By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Analyst: NX doesn't need to compete against PS4 & Xbox One to be successful

Nintendo needs to forget the Wii and DS. It's never happening again, the market is completely different.

In 2004-2006 they had basically no challenger to casual gaming whatsoever for one, leaving it as something that was completely wide open for the taking.

They also got a bit lucky ... they are not the visionary genius' when it comes to these types of fads that people think, which is why they haven't been able to replicate such success since 2008 (where's that Vitality Sensor, Nintendo?).

The Wiimote was not even create entirely by them, it fell into their lap because the guy who invented it tried to sell it to Sony and Microsoft first but they didn't bite. If they had ... then what? What was Nintendo's plan for that gen?

Even the touch screen on the DS, Iwata admitted they didn't have that idea initially, Yamauchi insisted the device have two screens for some arbitrary reason and once they were forced to do that, then they had to figure out what to do with the second screen so they made it a touch screen.

Nintendo's attempts at making a "gimmick" from the ground have resulted in the Wii U Game Pad and the 3D screen on the 3DS.

You tell me how that's working out for them.



Around the Network
Soundwave said:
Nintendo needs to forget the Wii and DS. It's never happening again, the market is completely different.

In 2004-2006 they had basically no challenger to casual gaming whatsoever for one, leaving it as something that was completely wide open for the taking.

They also got a bit lucky ... they are not the visionary genius' when it comes to these types of fads that people think, which is why they haven't been able to replicate such success since 2008 (where's that Vitality Sensor, Nintendo?).

The Wiimote was not even create entirely by them, it fell into their lap because the guy who invented it tried to sell it to Sony and Microsoft first but they didn't bite. If they had ... then what? What was Nintendo's plan for that gen?

Even the touch screen on the DS, Iwata admitted they didn't have that idea initially, Yamauchi insisted the device have two screens for some arbitrary reason and once they were forced to do that, then they had to figure out what to do with the second screen so they made it a touch screen.

Nintendo's attempts at making a "gimmick" from the ground have resulted in the Wii U Game Pad and the 3D screen on the 3DS.

You tell me how that's working out for them.

This is wrong in so many ways.. Like hallo..?  what planet are you on.. ?





Either way if it competes or not its going to be killed, iv seen way to much unfounded hope for this thing. Fact is it going up against the PS4, its getting creamed. I predict in less them 5 years nintendo will be releasing games on playstation and PC.



Soundwave said:
Nintendo needs to forget the Wii and DS. It's never happening again, the market is completely different.

First.. Why are you saying this.. Offcourse the marked is not the same..

And you know that NX will be a brand new concept.. and you also know know that  Tatsumi recently said that NX will not be anything like WiiU or 3DS (and that also means wii/ds)

Soundwave said:
In 2004-2006 they had basically no challenger to casual gaming whatsoever for one, leaving it as something that was completely wide open for the taking.

Not really.. ps2 was pretty big at the time.. singstar, buzz. G hero.. eyetoy and so.. there was psp.. and ipod also got games in 2006.

You do not "take" a market without a good product.. Nintendo had products people want.. deal with it.

Soundwave said:
They also got a bit lucky ... they are not the visionary genius' when it comes to these types of fads that people think, which is why they haven't been able to replicate such success since 2008 (where's that Vitality Sensor, Nintendo?).

These type of fads.. Do you know what that word means ?  Touch gaming is evrywhere.. and all things now have motion/gyro..?

Vitality Sensor is yet be seen yes.. mayby they skiped it.. But more likely they moved it to QOL instead.

Soundwave said:
The Wiimote was not even create entirely by them, it fell into their lap because the guy who invented it tried to sell it to Sony and Microsoft first but they didn't bite. If they had ... then what? What was Nintendo's plan for that gen?

Are you sure about that.. I know that some guy/company offeret Nintendo and sony kinnect before MS.. (mayby you mixing em together)

I have followed all news regarding gaming since I got internet in 2000.. I have never heard that before..

Do you have a link.. anything suporting that.. (and not some bizarre lawsuit some guy/company lost)

Soundwave said:
Even the touch screen on the DS, Iwata admitted they didn't have that idea initially, Yamauchi insisted the device have two screens for some arbitrary reason and once they were forced to do that, then they had to figure out what to do with the second screen so they made it a touch screen.

Yes.. They dident have the final design when they startet working on it.. what the f..k are you meaning.. all thing starts that way.. ?

Soundwave said:
Nintendo's attempts at making a "gimmick" from the ground have resulted in the Wii U Game Pad and the 3D screen on the 3DS.

