By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Street Fighter V is more Mario Tennis: Ultra Smash than Splatoon.

 

In terms of content at launch, which game resembles Street Fighter V the most?

Splatoon. Just enough for... 23 20.35%
 
Mario Tennis: Ultra Smash. Barely Barebones. 66 58.41%
 
None. The content in SFV is actually fun. 24 21.24%
 
Total:113
Ruler said:

Street Fighter 5 = 6.4GB, 60€
Mario Tennis Ultra Smash = 1.396GB, 50€
Splatoon = 2296.6GB 40€

Splatoon weights 2 Terabytes? Obviously it should be way, way more expensive :P



Around the Network
Ruler said:

Street Fighter 5 = 6.4GB, 60€
Mario Tennis Ultra Smash = 1.396GB, 50€
Splatoon = 2296.6GB 40€

splatoon is more than 2 terrabytes? O.O

Is there a joke that went over my head?



“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).

"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)

Ruler said:

Street Fighter 5 = 6.4GB, 60€
Mario Tennis Ultra Smash = 1.396GB, 50€
Splatoon = 2.2966GB 40€

Worst argument ever. 

Now we should pay depending on the weight of the game? It couldnt make less sense.



SFV seems a lot more like Splatoon to me. The only major difference i can see between them is that much of the content that would come to Splatoon was already finished, they just decided to lock it behind a time-wall (where as with SF5 they're still working on it). The end result for both is the same though, and speaking personally, both are pretty shitty practices.



Zekkyou said:
SFV seems a lot more like Splatoon to me. The only major difference i can see between them is that much of the content that would come to Splatoon was already finished, they just decided to lock it behind a time-wall (where as with SF5 they're still working on it). The end result for both is the same though, and speaking personally, both are pretty shitty practices.

"The only major difference i can see between them is that much of the content that would come to Splatoon was already finished"

- Splatoon came with a single campaign
- The online on Splatoon worked perfectly since day 1, it wasnt a broken mess.
- The extra content on Splatoon started coming the same exact week the game was released.
-- It was a new franchise built from the ground so nobody was missing anything, while SF is a long life franchise with milions of fans and this version had less content than Street Fighter 3.
- Nintendo made a whole direct to explain exactly how much content Splatoon would have at launch so nobody would feel dissapointed with that, we didnt knew the content of SFV until the day it was released.

But I guess those are only minor differences for you...



Around the Network
Goodnightmoon said:
Ruler said:

Street Fighter 5 = 6.4GB, 60€
Mario Tennis Ultra Smash = 1.396GB, 50€
Splatoon = 2.2966GB 40€

Worst argument ever. 

Now we should pay depending on the weight of the game? It couldnt make less sense.

its the truth 6.4 GB is also too less for 60€. SF5 has voice acting, cinematics and so on along having more different characters and moves. 



Street Fighter V will be supported very strong by Capcom in the next years!
Is this the case with Mario Tennis or Splatoon?



Ruler said:

its the truth 6.4 GB is also too less for 60€. SF5 has voice acting, cinematics and so on along having more different characters and moves. 

Holy shit, this doesn't make sense. We can't start prizing games based on their weight. Weight doesn't reflect content. There are companies which are very, very good at compressing games' sizes. Nintendo is one of them actually. SM3DW weights 1702 MB, Sonic Lost World weights 8475 MB. Look at the difference on sizes, and see how the difference in content doesn't reflect that. 



More splatoon than mario tennis.
People be trolling, or just love to hate on stuff.

 

User was warned for this post ~ CGI-Quality



Goodnightmoon said:

"The only major difference i can see between them is that much of the content that would come to Splatoon was already finished"

- Splatoon came with a single campaign
- The online on Splatoon worked perfectly since day 1, it wasnt a broken mess.
- The extra content on Splatoon started coming the same exact week the game was released.
-- It was a new franchise built from the ground so nobody was missing anything, while SF is a long life franchise with milions of fans and this version had less content than Street Fighter 3.
- Nintendo made  whole direct to explain exactly how much content Splatoon would have at launch so nobody would feel dissapointed with that, we didnt knew the content of SFV until the day it was released.

But I guess those are only minor differences for you...

Given the topic, i think it's pretty obvious that i was talking relative to the other games brought up. I was replying to the claim that SFV is more like Mario Tennis than Splatoon, not which of the three i consider the worst. But even ignoring that "Oh look it's in the title" factor, yes, outside of the online issues (which as with Splatoon's content cycling, i see as a separate, if also shitty issue), to me the end result of 'I'm getting less content at launch than i should be' is by far the most significant factor.

Personally, i think almost any situation where the launch product isn't the complete version of a game is unacceptable. I don't care if it's Nintendo time-locking, or SFV simply not being finished. Both are shitty, and both will inevitably be used as the justification for even shittier behavior.