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ps4tw said:

Motion control is just motion control - some gamers disliked the Wii remote because of it's high latency and lack of accuracy. The difference is the VR controls are accurate to the millimeter and also seem a far more intuiative control system when used in conjunction with VR, whereas outside of VR they tend to lack relevance. 

I'm not sure about that. I'm obviously not blaming the vast majority of gamers, but a vocal minority (I guess) said just "motion controls are shit" without even bother about latency or accuracy. Now the same people are saying they're cool. I can find actual examples, but I think it's childish to point some people in this forum. They know who they are. They were just shit because of reasons. Not a very thoughtful and objective analysis. Also, they were pretty intuitive in some games (Wii Sports, FPS games, sword-based games...), although in some games, yeah, they didn't work quite well. I really like motion controls, so I definitely want to try its accuracy and if it improves the general experience, but I can't really see a very meaningful difference between both cases. I think they'll work quite fine combined with the VR, of course, but they worked very well in general with the Wii too. I really can't stand playing a Metroid Prime (or a FPS in general) without motion controls, being pointer or gyroscopic controls.