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Forums - Nintendo - Brand new Zelda WiiU/NX artwork + Some E3 plans detailed

Metallox said:
If they release a demo I will be very tempted, but I don't want to see anything of the game until it releases, so it would be really hard to maintain myself fresh until then.

Also, Link looks very feminine.

I would definitely not played demo, maybe I just tried a little a bit. :)



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Wyrdness said:
Nuvendil said:

I mean, I could see it being a prequel to Skyward sword that follows the destruction of the earliest realms.  A tragic ending with only a glimmer of hope when Skyloft is raised could be cool.

But I'm thinking the tunic will be the end game, final outfit.  I'm thinking there will be no hero at this time and only at the very end will you become the hero and then gain the tunic.  Perhaps after you sacrifice yourself to save someone or something.  I'm basically saying it will be a more full realization of the Wind Waker concept of becoming the hero as opposed to being the hero.

If it's a prequel to SS we likely won't see the usual tunic as that was the uniform of the Sky Knights hence why every incarnation of Link after SS had a variant of it. It may also be possible that it is the tunic this Link is wearing but has taken more different appearance to suit this incarnation more as he may be a different kind of hero to the other incarnations with him being more hunter like with a strong focus on archery rather than sword play, he may be from the Sheikah tribe given the book/stone tablet like item he has and the artwork of the Sheikah symbol on the main site.

Well that's why I said that if it were a prequel it would be doomed to a bittersweet ending since the Hero did not yet exist.  Such a story would almost certainly have to take place during the fall of the lower realms when everything first went to crap.  Could still be cool and definitely a break from tradition for the story to end with evil defeated only temporarily and the world still wrecked and people fleeing to the sky.  It would be like having a game set during the end of the Second Age of Middle Earth during the War of the Last Alliance.  A victory, but a bittersweet one that is ultimately just a respite.  

But I am leaning towards the story being either set after all the current Zeldas or being set during the original founding of Hyrule after Skyward Sword.  



Nuvendil said:

Well that's why I said that if it were a prequel it would be doomed to a bittersweet ending since the Hero did not yet exist.  Such a story would almost certainly have to take place during the fall of the lower realms when everything first went to crap.  Could still be cool and definitely a break from tradition for the story to end with evil defeated only temporarily and the world still wrecked and people fleeing to the sky.  It would be like having a game set during the end of the Second Age of Middle Earth during the War of the Last Alliance.  A victory, but a bittersweet one that is ultimately just a respite.  

But I am leaning towards the story being either set after all the current Zeldas or being set during the original founding of Hyrule after Skyward Sword.  

All Zelda games end in a bittersweet manner as the's no way to end the Tri-force cycle I think you also misread the events before SS, people were sent to the sky to stop them from being collateral in the battle with Demise, it's not the ending you think it is as Hylia sent everyone to the sky before her and the Hero go on to defeat Demise and lock him away. The ending would not really be any different from any other Zelda game and in a way would be similar to OOT with Ganondorf only being sealed temporarily, what gives the endings more meaning and context is not the endings itself but other games in the series, for example WW changed the perspective of the ending in OOT making it go from a great triumph to a bittersweet victory.

I'm going to go and guess that the new game is in the WW timeline as its the most technically advance timeline, in the walkthrough with Aonuma and Miyamoto when they showed the map on the gamepad the were several bodies of water which could highlight Hyrule resurfacing as new land after a long time with the land reshapen from being flooded, the enemies in the walkthrough were also similar in artisitic design to an enemy in WW. The tower of the Gods theory also points to this, the blue tunic is very similar to what WW Link wore, the bow's design is exactly like WW and TP's with its lighter colour making it closer to WW's design.



Wyrdness said:
Nuvendil said:

Well that's why I said that if it were a prequel it would be doomed to a bittersweet ending since the Hero did not yet exist.  Such a story would almost certainly have to take place during the fall of the lower realms when everything first went to crap.  Could still be cool and definitely a break from tradition for the story to end with evil defeated only temporarily and the world still wrecked and people fleeing to the sky.  It would be like having a game set during the end of the Second Age of Middle Earth during the War of the Last Alliance.  A victory, but a bittersweet one that is ultimately just a respite.  

But I am leaning towards the story being either set after all the current Zeldas or being set during the original founding of Hyrule after Skyward Sword.  

All Zelda games end in a bittersweet manner as the's no way to end the Tri-force cycle I think you also misread the events before SS, people were sent to the sky to stop them from being collateral in the battle with Demise, it's not the ending you think it is as Hylia sent everyone to the sky before her and the Hero go on to defeat Demise and lock him away. The ending would not really be any different from any other Zelda game and in a way would be similar to OOT with Ganondorf only being sealed temporarily, what gives the endings more meaning and context is not the endings itself but other games in the series, for example WW changed the perspective of the ending in OOT making it go from a great triumph to a bittersweet victory.

I'm going to go and guess that the new game is in the WW timeline as its the most technically advance timeline, in the walkthrough with Aonuma and Miyamoto when they showed the map on the gamepad the were several bodies of water which could highlight Hyrule resurfacing as new land after a long time with the land reshapen from being flooded, the enemies in the walkthrough were also similar in artisitic design to an enemy in WW. The tower of the Gods theory also points to this, the blue tunic is very similar to what WW Link wore, the bow's design is exactly like WW and TP's with its lighter colour making it closer to WW's design.

Well there were civilizations that clearly were around to become collateral damage in the war judging from all the ruins you find down there :P .  Unless I'm missing a key piece of information.  So my thought was you would be following the attempts of this "hero" to prevent the whole thing from going down which it obviously does not get stopped.  But I digress.

