potato_hamster said:
Soundwave said:
The solution IMO is to destroy the console "rule book" and make NX a multi-hardware platform that has no traditional type of generational rules. Make it an evolving platform with multiple form factors so people can jump in any time into the ecosystem and get started. Embrace cloud computing too if you can do things like stream really high end PS5/XB2.
I almost wonder if NX is less a "console" and more of a "hardware hub" that can wirelessly stream to devices around where ever you go, and this hub is a modular/upgradable piece of tech that can be configured to meet your specific needs as a consumer. Just like to play Mario Kart, Kirby, Mario Maker, Android apps, Nintendo Virtual Console, and Japanese portable style games? Great the lower end NX can work for you and its cheap. Like to play high end third party PS5 style games? Get the higher end NX hub.
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Why do you think this is a practical possibility? How much do you think even a basic "steaming hub" would cost? What kind of controllers would it use? What would its power be comparable to? How will it offer a better experience than the Wii U offers? Do you think third parties that would be making PS5 style games would be interested in making a game that only a small fraction of a platform's fanbase can even play? How can Nintendo make such a solution compelling to third parites to get them on board and make games for such a platform?
Flesh out these ideas. Explore them further.
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I know that u are opposed to the idea of Nintendo unifying their consoles and handhelds but I remembered this article from earlier in the year and found it interesting.
http://dromble.com/2015/02/04/what-do-game-developers-want-from-a-future-next-generation-nintendo-handheld/
Many of these developers expect and actually want Nintendo to go this route, here is a quote from a developer at Shin'en who has 15+ years experience working on Nintendo devices.
“First of all, we think it would be wise to unify the mobile and console platforms. There was already some talk about that from Mr. Miyamoto, and it would be certainly a step into the right direction. Of course mobile chip-sets can’t compete with desktop chips in terms of bandwidth, but already by simply using a lower resolution for mobile than on desktops, it could make it happen. Using 480p compared to 1080p means already nearly 80% bandwidth reduction.
A priority for a new handheld should be a GPU on par with the Wii U GPU, in terms of capabilities, but not necessarily bandwidth. Also its’ multicore setup would make sense on handheld platforms. This would already allow Mario Kart 8 or Nano Assault Neo visuals on a handheld, which would make everyone pretty happy I guess. More important than GPU and CPU specs would be a new form factor. Merging physical and touch controls into something unique and exciting is something that we would love to see from Nintendo.”
Two of Nintendo's recent patents actually could point to such a thing, a handheld that is the equivalent to Wii U that 3DS/N3DS are to Wii, meaning able display similar level of visuals and ports at a lower resolution that can be connected to a "secondary device" to allow those games to be displayed at a higher resolution with increased performance. Plus the idea of a control input that blends together the touch controls of mobile with the psychical buttons of consoles has also recently been patented by Nintendo.
What do u think of such a setup?