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Forums - Sales - First 10 Weeks Sales: SFV (PS4) -VS- ROTTR (X1) - VGC Data

Tagged games:

 

Choose wisely!

Street Fighter V (PS4) 145 43.15%
 
Rise of the Tomb Raider (X1) 191 56.85%
 
Total:336
Mr Puggsly said:
Swordmasterman said:

I Think that Street Fighter V sales would  not be greater than 1 Million for Xbox One, the console don't like Japanese games and PS3 Out-sold nearly every japanese game version of a Multiplataform, even on USA where the console was 20+ Millions behind, and even without Japan's numbers the total already is greater than the Xbox 360 versions.

I didn't say SFV could have sold better on X1, I said lifetime sales on X1 could have been 2 million.

I Don't think that would be this much, the last one sold 3 Millions for Xbox 360 when the Xbox 360 had 20 Millions of advandage on USA, Xbox One will struggle to make Xbox 360 numbers.



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Swordmasterman said:
Mr Puggsly said:

I didn't say SFV could have sold better on X1, I said lifetime sales on X1 could have been 2 million.

I Don't think that would be this much, the last one sold 3 Millions for Xbox 360 when the Xbox 360 had 20 Millions of advandage on USA, Xbox One will struggle to make Xbox 360 numbers.

Oh boy, you're missing the point entirely and just focusing on hardware sales.

Its possible MKX will sell 2 million on X1, PHYSICAL AND DIGITAL LIFE TIME SALES.

So its certainly possible SFV could have sold 2 million X1, PHYSICAL AND DIGITAL LIFE TIME SALES.

A console doesn't need to sell 85 million units to have some multi million sellers.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
Swordmasterman said:

I Don't think that would be this much, the last one sold 3 Millions for Xbox 360 when the Xbox 360 had 20 Millions of advandage on USA, Xbox One will struggle to make Xbox 360 numbers.

Oh boy, you're missing the point entirely and just focusing on hardware sales.

Its possible MKX will sell 2 million on X1, PHYSICAL AND DIGITAL LIFE TIME SALES.

So its certainly possible SFV could have sold 2 million X1, PHYSICAL AND DIGITAL LIFE TIME SALES.

A console doesn't need to sell 85 million units to have some multi million sellers.

Fighting game isn't Xbox's main genre, they lost the worldwide ground, Street Fighter V isn't like Street Fighter IV, the series was returning from Hiatus with Street Fighter IV, so in the Split of interest between the consoles, why the Fighting game Fanbase would chose the Xbox One when the PS3 already had more Fighting game fans ?, and when The King of Fighters, Guilty Gear, (Rumored Tekken 7), are exclusive for PS4 ?.

Killer Instinct was a good move from Microsoft, but they cannot ensure the other Fighting games. I Think that the actual King of the Fighting games genre is Tekken, the console who have it will rule over the Fighting games fanbase, and if the rumors of it not coming for Xbox One is true this would means less fighting game fans on Xbox One.



Swordmasterman said:
Mr Puggsly said:

Oh boy, you're missing the point entirely and just focusing on hardware sales.

Its possible MKX will sell 2 million on X1, PHYSICAL AND DIGITAL LIFE TIME SALES.

So its certainly possible SFV could have sold 2 million X1, PHYSICAL AND DIGITAL LIFE TIME SALES.

A console doesn't need to sell 85 million units to have some multi million sellers.

Fighting game isn't Xbox's main genre, they lost the worldwide ground, Street Fighter V isn't like Street Fighter IV, the series was returning from Hiatus with Street Fighter IV, so in the Split of interest between the consoles, why the Fighting game Fanbase would chose the Xbox One when the PS3 already had more Fighting game fans ?, and when The King of Fighters, Guilty Gear, (Rumored Tekken 7), are exclusive for PS4 ?.

Killer Instinct was a good move from Microsoft, but they cannot ensure the other Fighting games. I Think that the actual King of the Fighting games genre is Tekken, the console who have it will rule over the Fighting games fanbase, and if the rumors of it not coming for Xbox One is true this would means less fighting game fans on Xbox One.

