Thunderbird77 said:
curl-6 said:
Thunderbird77 said:
common sense? reality? SS and Zelda U were exceptions. you need a reason to think development for future games would take long but you don't have any. Who cares if naughty dog released three uncharteds? Those things are so shallow in game design, of course they can be made faster than a Zelda game. I also take it that From Software has enough manpower to work on multiple projects at the same time, right? It's kinda easy to develop more games (that aren't huge open worlds) in that scenario.
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They're only exceptions if you go back decades to where game making was nothing like it is today.
For the last decade, 5 years is the norm. The Zelda team has become slow and inefficient.
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Two exception with obvious reasons why it took longer. No arguing about it.
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Those "exceptions" are the only console Zelda entries made in the last 9 years. For the modern era of video gaming, they are the norm. To get to any others, you have to go back to when game development was nothing like it is today. The production times of 5th/6th gen games have no bearing on the production time of modern games.