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Lrdfancypants said:
palou said:

A minimum is needed to represent things appropriately in games.

I would claim that that had been reached in the gamecube/ps2/xbox era.

No it is not. Some of us played text adventures when you get in the vic20/c64 days. 

Sorry if this wasn't clear, but I would support developpement of technology for the purpose of gameplay. A text adventure game cannot offer the same gameplay possibilities as a 3d render.

The proposition is more against higher definition, more polygons than needed, etc... 

Modern games could be played just fine in 480 p...



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