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Forums - Nintendo - Does Nintendo require VR/AR to remain relevant...?

Volterra_90 said:
ps4tw said:

That's just not true - they use a similar underlying technology, but the motion controls for those VR headsets are in no way based on the Wii Remote design.

If two things have wifi inbuilt, is one based on the other?

No, I don't mean the proper technology or the WiiMote design, I'm talking about "motion controls" per se. I'm not saying that it's a rip-off or something like that, but motion controls were despised by some gamers because of them being a gimmick, and even if it's not the same tech, the use is pretty similar. And I really know some people who know think they're cool, the same people who said motion controls are shit when the Wii released, and I find that kind of hypocritical.

Motion control is just motion control - some gamers disliked the Wii remote because of it's high latency and lack of accuracy. The difference is the VR controls are accurate to the millimeter and also seem a far more intuiative control system when used in conjunction with VR, whereas outside of VR they tend to lack relevance. 



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Nope, not for the next 2/3 years at least...



ps4tw said:

Motion control is just motion control - some gamers disliked the Wii remote because of it's high latency and lack of accuracy. The difference is the VR controls are accurate to the millimeter and also seem a far more intuiative control system when used in conjunction with VR, whereas outside of VR they tend to lack relevance. 

I'm not sure about that. I'm obviously not blaming the vast majority of gamers, but a vocal minority (I guess) said just "motion controls are shit" without even bother about latency or accuracy. Now the same people are saying they're cool. I can find actual examples, but I think it's childish to point some people in this forum. They know who they are. They were just shit because of reasons. Not a very thoughtful and objective analysis. Also, they were pretty intuitive in some games (Wii Sports, FPS games, sword-based games...), although in some games, yeah, they didn't work quite well. I really like motion controls, so I definitely want to try its accuracy and if it improves the general experience, but I can't really see a very meaningful difference between both cases. I think they'll work quite fine combined with the VR, of course, but they worked very well in general with the Wii too. I really can't stand playing a Metroid Prime (or a FPS in general) without motion controls, being pointer or gyroscopic controls. 



Ck1x said:

Nintendo shouldn't waste resources creating their own VR device, but it may go a long way to hook up with Oculus and add support for the NX. The NX in its base form might not be up to par spec wise, but with that SPU patent they filed. Added external gpu processing shouldn't be a problem to allow the NX to run the same VR games as PC.

To be honest I know many people don't like to give Nintendo credit, but VR kind of needs Nintendo as well! I don't really trust Sony or many of the Western developers to make something unique that will drive interests in VR beyond the normal gaming experience. VR is going to need a great variety of software to market the devices beyond the core audience and let's face it, Sony doesn't have a good track record at all with peripherals. Eyetoy and Move have never really had any compelling software, even though many people bought the hardware.

So Nintendo I primary gaming company is the one thats gonna to use VR in something outside of gaming? Wha?! and VR is already being used outside of gaming, right now. Sony imo has a better track record with there add ons than anyone else. What is the great support that Ninty has for there add on? WiiSpeak? Wii motion plus? that had less games for it than Move. eyetoy did suck though



Volterra_90 said:
ps4tw said:

That's just not true - they use a similar underlying technology, but the motion controls for those VR headsets are in no way based on the Wii Remote design.

If two things have wifi inbuilt, is one based on the other?

No, I don't mean the proper technology or the WiiMote design, I'm talking about "motion controls" per se. I'm not saying that it's a rip-off or something like that, but motion controls were despised by some gamers because of them being a gimmick, and even if it's not the same tech, the use is pretty similar. And I really know some people who know think they're cool, the same people who said motion controls are shit when the Wii released, and I find that kind of hypocritical.

no they were despised by some gamers cause the controls suck. People werent hating it just to hate it. and by your logic didnt Sony do motion controls first? Nothing hypocritcal about it, by the accounts the motion tech now works way better as one would imagine they must.



