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Forums - Nintendo - Wii U Struggles to Run Zelda: BotW

 

Anyone else notice the frame rate dips? Especially when the camera is rotating around Link and there's a large depth of view in the distance (so the system has to render a massive environment) it seems like the frame rate at times chugs down to definitely sub 25 fps. 

It's not hugely terrible or anything but it is noticable, the Wii U is definitely sweating to run a game of this scope. 

Lets hope the NX version can run at 60 fps @ 1080p, it would suck if Nintendo just ported the game to NX with no graphical enhancements like what happened with Twilight Princess. 



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I think it may have been the stream quality. At twitch, over 100k - 200k people were watching at the same time.



The trailer looked choppy in the stream but in the actual one posted by Nintendo it was very smooth :S



Probably just the streaming. There are things that can't be excused by the stream though, like the pop-in of objects here and there.



Soundwave said:

 

Anyone else notice the frame rate dips? Especially when the camera is rotating around Link and there's a large depth of view in the distance (so the system has to render a massive environment) it seems like the frame rate at times chugs down to definitely sub 25 fps. 

It's not hugely terrible or anything but it is noticable, the Wii U is definitely struggling to run a game of this scope. 

Lets hope the NX version can run at 60 fps @ 1080p. 

Three things:

1 A lot of the stuttering is caused by the stream and not the in-game framerate, albeit some of it is in-game as well.

2. The game is releasing in March 2017.

3. Don't expect 60 fps on NX. You'll be disappointed.



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Could be a number of things but do remember that this game isn't coming out until 2017 so... Thats a ton of time to work out the kinks. This is Nintendo so I doubt they will slack on polish



                  

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S.Peelman said:
Probably just the streaming. There are things that can't be excused by the stream though, like the pop-in of objects here and there.

I noticed the pop-in too. 



March 2017 isn't that far off, that's less than a year and for debugging/manufacturing purposes that really means they have until maybe late January 2017 to complete the game more or less.



The gameplay was smooth for me. I had it on 720P on youtube gaming and it ran buttery smooth. Don't know what you were seeing. Stuff popping in and out still happens on PS4 and Xbone...nothing new.



Could be the stream itself, but I wouldn't be too surprised if there were dips



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