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Forums - Nintendo - Will Nintendo's Next Console Get Its Own Exclusive Zelda game?

 

Will it?

Yes 98 90.74%
 
No 10 9.26%
 
Total:108
LipeJJ said:
curl-6 said:

You can push Wii U's limits at 720p; maximize other elements like shading, effects, asset density, etc rather than raw pixel count. 

Running at 720p means you only have to draw half as many pixels on screen versus 1080p, which frees up resources to improve other aspects of the graphics, which is why, for example, Xenoblade Chronicles X is a lot more detailed at 720p than Wind Waker HD is at 1080p.

720p is the sweet spot for Wii U in my opinion, where you get the best balance of image quality versus fidelity.

Yeah, I know this. The game being more advanced than XCX is another factor it being 720p, honestly it looks much better (besides art style). But to be fair, XCX world is probably many times bigger than Zelda.

Yeah, the different art styles do make it a bit of an apples-to-oranges comparison, but Zelda does have some advantages, like probably not having to draw as big a world, and being made later in Wii U's lifespan and thus benefitting from more experience with tapping Wii U's hardware.

I expect both will be 720p/30fps, but that Zelda U will benefit from better textures, shaders, and effects.



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curl-6 said:
Thunderbird77 said:
curl-6 said:

Highly unlikely they'll have another Zelda ready in 3 years when the last two have taken them 5 years a piece. Yeah I know, "motion controls/first HD game/yada yada", but what's to say they won't attempt something with the next Zelda that will lead to another bloated, dragged out gestation?

In the time it took to make Skyward Sword, Naughty Dog released 3 Uncharted games. In the time it's taken to make Zelda U, From Software have released Dark Souls 2, Bloodborne, and soon Dark Souls 3. The Zelda team have become a lumbering, unwieldy juggernaught that make one game in the time that other AAA devs can produce 2 or 3.

common sense? reality? SS and Zelda U were exceptions. you need a reason to think development for future games would take long but you don't have any. Who cares if naughty dog released three uncharteds? Those things are so shallow in game design, of course they can be made faster than a Zelda game. I also take it that From Software has enough manpower to work on multiple projects at the same time, right? It's kinda easy to develop more games (that aren't huge open worlds) in that scenario.

They're only exceptions if you go back decades to where game making was nothing like it is today.

For the last decade, 5 years is the norm. The Zelda team has become slow and inefficient.

 

Pretty much this. Plus, Nintendo themselves guaranteed us that NX will have some innovation/gimmick/whatever, so it's pretty safe to asume Zelda will be affected again to some degree.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

LipeJJ said:
curl-6 said:
Thunderbird77 said:
curl-6 said:

Highly unlikely they'll have another Zelda ready in 3 years when the last two have taken them 5 years a piece. Yeah I know, "motion controls/first HD game/yada yada", but what's to say they won't attempt something with the next Zelda that will lead to another bloated, dragged out gestation?

In the time it took to make Skyward Sword, Naughty Dog released 3 Uncharted games. In the time it's taken to make Zelda U, From Software have released Dark Souls 2, Bloodborne, and soon Dark Souls 3. The Zelda team have become a lumbering, unwieldy juggernaught that make one game in the time that other AAA devs can produce 2 or 3.

common sense? reality? SS and Zelda U were exceptions. you need a reason to think development for future games would take long but you don't have any. Who cares if naughty dog released three uncharteds? Those things are so shallow in game design, of course they can be made faster than a Zelda game. I also take it that From Software has enough manpower to work on multiple projects at the same time, right? It's kinda easy to develop more games (that aren't huge open worlds) in that scenario.

They're only exceptions if you go back decades to where game making was nothing like it is today.

For the last decade, 5 years is the norm. The Zelda team has become slow and inefficient.

 

Pretty much this. Plus, Nintendo themselves guaranteed us that NX will have some innovation/gimmick/whatever, so it's pretty safe to asume Zelda will be affected again to some degree.

You missing one of most important points of NX, most likely it won't be any more completely different handheld and home consoles, so there will not be totally separate handheld and totally separate home console games and most of them would be playable of bouth deviaces.

Just look this gen, for 3DS we had: OoT 3D, ALBW, MM 3D, Triforce Heroes and Hyrule Warriors 3DS. For Wii U we will have WW HD, Hyrule Warriors, Zelda TP HD and Zelda U. Thats basicly 5 ports/remakes, 2 spinoffs and 2 new games, but with NX we could have 1-2 ports/remakes, 1 spinoff and around 2 new games, that means much less work and more devolpment time for Zelda team that means new 3D Zelda that will not requre 5 years devolepment time.

