LipeJJ said:
The Fury said:
Series makes it's name by being a certain genre and style of gameplay. So they remove those features in a later game and people don't understand why people don't like it?
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Not sure what you mean. The game is still a JRPG with tons of classic FF elements like people mentioned above me. Only thing they changed is the combat, which is more like an action-rpg now. Don't know why a change on the combat system after 20 years would hurt the game/franchise. Btw, I think it's not like this is entirely new to the series... people say FFXII had an action oriented system as well (didn't play it, so I can't confirm this).
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Yes, the very gameplay the game is based on so it's no longer a turn based RPG. Improve gameplay, sure, don't just change the very gameplay the game series is based on else you might have well made it a spin-off..... oh wait....
FFXII had a more MMO RPG style of gameplay, far from action at all. The was ATB still present, you just wandered around open areas and big battles were still time turn based. Even then I didn't like this in terms of FF traditional gameplay. The game was fantastic and 15 might also be fantastic but that doesn't mean people don't want what they originally liked about the series, that being the gameplay establised in 2-9.
In my opinion, it seems SquEnix are doing all they can to make FF less like traditional FF as they can and they don't seem to understand why people complain each iteration. I'm sure there are people that would love a action based RPG FF game, much like there are those that love FF11 and 14 as MMOs but there is a reason why I haven't played them.