Screen on the controller.. its the future..  Glasses free 3D.. is the future.. mayby not for Nintendo.. but still part of the future.. = not a gimmick

You may call it "gimmick" just like you proberly did with.. Motion control.. Touch control.. Voice control.. and the spreaker in the controller.. but as I see it.. all data suggest the opposite.

Soundwave said:
You tell me how that's working out for them.

They still make good games people like (they sell more 1. party games than sony and ms)

3DS.. is also a big success..

You may think that becourse its not reaching 100 mill.. its not.. but thats not true.. in a world gone "Smartdevice" and looking at vita.. 3DS is infact "working out" for them.



FromDK said:
Soundwave said:
Nintendo needs to forget the Wii and DS. It's never happening again, the market is completely different.

First.. Why are you saying this.. Offcourse the marked is not the same..

And you know that NX will be a brand new concept.. and you also know know that  Tatsumi recently said that NX will not be anything like WiiU or 3DS (and that also means wii/ds)

Soundwave said:
In 2004-2006 they had basically no challenger to casual gaming whatsoever for one, leaving it as something that was completely wide open for the taking.

Not really.. ps2 was pretty big at the time.. singstar, buzz. G hero.. eyetoy and so.. there was psp.. and ipod also got games in 2006.

You do not "take" a market without a good product.. Nintendo had products people want.. deal with it.

Soundwave said:
They also got a bit lucky ... they are not the visionary genius' when it comes to these types of fads that people think, which is why they haven't been able to replicate such success since 2008 (where's that Vitality Sensor, Nintendo?).

These type of fads.. Do you know what that word means ?  Touch gaming is evrywhere.. and all things now have motion/gyro..?

Vitality Sensor is yet be seen yes.. mayby they skiped it.. But more likely they moved it to QOL instead.

Soundwave said:
The Wiimote was not even create entirely by them, it fell into their lap because the guy who invented it tried to sell it to Sony and Microsoft first but they didn't bite. If they had ... then what? What was Nintendo's plan for that gen?

Are you sure about that.. I know that some guy/company offeret Nintendo and sony kinnect before MS.. (mayby you mixing em together)

I have followed all news regarding gaming since I got internet in 2000.. I have never heard that before..

Do you have a link.. anything suporting that.. (and not some bizarre lawsuit some guy/company lost)

Soundwave said:
Even the touch screen on the DS, Iwata admitted they didn't have that idea initially, Yamauchi insisted the device have two screens for some arbitrary reason and once they were forced to do that, then they had to figure out what to do with the second screen so they made it a touch screen.

Yes.. They dident have the final design when they startet working on it.. what the f..k are you meaning.. all thing starts that way.. ?

Soundwave said:
Nintendo's attempts at making a "gimmick" from the ground have resulted in the Wii U Game Pad and the 3D screen on the 3DS.

Screen on the controller.. its the future..  Glasses free 3D.. is the future.. mayby not for Nintendo.. but still part of the future.. = not a gimmick

You may call it "gimmick" just like you proberly did with.. Motion control.. Touch control.. Voice control.. and the spreaker in the controller.. but as I see it.. all data suggest the opposite.

Soundwave said:
You tell me how that's working out for them.

They still make good games people like (they sell more 1. party games than sony and ms)

3DS.. is also a big success..

You may think that becourse its not reaching 100 mill.. its not.. but thats not true.. in a world gone "Smartdevice" and looking at vita.. 3DS is infact "working out" for them.

 

1.) Yes Eye Toy and Sing Star were doing well, but Sony basically backed off that and was never going to make a "casual console" because they had too much success with the existing audience. Hence by 2005 or so, Nintendo had that casual market all to themselves. There was no iPhone or tablets or anything. Just PS3 at $600 and XBox 360 and the PSP. None of which were making any real efforts to get casual players. 

Yes Wii and DS were successful, but this is TEN YEARS AGO now. Nintendo needs to get over it, this is ancient history, you might as well also say the NES was successful. They were rewarded handsomely for these successes, but its in the *past*. It won't work again. 

2.) What I mean is they have failed to find that "next big fad". They struck it big several times from 2004-2008, but since then they have come up with nothing. And like I said the Wiimote was not even really created by them, it was technology that fell into their lap only because Sony and MS passed on it. So it required a good amount of luck even the first time. I mean hey, if some inventor comes to them today in 2015 and drops a OMGAMAZINGREVOLUTION! controller in their laps, great ... go ahead and make a console around. I just don't see this happening again. It was extreme serendipity that it happened the first time. 

