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Forums - Nintendo - Double Take: Xenoblade Chronicles X Sales Indicate Market for JRPGs on Nintendo Consoles

spurgeonryan said:
OneKartVita said:
Personally I think the sales are inflated due to the lack of competition for RPGs on the Wii U and secondly due to the lack of games in general.

Nintendo fans didn't have much else new to choose from in November and December so it's inevitable that X gets a boost. 200k+ in the US is definitely good for the game but you're not going to see 3Rd party RPG developers rushing back to support them.

 



Most games on thhe system are inflated due to lack of other options. Sadly for Xeno blade I do not think there were many who downloaded it. Way to difficult.

Yet in Japan we know for certain that digital sales of the first month were 23k, about 25% of the retail sales of the same month.By now is obviosly higher, but it gives a clear example that the game size is not stopping people to buying digital instead of retail





My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

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Tlozjb said:
Metallox said:
It sold decently in the United States, I'm glad, although it seems like data from the game is weird.

The Volkampf Tyrant is the best way to calculate the game's sales (I'm sorry, VGChartz isn't). 290K people have beaten that boss in the West, and considering that X has maybe sold 220K copies in the States, either the internal data from the game is flawed, many people have beaten the boss while offline or it sold badly in Europe.

Nonetheless, the game is sitting right now at 400-450K units right now worldwide, which is better than nothing.

290k for the whole west seems a tad low, for it to be true,  it would mean it flopped badly in Germany and afterwards had no legs whatsoever, because from the little we know it sits at atleast 250k:

- USA = 200k+

- UK = 10k first week

- France = 40k in the first 12 days by what Nintendo France said

And that is without adding in Germany, other smaller markets, the missing days for UK and France, and digital, for all of that to only add 42k to overall number seems a tad low.  If anything, that 292k from the may very well be just for NA, because it is way to low for it to be NA + Europe.

Hard to say , one way or the other , but if you go back through historic jrpgs sales in the west , European sales side is pretty poor and his has led to many games getting released a year or more late there and then it is quite often only because of a small niche publisher .





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mjk45 said:
Tlozjb said:
Metallox said:
It sold decently in the United States, I'm glad, although it seems like data from the game is weird.

The Volkampf Tyrant is the best way to calculate the game's sales (I'm sorry, VGChartz isn't). 290K people have beaten that boss in the West, and considering that X has maybe sold 220K copies in the States, either the internal data from the game is flawed, many people have beaten the boss while offline or it sold badly in Europe.

Nonetheless, the game is sitting right now at 400-450K units right now worldwide, which is better than nothing.

290k for the whole west seems a tad low, for it to be true,  it would mean it flopped badly in Germany and afterwards had no legs whatsoever, because from the little we know it sits at atleast 250k:

- USA = 200k+

- UK = 10k first week

- France = 40k in the first 12 days by what Nintendo France said

And that is without adding in Germany, other smaller markets, the missing days for UK and France, and digital, for all of that to only add 42k to overall number seems a tad low.  If anything, that 292k from the may very well be just for NA, because it is way to low for it to be NA + Europe.

Hard to say , one way or the other , but if you go back through historic jrpgs sales in the west , European sales side is pretty poor and his has led to many games getting released a year or more late there and then it is quite often only because of a small niche publisher .



But this has been doing quite well in charts and Amazon, even in my country where JRPG are super niche, it was the 2nd best selling game of the console in Amazon until yesterday, just after Twilight Princess HD (today has changed, but it has been on of the top 3 since it was released), Europeans love western RPGs and this one, while japanese, has a lot of that western appeal too so and I think is working.





curl-6 said:

Nintendo should push the Xenoblade series as one of their premiere exclusive franchises, to cultivate a more "core friendly" image.

Yes, it should be like their new Metroid. It still needs time to grow, but if they give it a chance it can be fairly big in the next installment.





twintail said:
A Nintendo game seeing some success on a Nintendo console is not indicative of anything.

 This game is the less Nintendo-like game that Nintendo has ever done, it doesnt make you think on them at all, Monolith style is very very different from Nintendo style. This game would have been equalliy succesfull if released by Ubisoft, in fact it would have been more succesfull, since Ubisoft would have made a way better marketing of the game than Nintendo. So yes, this is an indicative of something, what if Nintendo made a game like Dark Souls and it turns up to be succesfull on their consoles? wouldnt that be an indicative of something just because Nintendo did it even when the game is nothing like what Nintendo uses to do? It makes no sense.



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I believe it. I still think that Nintendo should allow Monolith Soft to work on a HD Remaster of the Xenosaga Trilogy. I'm sure that Bamco would be fine with it since they aren't doing anything with the IP anyway.



Goodnightmoon said:
curl-6 said:

Nintendo should push the Xenoblade series as one of their premiere exclusive franchises, to cultivate a more "core friendly" image.

Yes, it should be like their new Metroid. It still needs time to grow, but if they give it a chance it can be fairly big in the next installment.

Yeah, if I were Nintendo I'd make sure both Xeno and Metroid make appearances on NX, to make a nice counterbalance to Splatoon 2, Mario Kart 9, etc.



I'm good with more JRPGs on Nintendo console. It is about time to add more games to Nintendo consoles. Since remaster is a thing, bring in Xeno series to NX or even Xenoblade Chronicles remaster as part of NX's launch.



TJZ_Link said:
Xenoblade Chronicles X is probably not too profitable, but I hope Nintendo will let Monolith Soft make a sequel in order to have a more diverse library of games, and to create a more core-oriented franchise.

Takahashi better explain himself in the sequel though.

 

In a regular console cycle, they would use the tech they built to build a sequal with lower development costs to maximise profits.

But people would flip over here if they did anything thats not for the fabled NX, whatever it may be. Of course, my view is different because i would make different choices if i was running Nintendo, but it is what it is. If they could develop a new one within a year or year and a half if would definitly make them money.

If they are thrown into a new architecture, they will have to re-invest again.



I expect Nintendo to become one of the biggest JRPG players, together with Atlus and Squenix. You could argue that they are already there, even if only in third place. Depending on how good X does, their JRPG support will, hopefully, increase in the future.



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"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)