Words Of Wisdom said:
So rather than getting people to buy more copies at a higher price, you get people to buy more copies at a lower price? Great idea. DL content doesn't matter, unless you're asking people to pay for that additional content. Of course, most of the content usually added to special game versions isn't exactly worth paying much for... |
I think the point is that Metal Gear 4.5 would cost money to download. Say it's a $15 download, so you lower the cost of the game to $45 and charge the previous owners and new buyers $15 for the expansion. You've now made $60 of revenue from each new purchaser and $75 from every old purchaser that upgrades, and you don't have to worry about the older version of the game flooding the used game stores and cannibalizing sales of version 4.5.
Doesn't sound like a bad model to me.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
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