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Forums - PC - World’s Fastest Graphics Card And All-In-One VR Headset By AMD

And another thing, is it battery powered? So...what's the battery life? 30...maybe 45 minutes? Does it do positional tracking? If so, how?

Yeah...this isn't going to go well.



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but how will it cost?



Normchacho said:

And another thing, is it battery powered? So...what's the battery life? 30...maybe 45 minutes? Does it do positional tracking? If so, how?

Yeah...this isn't going to go well.

These are all things that can be improved upon before it actually launches. The main things are that its really fucking powerful, and doesn't need a camera. This covers the enthusiast demographic. HTC Vive/OR high end. PSVR going for mid/low end, and mobile phones offering the cheapest method of entry.

 

The support behind this is much bigger than anything since the smart phone became a thing, honestly. It makes me feel like the Wii, PlayStation Move and Kinect were all deliberate half steps to the full picture. This plan was hatched last generation.



"three 8-pin PEG connectors"

HOLY ISH! Who has that many 8 pin connectorz



Normchacho said:
That HMD is going to be awful.

It's going to be way too heavy and it does not look like they've taken the proper time to work on the ergonomics of the device.

Oh, and it's going to be like $1,500 to $2,000...

Yeah I was getting warmed up to it reading the screen specs, and then saw it's also a low end pc...

 

Also Nvidia's event is next month, expecting announcement of the new Pascal Titan. Probably a bit sooner and little faster than AMD, again.



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aLkaLiNE said:
Normchacho said:

And another thing, is it battery powered? So...what's the battery life? 30...maybe 45 minutes? Does it do positional tracking? If so, how?

Yeah...this isn't going to go well.

These are all things that can be improved upon before it actually launches. The main things are that its really fucking powerful, and doesn't need a camera. This covers the enthusiast demographic. HTC Vive/OR high end. PSVR going for mid/low end, and mobile phones offering the cheapest method of entry.

 

The support behind this is much bigger than anything since the smart phone became a thing, honestly. It makes me feel like the Wii, PlayStation Move and Kinect were all deliberate half steps to the full picture. This plan was hatched last generation.

Of course they can, but they are saying that this thing is out this year...Battery tech especially is no where near a place where it can power something that intense for more than an hour while still being even somewhat portable.

And like I said, how does it do positional tracking? As far as I'm aware, the tech to do internal positional tracking doesn't even exist right now.

So AMD is going to launch a headset that is going be very heavy, like...3, maybe 4 times the weight of the Rift of PSVR, has probably quite limited positional tracking ability, can only be used for maybe an hour at a time, and is probably going to cost like $2,000.

Don't get me wrong, I'm totally in on VR. But this AMD HMD is not going to be what it needs to be if they really want to change the VR landscape.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

aLkaLiNE said:
Normchacho said:

And another thing, is it battery powered? So...what's the battery life? 30...maybe 45 minutes? Does it do positional tracking? If so, how?

Yeah...this isn't going to go well.

These are all things that can be improved upon before it actually launches. The main things are that its really fucking powerful, and doesn't need a camera. This covers the enthusiast demographic. HTC Vive/OR high end. PSVR going for mid/low end, and mobile phones offering the cheapest method of entry.

Actually, it isn't.

See, the APU that powers that VR headset, the FX-8800P has an R7 graphics chip comparable to a retail R7 250 and with 8 Compute Units or 512 shaders.

For comparison here is what the Xbox One, PS4 and R9 290 (the card that both Oculus Rift and HTC Vive mark as the sweet spot for VR):

+XboxOne_12 CUs and 768 shaders
+PS4_18 CUs and 1152 shaders
+R9 290_40 CUs and 2560 shaders.

As you can see, it's actually quite weak.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:
aLkaLiNE said:

These are all things that can be improved upon before it actually launches. The main things are that its really fucking powerful, and doesn't need a camera. This covers the enthusiast demographic. HTC Vive/OR high end. PSVR going for mid/low end, and mobile phones offering the cheapest method of entry.

Actually, it isn't.

See, the APU that powers that VR headset, the FX-8800P has an R7 graphics chip comparable to a retail R7 250 and with 8 Compute Units or 512 shaders.

For comparison here is what the Xbox One, PS4 and R9 290 (the card that both Oculus Rift and HTC Vive mark as the sweet spot for VR):

+XboxOne_12 CUs and 768 shaders
+PS4_18 CUs and 1152 shaders
+R9 290_40 CUs and 2560 shaders.

As you can see, it's actually quite weak.

I probably should've read the entire thing before shitting my pants and jumping to conclusions. I thought the gpu was going to power the VR headset, it's just that the headset didn't need a camera >_> upon further inspection it appears that I am an idiot.



aLkaLiNE said:
JEMC said:

Actually, it isn't.

See, the APU that powers that VR headset, the FX-8800P has an R7 graphics chip comparable to a retail R7 250 and with 8 Compute Units or 512 shaders.

For comparison here is what the Xbox One, PS4 and R9 290 (the card that both Oculus Rift and HTC Vive mark as the sweet spot for VR):

+XboxOne_12 CUs and 768 shaders
+PS4_18 CUs and 1152 shaders
+R9 290_40 CUs and 2560 shaders.

As you can see, it's actually quite weak.

I probably should've read the entire thing before shitting my pants and jumping to conclusions. I thought the gpu was going to power the VR headset, it's just that the headset didn't need a camera >_> upon further inspection it appears that I am an idiot.

C'mon, don't be so hard on yourself. You just got carried away .



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

CosmicSex said:
KingofTrolls said:
I hope this card will be used in PS5.

Only if the card drops in price by $1200 in the next three years. 

I think people misunderstand what consoles exist for.  They give us a decent and consistent gaming experience at a very affordable price. 

Yeah we'll probably have 980/980ti equivalents in the PS5.



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2 Genders: Male and 'Political Agenda'
2 Hairstyles for female characters: Long and 'Political Agenda'
2 Sexualities: Straight and 'Political Agenda'