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Forums - Nintendo - A biased review: Stella Glow

I wonder, the still pictures are nice to carry on the story or they get awkward at times? Like reusing the same art to make several characters speak at the same time?

How does the game calculate the amount of free time you can spend in between battles? Is it the classic scheme of "do something" and you get substracted one hour, or things like those?

The experience thing sounds cheap, but I guess it is to encourage not going over the level intended by the developer. Which might sound bad, but better to have a balanced group from the beginning to the end than to have enormous overpowered units that can tackle on everything, like it happens on Fire Emblem. Besides, if NG+ allows a bit of relax with this, much better then.

The suspend feature still sounds incredibly exploitable. Like save states on an emulator. Sure, a bad save can screw you up, but I pretty much doubt it happen to many people.

All in all, it's a nice review. Surprised at how good you rated it. Might entice me to download that prologue and give it a go, although I don't enjoy playing on the 3DS much these days. It's not better than Fire Emblem, by the sound of it, but very few things are.

Out of curiosity, I know you are on an apathy strike reviewing WiiU games, but any chance you could do a thread about Lost Reavers? :)



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Good review, thought about getting this game. Hey Rol, if you own a PSP or PSV (or PSTV, but I doubt that XD) you should give Growlanser: Wayfarer of Time a chance. Very underrated SRPG that takes the genre in an interesting direction (wouldn't recommend any of the others in the series to be honest)



Glad you posted this, I just bought this game.



RolStoppable said:

When I said "still pictures", I really meant character portraits. Just like in Fire Emblem, with different expressions.

Each period of free time consists of three actions (nine on new game+). Once you've used them up, you automatically move on to battle time or another period of free time.

Hard modes in Fire Emblem usually take away the feeling of being overpowered, but in Stella Glow it's like that on the initial playthrough, and that's backwards. You can still grind though. There are special optional battles with higher level enemies, but those require an entry fee that is paid with 3DS play coins.

There's only one slot for a suspend save, so like I said, you need to be careful.

 

Well, thanks for clearing it up. How high is the fee for the special battles?

 

RolStoppable said:

Lost Reavers is so bad that it doesn't deserve a thread.

 

C'mon. It will be a good read.



It looks pretty nice. I'll put it on my list.



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You know I've intended to copy you with a series called "honest reviews", but truthfully, I can never get into it.



Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).

I just googled who made this and I found that it was made by the same dev as Arc Rise Fantasia (Imageepoch) and that it has closed recently.

Both games seem to be challenging, and the Exp system is similar in both games too (I don't know if in Arc Rise Fantasia it's as ruthless as here). The first game I played with a system like this was Suikoden.

I have Stella Deus around, I dunno if it has any relation with this game (both published by Atlus) and if it's worth playing.



I agree with the majority of this, except with difficulty balancing. I think it was fine that once you become higher leveled than the monsters, you start to gain less EXP. It's a good way to keep you overleveling and making the game easier. Playing on NG+, that is what ended up happening to me. I got overleveled and it became much easier, but that's okay, cuz... NG+

Also, despite the typical anime look, Stella is a pretty great game with great characters. I really enjoyed learning about them during free time, and some of them become really powerful when maxed out. Also, no mention of the music? I thought that was a great part of it. There were a couple of tracks I really enjoyed.

Overall, I loved this game and yeah, anyone who likes RPGs or Tactics games, may enjoy this game, haha.



 

              

Dance my pretties!

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