| ps4tw said: Motion control is just motion control - some gamers disliked the Wii remote because of it's high latency and lack of accuracy. The difference is the VR controls are accurate to the millimeter and also seem a far more intuiative control system when used in conjunction with VR, whereas outside of VR they tend to lack relevance. |
I'm not sure about that. I'm obviously not blaming the vast majority of gamers, but a vocal minority (I guess) said just "motion controls are shit" without even bother about latency or accuracy. Now the same people are saying they're cool. I can find actual examples, but I think it's childish to point some people in this forum. They know who they are. They were just shit because of reasons. Not a very thoughtful and objective analysis. Also, they were pretty intuitive in some games (Wii Sports, FPS games, sword-based games...), although in some games, yeah, they didn't work quite well. I really like motion controls, so I definitely want to try its accuracy and if it improves the general experience, but I can't really see a very meaningful difference between both cases. I think they'll work quite fine combined with the VR, of course, but they worked very well in general with the Wii too. I really can't stand playing a Metroid Prime (or a FPS in general) without motion controls, being pointer or gyroscopic controls.







