zorg1000 said:
No ur twisting things around now. They didn't lose interest in those genres, look at the total yearly hardware sales that I provided earlier, there was no massive decline in DS/Wii software which shows there was still active interest in those devices and their software. The sales just became dispersed between more and more titles instead of a select few. In 2007, Guitar Hero III & Rock Band released. In 2008, Guitar Hero: Aerosmith, Guitar Hero: World Tour, Rock Band Track Pack, Rock Band Track Pack 2, AC/DC Live: Rock Band Track Pack, Rock Band 2 all released. In 2009, Guitar Hero: Metallica, Guitar Hero: Smash Hits, Guitar Hero: Van Halen, Guitar Hero 5, DJ Hero, Band Hero, The Beatles: Rock Band, Lego Rock Band, Rock Band Country Track Pack, Rock Band Track Pack: Classic Rock, Rock Band: Metal Track Pack all released. As of May 2008 there were 2 instrument games, 1.5 years later there were about 20. Same goes for fitness games, dance games, party games, life simulators. The Imagine series had 6 releases in 2007, another 12 in 2008 & another 14 in 2009. The market got over flooded so each game sold less while the overall sales remained relatively stable. |
im not twisting anything around, you said what you said.
So the market got overflooded, fair enough. It doesnt matter if sales remained stable. Guitar Hero is a bad example what of games like Zumba or even Just Dance that went down year after year? So now we established that it was overflooded, wouldnt the Wii U and 3ds approach of LESS of those kinds of games so it wouldnt be overflooded have been a good thing? Especially since most of the releases were from the more popular ones from last gen anyway? But then you say Wii U and 3DS didnt have enough. Which is it? its either overflooded or needed more.