Fighting is any platform's main genre. But SF still has some cache and life time sales could have potentially hit 2 million on X1.

I know SFV isn't SFIV, that's why my prediction is lower than SFIV.

PS4 has some exclusive fighters, but Guilty Gear  Xrd didn't sell great and I don't think KoF will either. Just becasue PS4 has more fighting fans doesn't mean they don't exist on X1. As you mentioned, Killer Instinct is a hit and MKX did well. Some fighting games are on X1 via 360 BC as well (Tekken Tag 2, Kof 98, Mark of the Wolves, Soul Caliber 1 & 2, Skullgirls, etc), so incase you weren't aware fighting is a genre you can still get a lot of on X1 with more coming.

I suspect Tekken 7 will be exclusive in Japan and the X1 version will be announced close to launch. It seems Sony has a deal with them to only advertise Playstation versions. Attack on Titan coming to X1 was never discussed until recently, we all naturally assumed it was platform exclusive.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
Swordmasterman said:

Fighting game isn't Xbox's main genre, they lost the worldwide ground, Street Fighter V isn't like Street Fighter IV, the series was returning from Hiatus with Street Fighter IV, so in the Split of interest between the consoles, why the Fighting game Fanbase would chose the Xbox One when the PS3 already had more Fighting game fans ?, and when The King of Fighters, Guilty Gear, (Rumored Tekken 7), are exclusive for PS4 ?.

Killer Instinct was a good move from Microsoft, but they cannot ensure the other Fighting games. I Think that the actual King of the Fighting games genre is Tekken, the console who have it will rule over the Fighting games fanbase, and if the rumors of it not coming for Xbox One is true this would means less fighting game fans on Xbox One.

Fighting is any platform's main genre. But SF still has some cache and life time sales could have potentially hit 2 million on X1.

I know SFV isn't SFIV, that's why my prediction is lower than SFIV.

PS4 has some exclusive fighters, but Guilty Gear  Xrd didn't sell great and I don't think KoF will either. Just becasue PS4 has more fighting fans doesn't mean they don't exist on X1. As you mentioned, Killer Instinct is a hit and MKX did well. Some fighting games are on X1 via 360 BC as well (Tekken Tag 2, Kof 98, Mark of the Wolves, Soul Caliber 1 & 2, Skullgirls, etc), so incase you weren't aware fighting is a genre you can still get a lot of on X1 with more coming.

I suspect Tekken 7 will be exclusive in Japan and the X1 version will be announced close to launch. It seems Sony has a deal with them to only advertise Playstation versions. Attack on Titan coming to X1 was never discussed until recently, we all naturally assumed it was platform exclusive.

Atack on Titan is the newest biggest  Worldwide hit in Anime and Manga, isn't impossible the release of the game for Xbox One, but i don't heard anything about this.

Bandai Namco Stated that they are still talking to Microsoft and would like to release the game for the Plataform, i wonder why they are still talking with them when they already announced a PS4 Version.

Backwards don't sell console we already know that with the Data they gave about Backwards compatibility, the Average time spend by Xbox One's user per day isn't enought to load the Screen, According to the numbers we also know that a lot of people who get the Gears of War Bundle don't played the backwards tittle. Neither Playstation 2 emulation or Xbox One Backwards sell consoles.

We are talking about Fighting game fans, there are millions out there and if they can get all the minor ones + the Multiplataform they will get the PS4,  Dead or Alive, Guilty Gear, King of Fighters, a lot of small-mid level games can build a Fanbase for the console, Dragon Ball, Naruto, Mortal Kombat, all are Multiplataform tittles, what will sell the console for fighting game fans are the Exclusives.

 

If the previous game did over 3 Millions Life-time (over 2 Millions on USA Alone) without the 20-23 Millions of Advantage over the PS4 on the USA, how the game would sell 2 Millions Life-time ?, Since the game don't is of the same impact of the Street Fighter IV, Capcom need to get newer games for the Franchise and the PS4 with A Lot more of units sold Worldwide can get those new players, The Console sold 1+ Million of units in Arabic countries as of October 2015.



