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Forums - Nintendo - Miyamoto explains the changes made to Starfox since E3

spemanig said:
KLAMarine said:
No Krystal? smh

Fox hasn't met her yet.

There's a pink fox girl instead. Check at 0:19.



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3

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spemanig said:
Pavolink said:
See? People was whinning, bad reception = delay + improvements.
Next one is Paper Mario...

Paper Mario's reception hasn't been remotely this negative. I doubt anything will change there.

It is an universal dissapointment. Yes, it's negative.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


In case you couldn't tell by my new profile pic, I'm really stoked for the inclusion of Star Fox Guard.

I think the rest of Star Fox Zero looks really great too - but Guard makes this a very special, very complete package



I predict NX launches in 2017 - not 2016

Hiku said:
curl-6 said:

- Add the branching paths map system instead of just having a linear series of levels

From the video it sounds like they originally would let you chose any stage you want.

I guess that, from what I understood, you could choose a stage to play after you first unlocked it(after you first beat it)



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Well I'm very glad to hear they woke the fuck up and brought back the map system. Not having that is outright absurd.

But I am NOT happy about the fact that it was originally stated that the player would have the option to NOT use motion controls, but now that's apparently not the case. Which is lame. The game itself might still be decent. But I really do not dig the two-screens/motion control gimmick. I was very happy to hear that you could opt out of that, and now that that's not the case, I am less interested in this game.



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Pavolink said:
spemanig said:

Paper Mario's reception hasn't been remotely this negative. I doubt anything will change there.

It is an universal dissapointment. Yes, it's negative.

You clearly did not comprehend anything I just wrote.



Peh said:
spemanig said:

Fox hasn't met her yet.

There's a pink fox girl instead. Check at 0:19.

That's Katt Monroe, and she's actually a...

...well, she's not a fox. And she was already in the original SF64.



spemanig said:
Pavolink said:
See? People was whinning, bad reception = delay + improvements.
Next one is Paper Mario...

Paper Mario's reception hasn't been remotely this negative. I doubt anything will change there.

I don't remember Starfox Zero having a petition calling for it to be cancelled within hours of its announcement. (Though to be fair I may have just missed it)


Pavolink said:
See? People was whinning, bad reception = delay + improvements.
Next one is Paper Mario...

Complaining can serve a positive purpose, as we see here. 

There's an old saying: "If nothing bad is ever said, nothing good will ever get done."

Improvement is typically driven by criticism, not complacency.



curl-6 said:

I don't remember Starfox Zero having a petition calling for it to be cancelled within hours of its announcement. (Though to be fair I may have just missed it)


It only takes one person to start a petition.



spemanig said:
curl-6 said:

I don't remember Starfox Zero having a petition calling for it to be cancelled within hours of its announcement. (Though to be fair I may have just missed it)

It only takes one person to start a petition.

But nobody did. For Colour Splash and Federation Force they did, but not for Starfox.

Almost every single reaction I have seen to Colour Splash has been overwhelmingly negative, even more so than the initial reaction to Starfox Zero.