Wyrdness said:
I don't think the cores are their target tbh as they tried targeting them with the U, this to me looks more like another broad approach given the design looks very iPhone like which may infact appeal to casuals as well as certain groups of general gamers. It may very well find success as it doesn't resemble a standard controller and looks more like a tech device like the iPhone. To me it looks like the controller shifts input depending on what's going on in the game, this means that rather than needing to have a universal button layout the controller can accomodate any layout via it's input system changing to suit the situation. The more I think about it the more genius the idea seems as essentially all that will matter in future gens is just the shape of a controller. |
I'm not sure the casuals would buy a piece of tech just to play games nowadays, and this tech might be a bit pricey, further alienating the casuals. Why buy a console and expensive games when you have your phone and free games? That's a hard pitch to sell. Some might be intruiged by it, especially if it uses haptic feedback, but as we saw with the Wii; the hype soon dies.WWhile I agree with your second paragraph and concur that that is quite ingenius, that might be considered a gimmick by core gamers, who we all know just loooove their standard controllers, thus this design might turn them off even further. But I'm personally quite excited by the prospect of movable buttons, especially if they are also haptic.
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