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Swordmasterman said:
Mr Puggsly said:

Fighting is any platform's main genre. But SF still has some cache and life time sales could have potentially hit 2 million on X1.

I know SFV isn't SFIV, that's why my prediction is lower than SFIV.

PS4 has some exclusive fighters, but Guilty Gear  Xrd didn't sell great and I don't think KoF will either. Just becasue PS4 has more fighting fans doesn't mean they don't exist on X1. As you mentioned, Killer Instinct is a hit and MKX did well. Some fighting games are on X1 via 360 BC as well (Tekken Tag 2, Kof 98, Mark of the Wolves, Soul Caliber 1 & 2, Skullgirls, etc), so incase you weren't aware fighting is a genre you can still get a lot of on X1 with more coming.

I suspect Tekken 7 will be exclusive in Japan and the X1 version will be announced close to launch. It seems Sony has a deal with them to only advertise Playstation versions. Attack on Titan coming to X1 was never discussed until recently, we all naturally assumed it was platform exclusive.

Atack on Titan is the newest biggest  Worldwide hit in Anime and Manga, isn't impossible the release of the game for Xbox One, but i don't heard anything about this.

Bandai Namco Stated that they are still talking to Microsoft and would like to release the game for the Plataform, i wonder why they are still talking with them when they already announced a PS4 Version.

Backwards don't sell console we already know that with the Data they gave about Backwards compatibility, the Average time spend by Xbox One's user per day isn't enought to load the Screen, According to the numbers we also know that a lot of people who get the Gears of War Bundle don't played the backwards tittle. Neither Playstation 2 emulation or Xbox One Backwards sell consoles.

We are talking about Fighting game fans, there are millions out there and if they can get all the minor ones + the Multiplataform they will get the PS4,  Dead or Alive, Guilty Gear, King of Fighters, a lot of small-mid level games can build a Fanbase for the console, Dragon Ball, Naruto, Mortal Kombat, all are Multiplataform tittles, what will sell the console for fighting game fans are the Exclusives.

If the previous game did over 3 Millions Life-time (over 2 Millions on USA Alone) without the 20-23 Millions of Advantage over the PS4 on the USA, how the game would sell 2 Millions Life-time ?, Since the game don't is of the same impact of the Street Fighter IV, Capcom need to get newer games for the Franchise and the PS4 with A Lot more of units sold Worldwide can get those new players, The Console sold 1+ Million of units in Arabic countries as of October 2015.

Attack on Titan was announced for Xbox recently, so it came to Playstation in Japan with no hint of a Xbox port. I think the same thing may be happening with Tekken 7 given there isn't any marketing pushing it as an exclusive, Sony clearly owns the marketing.

I don't think PS2 BC does much to sell hardware given none of our old PS2 games works on it and content is very dated. But I absolutely believe X1 is encouraging people to get a X1. Please give me a link to data about X1 BC you have, I haven't seen any. All I've noticed is Halo Reach had a population boost after coming to X1 BC. I also see people recording clips for games added to X1 BC.

If you're an avid fighting fan, you can get strong content on both X1 and PS4. I'll leave it at that.

Hey, I don't analyze the numbers as closely as you. But the bottom line is SFV lost sales by not coming to X1, a console that's popular in regions SF does well. Therefore Capcom had to take that into consideration when PS4 got SFV. With that token, MS opted for timed exclusivity for RotTR because that's obviously cheaper. SE still gets to make money from PS4 users.



Recently Completed
River City: Rival Showdown
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Mr Puggsly said:
Swordmasterman said:

I Think that Street Fighter V sales would  not be greater than 1 Million for Xbox One, the console don't like Japanese games and PS3 Out-sold nearly every japanese game version of a Multiplataform, even on USA where the console was 20+ Millions behind, and even without Japan's numbers the total already is greater than the Xbox 360 versions.

I didn't say SFV could have sold better on X1, I said lifetime sales on X1 could have been 2 million.