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freebs2 said:

To awnser the OP:

'What do you think Nintendo's tactic should be for its next console? '

Nintendo shouldn't try to beat Sony at thier own game, in terms of technology the console should be competent but not cutting-edge. At the same time, they shouldn't try to reinvent gaming with exotic peripherals either. What they should do (imo) is to make an accessible console that is designed to be compelling as a 2nd console for gamers; something that can give some advantages to players when paired up to other gaming devices (like PCs, Tablet, Smartphones and even competitor's consoles). Some may argue the Wii and WiiU were already used as 2nd consoles by many, but that was a de-facto situation (since Nintendo doesn't have 3rd party support) - the truth is none of those consoles were designed with that purpose in mind.

wouldnt that be Nintendo basically saying "hey, i know yall gonna get either PS or Xbox casue their better, but at least buy our thing too"? i dont think pride will allow them that.



oniyide said:
freebs2 said:

To awnser the OP:

'What do you think Nintendo's tactic should be for its next console? '

Nintendo shouldn't try to beat Sony at thier own game, in terms of technology the console should be competent but not cutting-edge. At the same time, they shouldn't try to reinvent gaming with exotic peripherals either. What they should do (imo) is to make an accessible console that is designed to be compelling as a 2nd console for gamers; something that can give some advantages to players when paired up to other gaming devices (like PCs, Tablet, Smartphones and even competitor's consoles). Some may argue the Wii and WiiU were already used as 2nd consoles by many, but that was a de-facto situation (since Nintendo doesn't have 3rd party support) - the truth is none of those consoles were designed with that purpose in mind.

wouldnt that be Nintendo basically saying "hey, i know yall gonna get either PS or Xbox casue their better, but at least buy our thing too"? i dont think pride will allow them that.

It's not a matter of pride. It's a matter of acknowledging the fact that what they offer is different form Microsoft and Sony, so to try to extend their userbase without the presumption to take their place.

If that's seen as sign of being inferior dependes on your personal tastes, for one like me, who likes Nintendo consoles and other platforms as well it would be an equally great thing. After all, you only mentioned PS and Xbox in your comment which leads me to believe if I only mentioned Tablet and Smartphones you wouldn't have seen this as an admission of inferiority - That's because, for your personal tastes, you don't put to question the superiority of consoles over smartphones as gaming devices.



freebs2 said:
oniyide said:

wouldnt that be Nintendo basically saying "hey, i know yall gonna get either PS or Xbox casue their better, but at least buy our thing too"? i dont think pride will allow them that.

It's not a matter of pride. It's a matter of acknowledging the fact that what they offer is different form Microsoft and Sony, so to try to extend their userbase without the presumption to take their place.

If that's seen as sign of being inferior dependes on your personal tastes, for one like me, who likes Nintendo consoles and other platforms as well it would be an equally great thing. After all, you only mentioned PS and Xbox in your comment which leads me to believe if I only mentioned Tablet and Smartphones you wouldn't have seen this as an admission of inferiority - That's because, for your personal tastes, you don't put to question the superiority of consoles over smartphones as gaming devices.

sure what they offer is different, BUT to say they are going to be a good secondary, would have to entail their is a PRIMARY and if they are not the primary then wouldnt they be in fact inferior? 

Consoles arent even in the same markey as tablets and phones, im not quite sure why you brought them up to be honest. Im talking strictly home consoles. And for me they could be seen as equal. But as we see the vast majority arent seeing it that way.



oniyide said:
freebs2 said:

It's not a matter of pride. It's a matter of acknowledging the fact that what they offer is different form Microsoft and Sony, so to try to extend their userbase without the presumption to take their place.

If that's seen as sign of being inferior dependes on your personal tastes, for one like me, who likes Nintendo consoles and other platforms as well it would be an equally great thing. After all, you only mentioned PS and Xbox in your comment which leads me to believe if I only mentioned Tablet and Smartphones you wouldn't have seen this as an admission of inferiority - That's because, for your personal tastes, you don't put to question the superiority of consoles over smartphones as gaming devices.

sure what they offer is different, BUT to say they are going to be a good secondary, would have to entail their is a PRIMARY and if they are not the primary then wouldnt they be in fact inferior? 

Consoles arent even in the same markey as tablets and phones, im not quite sure why you brought them up to be honest. Im talking strictly home consoles. And for me they could be seen as equal. But as we see the vast majority arent seeing it that way.

It's not a matter of being primary and secondary. It's more a matter of being complementary. Yes, they should be a good complementary (but you can also call it secondary) option for those who prefer other devices as thier primary choice, which doesn't exclude being a primary choice for a different people or a different target. Take any handheld for example, it is a commonly accepted they're mainly targeted at kids - meaning they are a primary choice for many kids, but at the same time they're also a good complementary choice for many home console players.

Also if we talk about games, consoles, smarphones and tablets are in the same market, but they don't compete with each other yet since their not seen as substitutes.



If VR turns out to be successful then yes, Nintendo will need to adopt it. AR isn't suited for gaming.