By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Who exactly was Nintendo's primary target audience with the Wii U?

 

Who was the Wii U's main audience?

Casuals 44 13.75%
 
Hardcore 28 8.75%
 
Both 64 20.00%
 
They didn't know who they wanted 147 45.94%
 
Yo Mama 37 11.56%
 
Total:320

at e3 they stated it was a console we (wii) could play (casuals/party games), but also a console for U (hardcore/single player/online multiplayer). Obviously a failure at both aspects as nintendoland did not have the draw wii sports did and the "unprecendented 3rd party support" dried up after one year of late ports. I think they were trying to compete with ps360 which was beyond stupid for the time.
At this point i'm starting to hope the nx is a super powerful machine that i can play select 3rd party single player games and 1st party nintendo games. Not sure how much longer i'll be playing online multiplayer games since i'm never on at the same time as my friends anyway.
So i guess the best "gimmick" they could produce for me would be being able to play zelda, metroid, dishonored 2 and shadow of mordor 2 all on the same system. But if they're going to do that then they HAVE to pay for older ports. Would be happy to rebuy those games to keep all the games on the same platform, but i'm SURE i'm in the minority. If Nintendo really wants back in the market, they're going to have to take a chance and spend big with little return this generation in order to rise to the top of the next generation. Being a publicly traded company, i don't see them being able to do that as a primary business strategy so it seems to look grim. I suppose it depends on what kind of supplemental profit they could, hypothetically, come up with. Again, i don't think they'll go this route. Probably just the near-beginning of the end for nintendo home consoles (it will take a while).
Sorry, got a little off-topic.



Around the Network

Before launch and 1st year: your parents, casuals

After they realized it was a massive bomba: the hardcore Nintendo fans



bigtakilla said:
Soundwave said:

It had more actually, it just a lot of the Wii versions of things like COD, Resident Evil, Red Steel, weren't ports of PS3/360 games because the system couldn't handle it.

The only real overture Nintendo made to hardcore gamers with the Wii U was getting Bayonetta 2. That's basically it.

The Wii U had basically all the staple Wii casual franchises in its first 12 months -- Wii Sports, Wii Fit, Wii Party, Mario & Sonic Olympics, Wario mini-games, NSMB, the only thing missing was Mario Kart and Mario Party and I'd say Nintendo Land pretty much made up for Mario Party. And they tried Sing Party or whatever that lame attempt was to cash in on the Just Dance fad, and they had Just Dance too.

Pretty much every bit of marketing for the system from day 1 was to "family casual" audience (look at little Johnny playing NSMB with mom & dad! how adorable!).

Well, I was more talking about at release (I edited my last response). But you can be sure, if the Wii U took off and third party games had sold we would be looking at a FAR different story. Judging release titles to release titles though (the crowd the system TRIED to get), it had far more core games in the first year too.

Also, I'd say Xenoblade X and Zelda are two swan songs for the core crowd as well. Fatal Frame was also a huge win being released worldwide. There's a few more wins than people give it credit for.

The Wii actually had quite a few games aimed at the "core" player, the hardware just sucked so the effort in some of these games was dubious though some of them were decent from what I gather (Godfather: Black Hand was supposedly good). From Nov 06-June 06 alone I got:

Madden NFL 07, Need For Speed: Carbon, Tiger Woods PGA 07, SSX Blur, Medal of Honor: Vanguard, Excite Truck, Dragon Ball Z, Tony Hawk Downhill Jam, Red Steel, Call of Duty 3, Trauma Center, GT Pro Series, Marvel: Ultimate Alliance, The Bigs (MLB), Scarface, Mortal Kombat Armageddon, Legend of the Dragon, Monster 4x4, Romance of the Three Kingdoms IV, The Godfather: Blackhand Edition, Prince of Persia: Rival Swords, Driver: Parrallel Lines, Resident Evil 4: Wii Edition.

That's probably about the same as the Wii U in number of titles, maybe even more to be honest not to mention "realistic bad azz Zelda doood!" day 1 also.



Real artists don't target audiences, they simply do their thing.



“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).

"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)

FunFan said:

Real artists don't target audiences, they simply do their thing.

Nintendo isn't an artist, its a company that exists to make money.



Around the Network

I'm guessing casuals but as time went by, casuals weren't showing up thus they tried going after more core but that audience was long repelled away hence WiiU's one of two feet in the grave.



Soundwave said:
bigtakilla said:

Well, I was more talking about at release (I edited my last response). But you can be sure, if the Wii U took off and third party games had sold we would be looking at a FAR different story. Judging release titles to release titles though (the crowd the system TRIED to get), it had far more core games in the first year too.

Also, I'd say Xenoblade X and Zelda are two swan songs for the core crowd as well. Fatal Frame was also a huge win being released worldwide. There's a few more wins than people give it credit for.

