Mr Puggsly said:
Swordmasterman said:
Atack on Titan is the newest biggest Worldwide hit in Anime and Manga, isn't impossible the release of the game for Xbox One, but i don't heard anything about this.
Bandai Namco Stated that they are still talking to Microsoft and would like to release the game for the Plataform, i wonder why they are still talking with them when they already announced a PS4 Version.
Backwards don't sell console we already know that with the Data they gave about Backwards compatibility, the Average time spend by Xbox One's user per day isn't enought to load the Screen, According to the numbers we also know that a lot of people who get the Gears of War Bundle don't played the backwards tittle. Neither Playstation 2 emulation or Xbox One Backwards sell consoles.
We are talking about Fighting game fans, there are millions out there and if they can get all the minor ones + the Multiplataform they will get the PS4, Dead or Alive, Guilty Gear, King of Fighters, a lot of small-mid level games can build a Fanbase for the console, Dragon Ball, Naruto, Mortal Kombat, all are Multiplataform tittles, what will sell the console for fighting game fans are the Exclusives.
If the previous game did over 3 Millions Life-time (over 2 Millions on USA Alone) without the 20-23 Millions of Advantage over the PS4 on the USA, how the game would sell 2 Millions Life-time ?, Since the game don't is of the same impact of the Street Fighter IV, Capcom need to get newer games for the Franchise and the PS4 with A Lot more of units sold Worldwide can get those new players, The Console sold 1+ Million of units in Arabic countries as of October 2015.
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Attack on Titan was announced for Xbox recently, so it came to Playstation in Japan with no hint of a Xbox port. I think the same thing may be happening with Tekken 7 given there isn't any marketing pushing it as an exclusive, Sony clearly owns the marketing.
I don't think PS2 BC does much to sell hardware given none of our old PS2 games works on it and content is very dated. But I absolutely believe X1 is encouraging people to get a X1. Please give me a link to data about X1 BC you have, I haven't seen any. All I've noticed is Halo Reach had a population boost after coming to X1 BC. I also see people recording clips for games added to X1 BC.
If you're an avid fighting fan, you can get strong content on both X1 and PS4. I'll leave it at that.
Hey, I don't analyze the numbers as closely as you. But the bottom line is SFV lost sales by not coming to X1, a console that's popular in regions SF does well. Therefore Capcom had to take that into consideration when PS4 got SFV. With that token, MS opted for timed exclusivity for RotTR because that's obviously cheaper. SE still gets to make money from PS4 users.
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What are you trying to say about Tekken ?, KoeiTecmo is so small compared to Bandai Namco and Tekken is the best selling fighting game franchise with Huge worldwide appeal the game will not launch first for Japan and later for USA, isn't like Atack on Titan, if they don't announce a Xbox One Version so will be pretty hard to believe that there will be one.
Why do you think BC have any appeal on selling consoles ?, and why do you think that people who already have the game itself and the console (Xbox 360) would purchase a Xbox One because of it ?, PS2 Emulation and XBOX One's BC have the same effect on sales, and the effect is non-existent .
I Don't remember very well because i made the calculation some months ago, but the Average Xbox One users spend over 5-15 Seconds per day on BC, and from the 2 Millions who got the Gears of War BC-Titles, if was the only game played on BC, would means 4.5 Hours from people this means that a lot of people skipped it.
In 35 Days they spent 9 Millions of Hours on Xbox Backwards from November to December, if the Install base was 18 Millions this means 30 Minutes per Xbox One user in 35 days, this means a average of 51 seconds played of BC per Xbox One user, Halo 5 in the 3-5 Days of launch had 21 Millions of hours played (if i remember well).
Backwards don't sell consoles they are just a good function for who already own the console, Any new game don't matter if is Small or not already is worth more to sell the console than any kind of Backwards, Backwards don't have the appeal for who already had the game to make they purchase a game, in 1 Month Backwards on Xbox One was played like a game who sold 300 Thousands units and was played average 30 Hours, but 1.7-2 Millions of people got Gears of War 3 because of the bundle, the number of Backwards are low because a lot of people got Gears of War.
For the Average usage of 51 Seconds per day any game have a Average playtime bigger than this, this shows that the people who user Backwards isn't majority, neither is something big Xbox One had 18 Millions of units but just 1/4 of the players used Backwards, this is over 5.7 Minutes per day, is low for a New function that is supposed to sell consoles, the Month of Launch and Gears of War backwards, the number should be bigger.