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Forums - Sales Discussion - Amazon U.S. May bestsellers and general Amazon-based discussion

 

Well, most people wanted ice cream. What kind?

Mint-endo Chocolate Chip 18 7.35%
 
Sonyberry 157 64.08%
 
Microsoft serve 17 6.94%
 
Cookies and Dreamcast 19 7.76%
 
Vanilla 16 6.53%
 
Organic and pun-free, thank you 18 7.35%
 
Total:245
GribbleGrunger said:
Mazzy said:

We're pretty much in agreement here. I think the notion that we can't discuss the degree of success of Uncharted 4 without exact budget down to the dollar is a bit absurd, especially when we have considerable information to suggest this was very high budget game, even in comparison to previous ND games. 

And considering how QB and Halo 5 got PR, I don't think the presence or absence of PR really means anything. I'm not sure what took them so long though, usually PR comes out in the first few days. Interesting how they went from sold-in with Uncharted 3 to sold-through with Uncharted 4.

I'm interested to find out how you look at this. What does it tell you?

I don't really look into it meaning anything. PR is not about just spinning bad numbers into good numbers, it's also about spinning good numbers into better numbers. 

Makes me wonder why they didn't go for shipped this time though.



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Primethius said:
It's sell through PR for the global market for the first week. Of course it's going to take a bit longer given that not every market is tracked to the same degree and precision as some of the primary markets.

It always comes off as baseless whenever people cite "where's the PR?" despite not actually having waited enough time for it to appear.

Don't really see the point in doing that though. Average Joe sees 3.8m for Uncharted 3 and 2.7m for Uncharted 4, he doesn't really know or care about sell-in vs. sell-through.

I think it would have been more effective to announce sold-in a few days after launch. 



Mazzy said:
Primethius said:
It's sell through PR for the global market for the first week. Of course it's going to take a bit longer given that not every market is tracked to the same degree and precision as some of the primary markets.

It always comes off as baseless whenever people cite "where's the PR?" despite not actually having waited enough time for it to appear.

Don't really see the point in doing that though. Average Joe sees 3.8m for Uncharted 3 and 2.7m for Uncharted 4, he doesn't really know or care about sell-in vs. sell-through.

I think it would have been more effective to announce sold-in a few days after launch. 

Average Joe doesn't see this PR to begin with.



Primethius said:
Mazzy said:

Don't really see the point in doing that though. Average Joe sees 3.8m for Uncharted 3 and 2.7m for Uncharted 4, he doesn't really know or care about sell-in vs. sell-through.

I think it would have been more effective to announce sold-in a few days after launch. 

Average Joe doesn't see this PR to begin with.

Yes they do. Why do you think PR is full of spin that anyone with their finger to the pulse of the industry could read right through. 

Perhaps they want to make it so people can't make a 1:1 comparison between UC3 and UC4.



Mazzy said:
Primethius said:
It's sell through PR for the global market for the first week. Of course it's going to take a bit longer given that not every market is tracked to the same degree and precision as some of the primary markets.

It always comes off as baseless whenever people cite "where's the PR?" despite not actually having waited enough time for it to appear.

Don't really see the point in doing that though. Average Joe sees 3.8m for Uncharted 3 and 2.7m for Uncharted 4, he doesn't really know or care about sell-in vs. sell-through.

I think it would have been more effective to announce sold-in a few days after launch. 

You would have people saying "yeah but its just sell through, those copies are just sitting on a shelf somewhere looking pretty".

Investors and the like, whom the PR is probably for, do know the differnce between sell in and sell through.



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JRPGfan said:
Mazzy said:

Don't really see the point in doing that though. Average Joe sees 3.8m for Uncharted 3 and 2.7m for Uncharted 4, he doesn't really know or care about sell-in vs. sell-through.

I think it would have been more effective to announce sold-in a few days after launch. 

You would have people saying "yeah but its just sell through, those copies are just sitting on a shelf somewhere looking pretty".

Investors and the like, whom the PR is probably for, do know the differnce between sell in and sell through.

Investors prefer sell-in.



Mazzy said:
Primethius said:

Average Joe doesn't see this PR to begin with.

Yes they do. Why do you think PR is full of spin that anyone with their finger to the pulse of the industry could read right through. 

Perhaps they want to make it so people can't make a 1:1 comparison between UC3 and UC4.

I see. Care to back up with any sort of evidence why you think the mainstream gamer pays particular attention to company PR pieces about sales?

Or do you think the average gamer also frequents message boards, and specifically boards that expose him or herself to this kind of PR. Because I'm not really seeing how your coming to that conclusion.



Mazzy said:

I don't really look into it meaning anything. PR is not about just spinning bad numbers into good numbers, it's also about spinning good numbers into better numbers. 

Makes me wonder why they didn't go for shipped this time though.

Perhaps they didn't go for 'shipped' this time because they're really happy with the 'sold through' numbers. In other words, it met expectations and the sales are great.



 

The PS5 Exists. 


Primethius said:
Mazzy said:

Yes they do. Why do you think PR is full of spin that anyone with their finger to the pulse of the industry could read right through. 

Perhaps they want to make it so people can't make a 1:1 comparison between UC3 and UC4.

I see. Care to back up with any sort of evidence why you think the mainstream gamer pays particular attention to company PR pieces about sales?

Or do you think the average gamer also frequents message boards, and specifically boards that expose him or herself to this kind of PR. Because I'm not really seeing how your coming to that conclusion.

These articles go all over from gamefaqs to neogaf to /v/ to N4G to IGN. A lot of people read them and many of them fall right for the PR spin. Even on NeoGAF, people were drinking the Halo 5 PR kool-aid. These are not just investors and sales age, these are gamers. But no, obviously the most casual of players aren't really going to be on gaming forums or sites so they aren't going to see this. 

"Average" gamer doesn't mean much, and is an empty, meaningless word. The "average" gamer doesn't read forums, but he hardly buys games either. Sergey of SteamSpy did an interesting piece that I think explains it better than I ever could. 1% of Steam owners own 33% of the games, 20% own 88% of the games. You shouldn't try to appeal to the "average" gamer. 

I'm not sure what you're so argumentative about? Are you saying that PR spin doesn't exist? Are you saying that only investors and sales age reads these PR pieces? 



GribbleGrunger said:
Mazzy said:

I don't really look into it meaning anything. PR is not about just spinning bad numbers into good numbers, it's also about spinning good numbers into better numbers. 

Makes me wonder why they didn't go for shipped this time though.

Perhaps they didn't go for 'shipped' this time because they're really happy with the 'sold through' numbers. In other words, it met expectations and the sales are great.

I knew you would try to get at that, but there is nothing to suggest that. Why you (GribbleGrunger) would try cannibalize Uncharted 3 sales to praise Uncharted 4 sales I won't understand though.