By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - MGS4...will I get screwed again?

akuma587 said:
wenlan said:
@Words

How about lowering the price of the game (greatest hits) to boost the sales and releasing the DL content to make extra cash from everyone who purchases the game? This generation is very different from previous gens, just look at all the patches and DL contents.

 Exactly.


So rather than getting people to buy more copies at a higher price, you get people to buy more copies at a lower price?  Great idea.

DL content doesn't matter, unless you're asking people to pay for that additional content.  Of course, most of the content usually added to special game versions isn't exactly worth paying much for...



Around the Network

Weren't the Substance and Subsistence re releases of MGS2 and 3 $30? I know the Subsistence was, but I'm not sure about Substance.

I guess you could wait if you were so inclined to.



Substance had some special features that meant... nothing. Subsistence was big because of Metal Gear Online and the third-person camera. There will be no huge features like that to add to MGS4. If a "special" edition of MGS4 is released at some point, it'll just be some extra crap that won't really matter that much.



TruckOSaurus said:

After playing Metal Gear Solid on PS1 I got hooked on the series and when Metal Solid 2 came out I bought it on release day... I was happy and played the game from start to finsh but then a few months later Konami releases Metal Solid 2 : Substance with shiny new extras and leaves me with an inferior version of the game in my hands.


We must have a very different idea of a few months.

Time between Sons of Liberty and Substance = 15.5 months
Time between Snake Eater and Subsistence = 16 months.

If you want to wait till October 2009 to play MGS4, go right ahead.

 



Does it really matter? It's MGS! It's so worth it.



Around the Network
Yakuzaice said:
TruckOSaurus said:

After playing Metal Gear Solid on PS1 I got hooked on the series and when Metal Solid 2 came out I bought it on release day... I was happy and played the game from start to finsh but then a few months later Konami releases Metal Solid 2 : Substance with shiny new extras and leaves me with an inferior version of the game in my hands.


We must have a very different idea of a few months.

Time between Sons of Liberty and Substance = 15.5 months
Time between Snake Eater and Subsistence = 16 months.

If you want to wait till October 2009 to play MGS4, go right ahead.

 


 ++



If you really feel that you might get screwed just wait for a version that may or may not appear. I'll be picking up MGS4 day 1. I mean, I know what I'll be paying for, it's not like they are trying to use shady tactics by excluding some gameplay from the first release. MGS2: Substance was the exact same game as MGS2. It just had a couple extra side missions, and that stupid skate boarding thing. MGS3: Subsistence was the exact same game as MGS3, just with a new, improved camera. Of course, there were extras like extra cutscenes and such, but it's not like the original release advertised those extras and when you pop it in your PS2, it was like "sike, just kidding, you have to buy the special edition when it comes out later to get these features." You know exactly what you are getting when you buy the first edition.



El Duderino said:

I say F**k them and make your own Metal Gear... with Blackjack and Hookers...

Companies should release a game when its done not version 1.0 or 2.5 or whatever... thats what I love about Nintendo when its done it IS done.... 


 Ya know what screw the Metal Gear... and the blackjack... ah screw the whole thing.

 Well I don't think there will be a new version of Metal Gear 4 I think a lot of people forgot that you can DOWNLOAD these new features now so they'll probably release it as extra content later for probably 10 bucks or so would be my guessing.

BTW I finally bought MGSTS for the GC today, I never played a single Metal Gear Solid game only the Metal Gear game on the NES, its alright so far though I DONT like seeing snake without facial hair, everything else is fine, just right now I really suck at it, I'm not a huge fan of the whole covert ops genre like Splinter Cell, MGS hasn't changed this yet but this game has more promise to me then Splinter Cell, IE more fun to play.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

Words Of Wisdom said:
akuma587 said:
wenlan said:
@Words

How about lowering the price of the game (greatest hits) to boost the sales and releasing the DL content to make extra cash from everyone who purchases the game? This generation is very different from previous gens, just look at all the patches and DL contents.

Exactly.


So rather than getting people to buy more copies at a higher price, you get people to buy more copies at a lower price? Great idea.

DL content doesn't matter, unless you're asking people to pay for that additional content. Of course, most of the content usually added to special game versions isn't exactly worth paying much for...


 I think the point is that Metal Gear 4.5 would cost money to download. Say it's a $15 download, so you lower the cost of the game to $45 and charge the previous owners and new buyers $15 for the expansion. You've now made $60 of revenue from each new purchaser and $75 from every old purchaser that upgrades, and you don't have to worry about the older version of the game flooding the used game stores and cannibalizing sales of version 4.5.

 Doesn't sound like a bad model to me.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

famousringo said:
Words Of Wisdom said:
akuma587 said:
wenlan said:
@Words

How about lowering the price of the game (greatest hits) to boost the sales and releasing the DL content to make extra cash from everyone who purchases the game? This generation is very different from previous gens, just look at all the patches and DL contents.

Exactly.


So rather than getting people to buy more copies at a higher price, you get people to buy more copies at a lower price? Great idea.

DL content doesn't matter, unless you're asking people to pay for that additional content. Of course, most of the content usually added to special game versions isn't exactly worth paying much for...


 I think the point is that Metal Gear 4.5 would cost money to download. Say it's a $15 download, so you lower the cost of the game to $45 and charge the previous owners and new buyers $15 for the expansion. You've now made $60 of revenue from each new purchaser and $75 from every old purchaser that upgrades, and you don't have to worry about the older version of the game flooding the used game stores and cannibalizing sales of version 4.5.

 Doesn't sound like a bad model to me.

 

Except you keep assuming that the downloadable content is worth paying for.  Most extra game content is not worth paying for (how many times will I have repeat that in this thread before it sinks in I wonder).  For the sliver of DLC that would be worth buying, I'd be asking why it wasn't in the game to begin with.  Would it be signalling entrance into the gaming phase where developers purposefully put out an incomplete game or just leave out some things simply to charge people money for them later?

Edit:  Well, it seems EA is already doing it.  But then again, when isn't EA screwing over the consumer...