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Forums - Sales - First 10 Weeks Sales: SFV (PS4) -VS- ROTTR (X1) - VGC Data

Tagged games:

 

Choose wisely!

Street Fighter V (PS4) 145 43.15%
 
Rise of the Tomb Raider (X1) 191 56.85%
 
Total:336
Snoopy said:
Swordmasterman said:

The Release Date was decided by Capcom and not by Sony, the Reason they released so soon was for the Pro Players to play Capcom's Pro Coup.

It is Funny when you guys compare how much money Tomb Raider will do on PS4, and make it seems that the Xbox One's Street Fighter Version would give the same money to Capcom  as the Tomb Raider's PS4 Version will give to Square Enix, Anything Street Fighter sell on PS4 the Xbox One's Version would sell 1/3 or even less than that. Not even last generation Xbox 360 outsold PS3's numbers for fighting games and not even on USA(where it had 20+ Millions of Lead).

The Money Capcom lost with Xbox One is comparable with the Money Square Enix will lost because of a late port.

They lost a lot of money by rushing out a bad product. Capcom should've taken their time like they originally planned. They damage their brand and I don't think Sony would be investing into future iterations in the series seeing how much is sold. Capcom will probably have to make multiple versions of sf5 now.

They will not because they said they will not release other versions and they know that Street Fighter Sold less than expected because of the broken launch because Capcom wanted to push Capcom Pro Tour.

Sony don't rushed Street Fighter V, they would take until 2018-2019 because they don't had enought Money to invest in Street Fighter.



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Swordmasterman said:
Mr Puggsly said:

JRPGs is still one of the biggest genres... but the most popular ones play look and feel like WRPGs.

Japan is almost its own bubble. Generally speaking, they aren't interested in the same content as the west (NA, Europe, etc). Look at Sony, huge in Japan and they can't seem to make games Japan really cares about so Sony focuses on making games for the bigger western market.

Anyhow, way off topic. Lets drop it.

LoL WTF,  PS4'S Top 5 Best selling 2015 games on Japan include Fallout 4 and Call of Duty Black Ops 3 both sold well above some Hundred of Thousands of units.

The JRPG Genre still strong, is stronger in the Japan and Worldwide, Each Dragon Quest is selling more than the previous, Dragon Quest Heros had a Debut of over 600k+ Units first week.

´Kingdom Hearts also is a JRPG and is one of the most popular franchise nowdays.

True, but PS4 isnt doing great relative to past Playstation console sales. Thats because Japanese gamers seem to be playing JRPGs on phones, PS3, Vita, 3DS, etc. So the people buying PS4 in Japan are those that actually enjoy western games.

Kindgom Hearts is one of those JRPGs that does well because its designed for western gamers.

Off topic, lets move on.



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LudicrousSpeed said:
Mr Puggsly said:

Again, money for exclusivity compensates for lost sales. I feel like I've made this point multiple times, no need to argue.

So not only was SE likely reimbursed lots more money because the game will sell way more than SFV, but they also still have a very large payday coming when TR releases on PS4. Capcom on the other hand is stuck with working on SFV and putting out content all the while the game is on big discounted sale everywhere, it's been $10 on Amazon and less than $20 used at various places already.

And lastly with Capcom taking Sony's money and rushing out SFV, they clearly did a lot of damage to the brand that they otherwise would not have done had they taken their time and released SFV later, as they say they would have done without Sony's support. So all in all a real bad move by Capcom. They'll have to go back on their word about no Ultra Mega Super Deluxe CE releases.

LOL do you guys even analysis the situation or just disagree for the sake of it.  Like you're both just repeating what I'm saying,  the points that prove me right but then just for the sake of it you disagree.  

 

You said it yourself.  TR is a much better game and as a result has much higher potential sales.  Both publishers get dig outs from Sony and ms. But due to the reason just outlined SE lose more potential sales.  It would have sold 4m easily on ps4 by now.  It would have sold a lot lifetime.  It definitely will fall way short of its potential on ps4 now.  

 

SFV is just a bad game and was never going to sell well on xbox.  Capcom got the better deal.  They got their game funded that was never going to do well.  



Swordmasterman said:
Snoopy said:

They lost a lot of money by rushing out a bad product. Capcom should've taken their time like they originally planned. They damage their brand and I don't think Sony would be investing into future iterations in the series seeing how much is sold. Capcom will probably have to make multiple versions of sf5 now.

They will not because they said they will not release other versions and they know that Street Fighter Sold less than expected because of the broken launch because Capcom wanted to push Capcom Pro Tour.

Sony don't rushed Street Fighter V, they would take until 2018-2019 because they don't had enought Money to invest in Street Fighter.

So instead of waiting a few years, they got some money from Sony and pushed it early 2016. Seems like Sony had something to do with the rush.



Snoopy said:
Swordmasterman said:

They will not because they said they will not release other versions and they know that Street Fighter Sold less than expected because of the broken launch because Capcom wanted to push Capcom Pro Tour.

Sony don't rushed Street Fighter V, they would take until 2018-2019 because they don't had enought Money to invest in Street Fighter.

So instead of waiting a few years, they got some money from Sony and pushed it early 2016. Seems like Sony had something to do with the rush.

Lol so if  instead Capcom had used the money that Sony gave for the Street Fighter V's Development to Burn their employees  it would be Sony's Fault ?.



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Swordmasterman said:

The Release Date was decided by Capcom and not by Sony, the Reason they released so soon was for the Pro Players to play Capcom's Pro Coup.

I never said Sony decided it. What I said was Capcom had plans for SFV and Sony's checks put those plans into higher priority. That turned out to not be such a good thing for the game and the franchise. I am aware of why they released when they did. And that was a terrible idea.

Swordmasterman said:

It is Funny when you guys compare how much money Tomb Raider will do on PS4, and make it seems that the Xbox One's Street Fighter Version would give the same money to Capcom  as the Tomb Raider's PS4 Version will give to Square Enix, Anything Street Fighter sell on PS4 the Xbox One's Version would sell 1/3 or even less than that. Not even last generation Xbox 360 outsold PS3's numbers for fighting games and not even on USA(where it had 20+ Millions of Lead).


Except no one here has said SFV on Xbone would sell what the newest TR would sell. Or, at least I know I didn't say it, or imply it. So don't quote me with that stuff, please. That said, had Capcom taken their time and released a good Street Fighter, who knows what sales would have been. It's easy to point to a SF that had a lackluster reception and say sales would not have been any good. My point is without the exclusive deal, they could have released a superior game.

Swordmasterman said:

The Money Capcom lost with Xbox One is comparable with the Money Square Enix will lost because of a late port.

Nah, I disagree. You're underestimating how much revenue they'd lose from the Xbox crowd, and vastly overestimating how many PS4 owners won't buy Rise of the Tomb Raider because it's a "late port".

Again, this is assuming that instead of taking Sony's money and rushing out a meh SFV, they took their time with it and had a proper release. The ill effect of the SFV deal is not just the lost revenue, but the damage done to the brand. Especially in a time when fucking Mortal Kombat is seen as not just a good game but a value packed title.



LudicrousSpeed said:
Swordmasterman said:

The Release Date was decided by Capcom and not by Sony, the Reason they released so soon was for the Pro Players to play Capcom's Pro Coup.

I never said Sony decided it. What I said was Capcom had plans for SFV and Sony's checks put those plans into higher priority. That turned out to not be such a good thing for the game and the franchise. I am aware of why they released when they did. And that was a terrible idea.

Swordmasterman said:

It is Funny when you guys compare how much money Tomb Raider will do on PS4, and make it seems that the Xbox One's Street Fighter Version would give the same money to Capcom  as the Tomb Raider's PS4 Version will give to Square Enix, Anything Street Fighter sell on PS4 the Xbox One's Version would sell 1/3 or even less than that. Not even last generation Xbox 360 outsold PS3's numbers for fighting games and not even on USA(where it had 20+ Millions of Lead).


Except no one here has said SFV on Xbone would sell what the newest TR would sell. Or, at least I know I didn't say it, or imply it. So don't quote me with that stuff, please. That said, had Capcom taken their time and released a good Street Fighter, who knows what sales would have been. It's easy to point to a SF that had a lackluster reception and say sales would not have been any good. My point is without the exclusive deal, they could have released a superior game.

Swordmasterman said:

The Money Capcom lost with Xbox One is comparable with the Money Square Enix will lost because of a late port.

Nah, I disagree. You're underestimating how much revenue they'd lose from the Xbox crowd, and vastly overestimating how many PS4 owners won't buy Rise of the Tomb Raider because it's a "late port".

Again, this is assuming that instead of taking Sony's money and rushing out a meh SFV, they took their time with it and had a proper release. The ill effect of the SFV deal is not just the lost revenue, but the damage done to the brand. Especially in a time when fucking Mortal Kombat is seen as not just a good game but a value packed title.

They would launch the game the same way with or without Sony, I'm not underestimating nothing Street Fighter V Would barely sell 1 Million on Xbox One, with the Multiple Millions Tomb Raider will sell on PS4 is easy to lose 1 Million or more due to a late port.

Street Fighter V would launch in 2018-2019 because Capcom have other  "Must Do" games before Street Fighter, Resident Evil for exemple is a bigger franchise than Street Fighter they would rather use the money to make Resident Evil 7.



Mortal Kombat has sold over 1 million on Xbox One. A proper SF title could easily break 1 million. Again, you're just downplaying what the game would sell on Xbox. You're just proving me right. The SFV release has apparently done that much damage to the franchise, you think it would not even crack a million.



LudicrousSpeed said:
Mortal Kombat has sold over 1 million on Xbox One. A proper SF title could easily break 1 million. Again, you're just downplaying what the game would sell on Xbox. You're just proving me right. The SFV release has apparently done that much damage to the franchise, you think it would not even crack a million.

LoL Mortal Kombat launched completely (atleast the console versions), Street Fighter had a bad launch it would sell less than Mortal Kombat not even a Xbox One's version would change that, and even with a Xbox One's version would not be 100% certain that they would achieve the predicted 2 Millions of units shipped.

Why Xbox One gamers would  be a big potential buyers when, the Xbox One is doing poorly compared to Xbox 360 in a lot of regions except USA, and UK, Japanese games aways sold more on Playstation even when it had a 20 Millions of disadvantage on USA (Japanese games sold more on PS3 even on USA), and now the Playstation have a 2 Millions gap and Massive Worldwide Advantage.



LudicrousSpeed said:
Mortal Kombat has sold over 1 million on Xbox One. A proper SF title could easily break 1 million. Again, you're just downplaying what the game would sell on Xbox. You're just proving me right. The SFV release has apparently done that much damage to the franchise, you think it would not even crack a million.

Lmao what else have Sony done? It's Capcoms responsibility to make a good Street fighter not Sony's. 

 

Thanks for mentioning MKX. because it proves the point.

 

Ps4 2.57m 

X1 1.3m

 

Like come on.  Double the sales on Playstation.  Just like TR ps4 would sell double the x1 version if they released to together (TR 2013 is x2.5) and just like SFV on X1 would sell half the ps4 version at best.  

 

Proves my point.  Capcom losing very few sales compared to the amount SE will lose with the late ps4 version.