The Wii actually had quite a few games aimed at the "core" player, the hardware just sucked so the effort in some of these games was dubious though some of them were decent from what I gather (Godfather: Black Hand was supposedly good). From Nov 06-June 06 alone I got:

Madden NFL 07, Need For Speed: Carbon, Tiger Woods PGA 07, SSX Blur, Medal of Honor: Vanguard, Excite Truck, Dragon Ball Z, Tony Hawk Downhill Jam, Red Steel, Call of Duty 3, Trauma Center, GT Pro Series, Marvel: Ultimate Alliance, The Bigs (MLB), Scarface, Mortal Kombat Armageddon, Legend of the Dragon, Monster 4x4, Romance of the Three Kingdoms IV, The Godfather: Blackhand Edition, Prince of Persia: Rival Swords, Driver: Parrallel Lines, Resident Evil 4: Wii Edition.

That's probably about the same as the Wii U in number of titles, maybe even more to be honest not to mention "realistic bad azz Zelda doood!" day 1 also.

I would seriously question some of your "core" titles such as excite truck, dragonball z, legend of the dragon and monster 4x4. Half the other titles are "core" I suppose in name but were never really going to appeal to the core gamer crowd, such as Scarface  and The Godfather.

I could throw in some sports titles like Fifa and Madden fr Wii U, and some shooter games like 007 Legends and Sniper Elite, or franchises of other media such as walking dead but those games aren't really the heavy hitters.

Also, Windwaker is by far the better title.

*edit* Oh, and thanks for reminding me, Resident Evil Revelations too.



bigtakilla said:
Soundwave said:

The Wii actually had quite a few games aimed at the "core" player, the hardware just sucked so the effort in some of these games was dubious though some of them were decent from what I gather (Godfather: Black Hand was supposedly good). From Nov 06-June 06 alone I got:

Madden NFL 07, Need For Speed: Carbon, Tiger Woods PGA 07, SSX Blur, Medal of Honor: Vanguard, Excite Truck, Dragon Ball Z, Tony Hawk Downhill Jam, Red Steel, Call of Duty 3, Trauma Center, GT Pro Series, Marvel: Ultimate Alliance, The Bigs (MLB), Scarface, Mortal Kombat Armageddon, Legend of the Dragon, Monster 4x4, Romance of the Three Kingdoms IV, The Godfather: Blackhand Edition, Prince of Persia: Rival Swords, Driver: Parrallel Lines, Resident Evil 4: Wii Edition.

That's probably about the same as the Wii U in number of titles, maybe even more to be honest not to mention "realistic bad azz Zelda doood!" day 1 also.

I would seriously question some of your "core" titles such as excite truck, dragonball z, legend of the dragon and monster 4x4. Half the other titles are "core" I suppose in name but were never really going to appeal to the core gamer crowd, such as Scarface  and The Godfather.

I could throw in some sports titles like Fifa and Madden fr Wii U, and some shooter games like 007 Legends and Sniper Elite, or franchises of other media such as walking dead but those games aren't really the heavy hitters.

Also, Windwaker is by far the better title.

*edit* Oh, and thanks for reminding me, Resident Evil Revelations too.

Wind Waker may be better in your opinion, but that is not the general opinion among XBox/PS type "core franchise" loving gamers.

Fact of the matter is the Wii U could've had every third party game from PS3/360 it would have made zero differnce because who the fuck by 2012 who liked any of those types of games didn't already have a PS3/360? Someone who got stuck frozen in cave between for all of 2005-2011?



Soundwave said:

This is the first year Nintendo lineup for the Wii U ...

New Super Mario Bros. U
Nintendo Land
Sing Party
Ninja Gaiden 3 port
Game & Wario
LEGO City Undercover
The Wonderful 101
Pikmin 3
Wii Fit U
Wii Sports Club
Wii Party U
Super Mario 3D World
Zelda: Wind Waker HD
Mario & Sonic Olympic Games


That's 8 party/mini-game titles. 2 multi-player casual friendly Mario platformers. A Zelda remake. Two kinda mid-tier Nintendo core releases in Pikmin 3 and Wonderful 101. A kids licensed game in LEGO City. And one port of a "hardcore" PS3/360 game, Ninja Gaiden, which had mediocre reviews.


Anyone who can say with a straight face this is a product aimed at "hardcore" gamers when literally 2/3rds of the games are casual fare is out of their mind. A port of the shitty Ninja Gaiden 3 is the only thing expressly not for casuals or kids.

It was for casuals. The casuals just didn't come back, and there were signs they were already leaving later in the Wii's lifecycle.

They didn't support the Kinect either on XBox One.

you are a genius

 

 

When I used to visit this site I thought you just had it out for Nintendo. Since I've come back your insights have been invaluable as a fan. Thank you.



FunFan said:

Real artists don't target audiences, they simply do their thing.

If your selling a product, it cant hurt to actually understand your buyers, and maybe be aiming to make something they actually want to buy.

Doing your own thing, just doesnt work.... not for consoles.

 

Most people look at nintendo and think "this lacks features Playstation & Xbox, have had since early 2000's".

A few really like the nintendo software (games) and that keeps nintendo consoles afloat (or has until now), but theres fewer and fewer of us.

 

I honestly think this is how most people (not hardcore nintendo fans) look at nintendo: