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Forums - Nintendo - Your first playthrough of StarFox Zero should take you about 3h to 3h30 to complete & more

DakonBlackblade said:

I love the usual double standards Nintendo stuff gets by everyone. 3h is atrocious, 10 hours when you do 100% of the game including replaying a bunch of areas over and over again, is also atrocious for this day and age. If its based on an old game or is Star Fox or whatever shouldnt serve as an excuse to use game design of 20 years ago and get a pass. Quantum Break and The Order got thrashed for being short but Nintendo, as always, gets a pass. The game is even getting a pass from locking a freaking difficulty mode behind what is basicaly DLC, seriously ppl...

I love the people who call out double standards on something when that really isn't the case. How many Nintendo fans do you think are happy about something being locked behind an Amiibo? "Wow! I'm so fucking glad they locked the Black Arwing and hardest difficulty mode behind an Amiibo. That's just great!". Have you heard anyone say that, or anything close to that statement? I'm sure you haven't. And until you can find a population of people that are saying that, I suggest you not post some bullshit statement that has no merit to it.



I bet the Wii U would sell more than 15M LTD by the end of 2015. He bet it would sell less. I lost.

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Mar1217 said:

- Seems there's no way ( for now at least ) to unlock the black airwing and retro mode with playing the game itself,  so you'll need Fox and Falco amiibo :P

-

Length, for the game is fine. Graphics look decent. Gameplay looks great but the amiibos functionality is absolutely rubbish. No modes should be locked behind them. 



From what I'm reading, people say that the harder difficulty in SF64 was unlocked when you get all the medals, so hopefully that's an alternative way to unlock it here aside from the Falco amiibo. If not, that's extreme bullshit. Once again, I'll wait until we get confirmation on this.

As far as the length, it's longer than SF64 and the game is about replayability and unlocking stuff, so it's fine with me.



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daredevil.shark said:
Three hours? Lol. $60 for such a tiny game is way too much.

 

spurgeonryan said:
3.5 hours and people are fine with this? @0@

 

"It took them 10 hours to unlock every stage in the game + alternate paths".

Also StarFox games are all about replayability, they have very high replayability value.

Also game is not $60.



Length and replayability of game sound good.



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spemanig said:
At this point, my mere presence in this thread will say more about what I think about this than I could ever express in words, so I'll just hit and run on this one.

Honestly you got me there. I know you could care less about the game itself but don't  know how to take your presence in the thread haha

 

 

Also in general to other people in this thread: 3 hours is actually long for a SF game like this. It's very much in line for the series (sans Adventure). Don't let all of the talk of game times these days make you forget that SF is an arcade like shmup that relies on replayablility to stay alive. Don't really know why certain people are acting offended and shocked about this. 



ohmylanta1003 said:
DakonBlackblade said:

I love the usual double standards Nintendo stuff gets by everyone. 3h is atrocious, 10 hours when you do 100% of the game including replaying a bunch of areas over and over again, is also atrocious for this day and age. If its based on an old game or is Star Fox or whatever shouldnt serve as an excuse to use game design of 20 years ago and get a pass. Quantum Break and The Order got thrashed for being short but Nintendo, as always, gets a pass. The game is even getting a pass from locking a freaking difficulty mode behind what is basicaly DLC, seriously ppl...

I love the people who call out double standards on something when that really isn't the case. How many Nintendo fans do you think are happy about something being locked behind an Amiibo? "Wow! I'm so fucking glad they locked the Black Arwing and hardest difficulty mode behind an Amiibo. That's just great!". Have you heard anyone say that, or anything close to that statement? I'm sure you haven't. And until you can find a population of people that are saying that, I suggest you not post some bullshit statement that has no merit to it.

There are lots of ppl in this thread playing it very cool. Seriously I hope you can unlock the difficulty in game because if you cant this is some EA level shenaningas right there.

Volterra_90 said:

Free pass? Are you reading the comments? XD. About replaying levels over and over again that's not the way it is. You unlock new levels and secret bosses. It's not just replaying the same levels a hundred times. I don't know about QB, but The Order lacks any replayability, so...

I played Star Fox 64 back in the day, used to love it btw, its been awhile so I might be remembering things the wrong way, but I think there was tons of rethreading the same areas to unlock the extra levels and get to the real end boss.

Mar1217 said:

SF is a long running franchises which QB and The Order 1886 aren't. Everyone already know what to expect from a StarFox game in terms of length. Nitpicking where there's nothing to ... except the amiibo part lol

Its 2016, dont you expect to see changes ? if the idea of a short linear game is unaceptable for other companies I realy dont get why it should be OK for Nintendo games.



Miyamotoo said:
daredevil.shark said:
Three hours? Lol. $60 for such a tiny game is way too much.

 

spurgeonryan said:
3.5 hours and people are fine with this? @0@

 

"It took them 10 hours to unlock every stage in the game + alternate paths".

Also StarFox games are all about replayability, they have very high replayability value.

Also game is not $60.

Replaybility is subjective. Grinding same stages for an alternative path is poor excuse. Then MGV V has 200 hours of play value. For 3 hours of game they should charge $20 - $30 at max. But since it's a Nintendo made game no one should say anything bad about it. How dare people question Nintendo. Wake up dude.



daredevil.shark said:

But since it's a Nintendo made game no one should say anything bad about it. How dare people question Nintendo. Wake up dude.

What planet are you living on? People criticize Nintendo all the time, this thread is full of people giving them flak for their amiibo shenanigans. Stop acting like criticizing Nintendo makes you some kind of special snowflake.

 

spurgeonryan said:
3.5 hours and people are fine with this? @0@

Starfox SNES and 64 had a similar amount of content and I loved those.

And before someone asks why I don't hold a game in 2016 to a higher standard than a game from the 90s; because games today are generally worse than they were in the 90s.



curl-6 said:
daredevil.shark said:

But since it's a Nintendo made game no one should say anything bad about it. How dare people question Nintendo. Wake up dude.

What planet are you living on? People criticize Nintendo all the time, this thread is full of people giving them flak for their amiibo shenanigans. Stop acting like criticizing Nintendo makes you some kind of special snowflake.

 

spurgeonryan said:
3.5 hours and people are fine with this? @0@

Starfox SNES and 64 had a similar amount of content and I loved those.

And before someone asks why I don't hold a game in 2016 to a higher standard than a game from the 90s; because games today are generally worse than they were in the 90s.

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