Also like plenty of people already stated, if Nintendo again pull Majora's Mask and reuse Zelda U engine and assets, we could easily have new Zelda around 2019.



Johnw1104 said:
It really concerns me that Nintendo's console releases appear to be out of sync with their major franchises. It seems exceptionally unlikely that there's a mario kart, smash bros, zelda, star fox, or even Splatoon that'll be released for the next console within the next couple years. We haven't heard anything aboyt a 3d mario or Pikmin or something, and for their sake I hope they have the former, coming for the nX.

Either way, this is why I'm against an early release for the NX... I just can't see how they'd have a quality launch lineup ready in time, and they'll likely botch it as they did with the wii u.

3D Mario will probably at launch, we already heard that Pikmin is nearly finished so that also probably means launch title. New MK could be possible at end of 2017, Splatoon around 2017/2018, Smash 2018/2019, Zelda is possible around 2019.

Point is that before they needed to make two separate Mario Kart games, two 2D/3D Mario games, two Zelda games, two Smash Bros games ( just this gen) separate for handheld and home console each generation, buy with NX they will not need to this any more, that means smaller development time for only one same game than for separate two games.

Nintendo start working on NX games in 2014. and they probably moved some unanounced Wii U projects to NX, so they will have prepared quality launch title for this years NX launch.



Thunderbird77 said:
archer9234 said:

Nintendo has been doing that since Zelda started. There's always usually two games. And a ton of spin offs.



No, it's usually 4 per decade. Even with the two recent exceptions, it's still 3 in a decade.



Oh, you said decade. For some reason I thought it said generation.





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curl-6 said:
Thunderbird77 said:

common sense? reality? SS and Zelda U were exceptions. you need a reason to think development for future games would take long but you don't have any. Who cares if naughty dog released three uncharteds? Those things are so shallow in game design, of course they can be made faster than a Zelda game. I also take it that From Software has enough manpower to work on multiple projects at the same time, right? It's kinda easy to develop more games (that aren't huge open worlds) in that scenario.

They're only exceptions if you go back decades to where game making was nothing like it is today.

For the last decade, 5 years is the norm. The Zelda team has become slow and inefficient.

Two exception with obvious reasons why it took longer. No arguing about it.





Thunderbird77 said:
curl-6 said:
Thunderbird77 said:

common sense? reality? SS and Zelda U were exceptions. you need a reason to think development for future games would take long but you don't have any. Who cares if naughty dog released three uncharteds? Those things are so shallow in game design, of course they can be made faster than a Zelda game. I also take it that From Software has enough manpower to work on multiple projects at the same time, right? It's kinda easy to develop more games (that aren't huge open worlds) in that scenario.

They're only exceptions if you go back decades to where game making was nothing like it is today.

For the last decade, 5 years is the norm. The Zelda team has become slow and inefficient.

Two exception with obvious reasons why it took longer. No arguing about it.



 

You clearly acting like this is still the early 00s, so yeah.... there can't be no arguing indeed.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

LipeJJ said:
Thunderbird77 said:

Two exception with obvious reasons why it took longer. No arguing about it.



 

You clearly acting like this is still the early 00s, so yeah.... there can't be no arguing indeed.

How exactly am I acting like it's the 00s?





Thunderbird77 said:
curl-6 said:
Thunderbird77 said:

common sense? reality? SS and Zelda U were exceptions. you need a reason to think development for future games would take long but you don't have any. Who cares if naughty dog released three uncharteds? Those things are so shallow in game design, of course they can be made faster than a Zelda game. I also take it that From Software has enough manpower to work on multiple projects at the same time, right? It's kinda easy to develop more games (that aren't huge open worlds) in that scenario.

They're only exceptions if you go back decades to where game making was nothing like it is today.

For the last decade, 5 years is the norm. The Zelda team has become slow and inefficient.

Two exception with obvious reasons why it took longer. No arguing about it.

Those "exceptions" are the only console Zelda entries made in the last 9 years. For the modern era of video gaming, they are the norm. To get to any others, you have to go back to when game development was nothing like it is today. The production times of 5th/6th gen games have no bearing on the production time of modern games.



Thunderbird77 said:
LipeJJ said:

 

You clearly acting like this is still the early 00s, so yeah.... there can't be no arguing indeed.

How exactly am I acting like it's the 00s?



It's already stated in the post above you by Curl. But I'll say it again... game production is not what it used to be 10, 15 years ago. Games take more time and resources to develop, even games running on reused engines take a good amount of time to be developed.





Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won