And no, you can't end the cycle but in all accept WW the actual game doesn't end with the world in very literal ruin and everyone fleeing or being sent away to be refugees.   Just saying that it would be more extreme than the norm.  

However, I will point out that the massive enemy that chased Aonuma in the original unveiling boor a very striking resemblence to the tech found in Lanaryu.  Like, extremely similar.  So I wouldn't be surprised if it was tied closer to SS for that reason.  I don't know that the WW line can happen because doesn't Ganondorf say something to the effect of his use of the Triforce to force the goddesses to act for him would end that which bound him, Zelda, and Link?  In which case, the cycle *is* broken in that timeline and Hyrule is gone for good.  Unless I missunderstood what he said.



Miyamotoo said:

I think Aonuma talked about how he likes how AC character looks because hood, that's why they made Link here also have hood.

Epona controls will probably be good, we know that she will automatic avoid trees in order not to hit them, like Aounuma said: "real horses don't run into trees very often". :)

It's more to do with the game's Ghibli inspiration even the first teaser trailer for the game was a match for the intro for Princess Mononoke where the main character is chased by Boar demon that moves in a similar manner to the monster that chases, this is Ashitaka:

AC may have inspired the type of design for the hood but blow for blow the new Link is Ashitaka in design, both characters even have a affinity for archery and even the attire is heavily similar.



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Nuvendil said:

Well there were civilizations that clearly were around to become collateral damage in the war judging from all the ruins you find down there :P .  Unless I'm missing a key piece of information.  So my thought was you would be following the attempts of this "hero" to prevent the whole thing from going down which it obviously does not get stopped.  But I digress.

And no, you can't end the cycle but in all accept WW the actual game doesn't end with the world in very literal ruin and everyone fleeing or being sent away to be refugees.   Just saying that it would be more extreme than the norm.  

However, I will point out that the massive enemy that chased Aonuma in the original unveiling boor a very striking resemblence to the tech found in Lanaryu.  Like, extremely similar.  So I wouldn't be surprised if it was tied closer to SS for that reason.  I don't know that the WW line can happen because doesn't Ganondorf say something to the effect of his use of the Triforce to force the goddesses to act for him would end that which bound him, Zelda, and Link?  In which case, the cycle *is* broken in that timeline and Hyrule is gone for good.  Unless I missunderstood what he said.

The civilization are the people in the Sky they were already safe when the battle was happening this is explained in the tribal painting intro, you also didn't read my post properly WW's era is the ruins of Hyrule the land got flooded and destroyed in order to stop Ganon as the incarnation for the timeline was sent into another timeline at the end of OOT, this is why WW's Link had to become the Hero as the incarnation was no longer present, what you're saying should happen in an ending has already happened in an entire timeline.

You misunderstood what was said in WW, he essentially is saying he is no longer the incarnation of Demise, the cycle continues only with out him this is also referenced in TP when the Tri-force of power leaves him after his defeat it's essentially where his reign as the incarnation of Demise ends, Demise, Hylia and the Hero bound in this endless conflict.



Wyrdness said:
Miyamotoo said:

I think Aonuma talked about how he likes how AC character looks because hood, that's why they made Link here also have hood.

Epona controls will probably be good, we know that she will automatic avoid trees in order not to hit them, like Aounuma said: "real horses don't run into trees very often". :)

It's more to do with the game's Ghibli inspiration even the first teaser trailer for the game was a match for the intro for Princess Mononoke where the main character is chased by Boar demon that moves in a similar manner to the monster that chases, this is Ashitaka:

AC may have inspired the type of design for the hood but blow for blow the new Link is Ashitaka in design, both characters even have a affinity for archery and even the attire is heavily similar.

Probably, I just saying Aonuma (or Miyamoto), love AC character hood. :)



Wyrdness said:
Miyamotoo said:

I think Aonuma talked about how he likes how AC character looks because hood, that's why they made Link here also have hood.

Epona controls will probably be good, we know that she will automatic avoid trees in order not to hit them, like Aounuma said: "real horses don't run into trees very often". :)

It's more to do with the game's Ghibli inspiration even the first teaser trailer for the game was a match for the intro for Princess Mononoke where the main character is chased by Boar demon that moves in a similar manner to the monster that chases, this is Ashitaka:

AC may have inspired the type of design for the hood but blow for blow the new Link is Ashitaka in design, both characters even have a affinity for archery and even the attire is heavily similar.

That's why this is the best Link and that's why I keep saying the blue outfit will be the main one. BTW, someone on youtube mentioned that the designs in the blue shirt are different from the past 2 pics/artstyles.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Wyrdness said:
Miyamotoo said:

I think Aonuma talked about how he likes how AC character looks because hood, that's why they made Link here also have hood.

Epona controls will probably be good, we know that she will automatic avoid trees in order not to hit them, like Aounuma said: "real horses don't run into trees very often". :)

It's more to do with the game's Ghibli inspiration even the first teaser trailer for the game was a match for the intro for Princess Mononoke where the main character is chased by Boar demon that moves in a similar manner to the monster that chases, this is Ashitaka:

AC may have inspired the type of design for the hood but blow for blow the new Link is Ashitaka in design, both characters even have a affinity for archery and even the attire is heavily similar.

Something about Ghibli's influence just makes me hyped to play this game. Ghibli and Nintendo? I'm in heaven.



Please delete this, somehow I clicked on another thread and wound up in this one, sorry!



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