Seeing the sales on PS4 and your expectation that SF V on PS4 do worse than RTR on X1 I don't think the SF V that was release had a shot of 2M on X1.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Mr Puggsly said:
Swordmasterman said:

Atack on Titan is the newest biggest  Worldwide hit in Anime and Manga, isn't impossible the release of the game for Xbox One, but i don't heard anything about this.

Bandai Namco Stated that they are still talking to Microsoft and would like to release the game for the Plataform, i wonder why they are still talking with them when they already announced a PS4 Version.

Backwards don't sell console we already know that with the Data they gave about Backwards compatibility, the Average time spend by Xbox One's user per day isn't enought to load the Screen, According to the numbers we also know that a lot of people who get the Gears of War Bundle don't played the backwards tittle. Neither Playstation 2 emulation or Xbox One Backwards sell consoles.

We are talking about Fighting game fans, there are millions out there and if they can get all the minor ones + the Multiplataform they will get the PS4,  Dead or Alive, Guilty Gear, King of Fighters, a lot of small-mid level games can build a Fanbase for the console, Dragon Ball, Naruto, Mortal Kombat, all are Multiplataform tittles, what will sell the console for fighting game fans are the Exclusives.

If the previous game did over 3 Millions Life-time (over 2 Millions on USA Alone) without the 20-23 Millions of Advantage over the PS4 on the USA, how the game would sell 2 Millions Life-time ?, Since the game don't is of the same impact of the Street Fighter IV, Capcom need to get newer games for the Franchise and the PS4 with A Lot more of units sold Worldwide can get those new players, The Console sold 1+ Million of units in Arabic countries as of October 2015.

Attack on Titan was announced for Xbox recently, so it came to Playstation in Japan with no hint of a Xbox port. I think the same thing may be happening with Tekken 7 given there isn't any marketing pushing it as an exclusive, Sony clearly owns the marketing.

I don't think PS2 BC does much to sell hardware given none of our old PS2 games works on it and content is very dated. But I absolutely believe X1 is encouraging people to get a X1. Please give me a link to data about X1 BC you have, I haven't seen any. All I've noticed is Halo Reach had a population boost after coming to X1 BC. I also see people recording clips for games added to X1 BC.

If you're an avid fighting fan, you can get strong content on both X1 and PS4. I'll leave it at that.

Hey, I don't analyze the numbers as closely as you. But the bottom line is SFV lost sales by not coming to X1, a console that's popular in regions SF does well. Therefore Capcom had to take that into consideration when PS4 got SFV. With that token, MS opted for timed exclusivity for RotTR because that's obviously cheaper. SE still gets to make money from PS4 users.

What are you trying to say about Tekken ?, KoeiTecmo is so small compared to Bandai Namco and Tekken is the best selling fighting game franchise with Huge worldwide appeal  the game will not launch first for Japan and later for USA, isn't like Atack on Titan, if they don't announce a Xbox One Version so will be pretty hard to believe that there will be one.

Why do you think BC have any appeal on selling consoles ?, and why do you think that people who already have the game itself and the console (Xbox 360) would purchase a Xbox One because of it ?, PS2 Emulation and XBOX One's BC have the same effect on sales, and the effect is non-existent .

I Don't remember very well because i made the calculation some months ago, but the Average Xbox One users spend over 5-15 Seconds per day on BC, and from the 2 Millions who got the Gears of War  BC-Titles, if was the only game played on BC, would means 4.5 Hours from people this means that a lot of people skipped it.

 

In 35 Days they spent 9 Millions of Hours on Xbox Backwards from November to December, if the Install base was 18 Millions this means 30 Minutes per Xbox One user in 35 days, this means a average of 51 seconds played of BC per Xbox One user, Halo 5 in the 3-5 Days of launch had 21 Millions of hours played (if i remember well).

Backwards don't sell consoles they are just a good function for who already own the console, Any new game don't matter if is Small or not already is worth more to sell the console than any kind of Backwards,  Backwards don't have the appeal for who already had the game to make they purchase a game, in 1 Month Backwards on Xbox One was played like a game who sold 300 Thousands units and was played average 30 Hours, but 1.7-2 Millions of people got Gears of War 3 because of the bundle, the number of Backwards are low because a lot of people got Gears of War.

