Normal for me.
"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."
I prefer it. | |||
| Very Easy. | 6 | 4.20% | |
| Easy. | 4 | 2.80% | |
| Normal. | 81 | 56.64% | |
| Hard. | 32 | 22.38% | |
| Extreme. | 2 | 1.40% | |
| The hardest it can be. | 11 | 7.69% | |
| ^ That's what she said ^ | 7 | 4.90% | |
| Total: | 143 | ||
Normal for me.
"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."
Usually just go for normal my first playthrough. IF I like it enough I'll go through it on a harder one like Halo 5 I'm going through on legendary right now

| arcaneguyver said: Although 'Normal' is often too easy, I find 'Hard' or harder difficulties are often just stupidly designed (usually just 'add more enemies' or 'all enemies are bullet sponges') or worse, immersion wrecking. For example, TLoU had an interesting Hard difficulty, with an intense deficit in bullets, really driving home the survival aspect. Unfortunately everyone else in the game has unlimited ammo and acts accordingly, absolutely destroying the illusion for me. Trying to think of other examples...I know there have been games where minions get beefed up on harder difficulties so much that story-wise they should be far more effective than portrayed. |
You should try Grounded if you ever have the chance. While enemies still retain their unlimited ammo bullshit thing (and there's even a bigger deficit on your end), you have your HUD removed and humans die in one or two shots (depending on where you hit), like in real life. It happens to Joel and it happens to its foes. You get shot, you die. They get shot, they die. It's a matter of who shot first, and it's intense that way. :P
It _Really_ depends on the game. There are a very small handful of games where starting on anything but the easiest difficulty will likely piss you off, and make you quite not long after starting the game (Stalker). For games like that, I always go with easiest difficulty and work my way up.
For almost all other IP, I'll usually start at Hard, and then proceed onto the harder difficulties (if they're unlockable).
Normal most times. I've nothing to prove and just wanna have fun when I play 



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I always start the games on Normal, and I complete them again on Hard. When I got the Uncharted Collection, I started each game on Hard since I completed them already on the higher difficulties on PS3.
Normal, here to have fun not be stressed out, unless it's Tekken, that goes straight to Ultra Hard because it's kinda easy.
Hmm, pie.
I usually go with normal.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
Easy or normal.
Hard when I replay it and feel confident.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
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