 units worldwide by the end of 2017.

Bet with WagnerPaiva:

 

I win if Emmanuel Macron wins the french presidential election May 7th 2017.

double-post



Bet with PeH: 

I win if Arms sells over 700 000 units worldwide by the end of 2017.

Bet with WagnerPaiva:

 

I win if Emmanuel Macron wins the french presidential election May 7th 2017.

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palou said:
Lrdfancypants said:

No it is not. Some of us played text adventures when you get in the vic20/c64 days. 

Sorry if this wasn't clear, but I would support developpement of technology for the purpose of gameplay. A text adventure game cannot offer the same gameplay possibilities as a 3d render.

The proposition is more against higher definition, more polygons than needed, etc... 

Modern games could be played just fine in 480 p...

Good graphics do not = bad gameplay. There are games with bad graphics that have awful gameplay  



l <---- Do you mean this glitch Gribble?  If not, I'll keep looking.  

 

 

 

 

I am on the other side of my sig....am I warm or cold?  

Marco....

I dont know if unrelated, but I find it funny how some developers want the most powerful hardware even though they cant optimize their games on PC...

Graphical improvements are the most simple, unimpressive, and unnecessary evolution in gaming. Games look better over time, duh. Show me other cool stuff; physics engine, independence of RNG, perfectioning AI, a living world that gets affected by your actions.



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Lrdfancypants said:
palou said:

Sorry if this wasn't clear, but I would support developpement of technology for the purpose of gameplay. A text adventure game cannot offer the same gameplay possibilities as a 3d render.

The proposition is more against higher definition, more polygons than needed, etc... 

Modern games could be played just fine in 480 p...

Good graphics do not = bad gameplay. There are games with bad graphics that have awful gameplay  

I never said that. 

However, good graphics take up alot of ressources, that could be used to produce several games, or further unique concepts in the game being made.

What good graphics are is a completely relative term, we always fawn upon whatever currently is the highest standard, even if the same graphical performance could give us difficulty appreciating the game ten years later.

I believe, would progress stop in this partocular aspect of the industry, or simply develop more slowly, so that all companies would have no trouble catching up to the standards, more games would be considered to have «good graphics» by the current generation.



Bet with PeH: 

I win if Arms sells over 700 000 units worldwide by the end of 2017.

Bet with WagnerPaiva:

 

I win if Emmanuel Macron wins the french presidential election May 7th 2017.

palou said:
Lrdfancypants said:

Good graphics do not = bad gameplay. There are games with bad graphics that have awful gameplay  

I never said that. 

However, good graphics take up alot of ressources, that could be used to produce several games, or further unique concepts in the game being made.

What good graphics are is a completely relative term, we always fawn upon whatever currently is the highest standard, even if the same graphical performance could give us difficulty appreciating the game ten years later.

I believe, would progress stop in this partocular aspect of the industry, or simply develop more slowly, so that all companies would have no trouble catching up to the standards, more games would be considered to have «good graphics» by the current generation.

I see no reason to stop that aspect of gaming. 



l <---- Do you mean this glitch Gribble?  If not, I'll keep looking.  

 

 

 

 

I am on the other side of my sig....am I warm or cold?  

Marco....

palou said:
pokoko said:
I had fun then.

I have fun now, when I'm getting games that could not be made back then.

I see nothing to complain about.

If you are having the same amount of fun, there's something wrong, considering dev teams are more than 10 times the size.

What are you saying?  That fun is supposed to increase exponentially?  That because checkers is fun with two people, we shouldn't have team games that require ten people?  We can have both and we do have both.  I just got through playing a game made by a company which, according to Wikipedia, has 22 employees.

If I'm being honest, I wouldn't go back to 2003.  Open-world games have improved by leaps and bounds.  FPP games are so much more superior now.  Back then, they used to give me a headache so bad that I would feel sick.  Game quality has improved across the board, as even "bad" games now are still usually pretty good.  Shovelware has faded generation by generation (excepting the Wii).  Many of my favorite games now simply could not be made back then.

And this "everything has to be photo-realistic" thing isn't really true, either.  Some of my favorite games over the last several years haven't been graphical powerhouses.  Valkyria Chronicles, Borderlands, Dishonored, Portal, Fallout/Skyrim--none of those had people going crazy over the graphics but they were all well-received.

Finally, I don't understand anyone who acts like this is something new.  I remember when the NES was introduced and everyone was in awe over the "graphix".  Remember the slogan for the NES?  Now You're Playing With Power?  Remember when the biggest selling point of the PS1 was how great FF7 looked?  Yeah, if you're going to damn developers now, damn them all the way back to the NES, as well.