 

For the Average usage of 51 Seconds per day any game have a Average playtime bigger than this, this shows that the people who user Backwards isn't majority, neither is something big Xbox One had 18 Millions of units but just 1/4 of the players used Backwards, this is over 5.7 Minutes per day, is low for a New function  that is supposed to sell consoles, the Month of Launch and Gears of War backwards, the number should be bigger.



Swordmasterman said:
Mr Puggsly said:

Attack on Titan was announced for Xbox recently, so it came to Playstation in Japan with no hint of a Xbox port. I think the same thing may be happening with Tekken 7 given there isn't any marketing pushing it as an exclusive, Sony clearly owns the marketing.

I don't think PS2 BC does much to sell hardware given none of our old PS2 games works on it and content is very dated. But I absolutely believe X1 is encouraging people to get a X1. Please give me a link to data about X1 BC you have, I haven't seen any. All I've noticed is Halo Reach had a population boost after coming to X1 BC. I also see people recording clips for games added to X1 BC.

If you're an avid fighting fan, you can get strong content on both X1 and PS4. I'll leave it at that.

Hey, I don't analyze the numbers as closely as you. But the bottom line is SFV lost sales by not coming to X1, a console that's popular in regions SF does well. Therefore Capcom had to take that into consideration when PS4 got SFV. With that token, MS opted for timed exclusivity for RotTR because that's obviously cheaper. SE still gets to make money from PS4 users.

What are you trying to say about Tekken ?, KoeiTecmo is so small compared to Bandai Namco and Tekken is the best selling fighting game franchise with Huge worldwide appeal  the game will not launch first for Japan and later for USA, isn't like Atack on Titan, if they don't announce a Xbox One Version so will be pretty hard to believe that there will be one.

Why do you think BC have any appeal on selling consoles ?, and why do you think that people who already have the game itself and the console (Xbox 360) would purchase a Xbox One because of it ?, PS2 Emulation and XBOX One's BC have the same effect on sales, and the effect is non-existent .

I Don't remember very well because i made the calculation some months ago, but the Average Xbox One users spend over 5-15 Seconds per day on BC, and from the 2 Millions who got the Gears of War  BC-Titles, if was the only game played on BC, would means 4.5 Hours from people this means that a lot of people skipped it.

 

In 35 Days they spent 9 Millions of Hours on Xbox Backwards from November to December, if the Install base was 18 Millions this means 30 Minutes per Xbox One user in 35 days, this means a average of 51 seconds played of BC per Xbox One user, Halo 5 in the 3-5 Days of launch had 21 Millions of hours played (if i remember well).

Backwards don't sell consoles they are just a good function for who already own the console, Any new game don't matter if is Small or not already is worth more to sell the console than any kind of Backwards,  Backwards don't have the appeal for who already had the game to make they purchase a game, in 1 Month Backwards on Xbox One was played like a game who sold 300 Thousands units and was played average 30 Hours, but 1.7-2 Millions of people got Gears of War 3 because of the bundle, the number of Backwards are low because a lot of people got Gears of War.

For the Average usage of 51 Seconds per day any game have a Average playtime bigger than this, this shows that the people who user Backwards isn't majority, neither is something big Xbox One had 18 Millions of units but just 1/4 of the players used Backwards, this is over 5.7 Minutes per day, is low for a New function  that is supposed to sell consoles, the Month of Launch and Gears of War backwards, the number should be bigger.

The average user wont use X1 BC. But millions will, its added value and much of that 360 content is arguably better than many 8th gen titles.

Also, the amount of people using BC depends on the games. As more games come to the service, more people will obviously use it.

Either way, were way off topic because you wanna downplay Xbox content and features. You have a history of going way off topic and this is no exception. This conversation is over.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

I don't the point of comparing the sales of games with nothing in common. Another useless thread. Do you have too much free time??

Edit: this thread has 29 pages!!!! I can't believe how this could generate so much debate