Touch gaming is big, but its benefitting Apple and Google now ... Nintendo, not so much. So yippie they get a ribbon for 'inventing it' ... they can put that next to the one where they invented the analog stick and d-pad. But this doesn't do them any good going forward. They haven't done anything "big" in this area for almost 10 years now. Because it's hard to pull a miracle gimmick out of your hat on demand. 

3.) Tom Quinn is basically the inventor of the Wii motion tech. He took it first to MS and Sony and then finally went to Nintendo only after being rejected by both of them. And even then many at Nintendo were opposed to buying the tech, it was Atushi Asada who decided to buy the tech

http://www.zeldainformer.com/news/wii-was-a-handshake-away-from-not-happening-the-console-saved-nintendo#.VQta_GTF_HM

4.) Nintendo makes great games, but all I'm saying is maybe we should not make the Wii/DS era the be all, end all. They clearly when you look at the Wii and DS had several moments of luck, not the grand master plan that everyone thinks they did. And it shows ... since 2008 ... they haven't been able to iterate on the success of the Wii or DS for shit and basically have lost that entire audience to Apple and Google, who have taken it far beyond what Nintendo ever did. Today more casuals play video games on a daily basis moreso than ever before ... it just happens to be on their phone or tablet. 



Around the Network
Soundwave said:
Nintendo needs to forget the Wii and DS. It's never happening again, the market is completely different.

In 2004-2006 they had basically no challenger to casual gaming whatsoever for one, leaving it as something that was completely wide open for the taking.

They also got a bit lucky ... they are not the visionary genius' when it comes to these types of fads that people think, which is why they haven't been able to replicate such success since 2008 (where's that Vitality Sensor, Nintendo?).

The Wiimote was not even create entirely by them, it fell into their lap because the guy who invented it tried to sell it to Sony and Microsoft first but they didn't bite. If they had ... then what? What was Nintendo's plan for that gen?

Even the touch screen on the DS, Iwata admitted they didn't have that idea initially, Yamauchi insisted the device have two screens for some arbitrary reason and once they were forced to do that, then they had to figure out what to do with the second screen so they made it a touch screen.

Nintendo's attempts at making a "gimmick" from the ground have resulted in the Wii U Game Pad and the 3D screen on the 3DS.

You tell me how that's working out for them.

 

Are u directing this towards me? If u are, than u took my post out of context, Nem said their new console will likely be casual focused and not aimed towards us, I was simply saying a device can be casual focused while still offering a solid amount of hardcore titles just like Wii & DS did.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Soundwave said:
Nintendo needs to forget the Wii and DS. It's never happening again, the market is completely different.

In 2004-2006 they had basically no challenger to casual gaming whatsoever for one, leaving it as something that was completely wide open for the taking.

They also got a bit lucky ... they are not the visionary genius' when it comes to these types of fads that people think, which is why they haven't been able to replicate such success since 2008 (where's that Vitality Sensor, Nintendo?).

The Wiimote was not even create entirely by them, it fell into their lap because the guy who invented it tried to sell it to Sony and Microsoft first but they didn't bite. If they had ... then what? What was Nintendo's plan for that gen?

Even the touch screen on the DS, Iwata admitted they didn't have that idea initially, Yamauchi insisted the device have two screens for some arbitrary reason and once they were forced to do that, then they had to figure out what to do with the second screen so they made it a touch screen.

Nintendo's attempts at making a "gimmick" from the ground have resulted in the Wii U Game Pad and the 3D screen on the 3DS.

You tell me how that's working out for them.

 

Are u directing this towards me? If u are, than u took my post out of context, Nem said their new console will likely be casual focused and not aimed towards us, I was simply saying a device can be casual focused while still offering a solid amount of hardcore titles just like Wii & DS did.

 

I disagree with that to the extent that Wii and DS IMO are singular phenomenons that Nintendo will never be able to repeat. So unless they can do that, then this analogy is pointless to them. Looking at some of their trademarks and the deal they signed with Sharp it looks like the controller for NX is quite likely one with a free form LCD on it. 

Which isn't going to revolutionize the industry on that basis alone. 

IMO you can't make a casual and hardcore console simultaenously. The XBox 360 w/Kinect is honestly probably a better example than the Wii, which was heavily casual focused, but even MS can't make that work anymore. 



zorg1000 said:
Soundwave said:
Nintendo needs to forget the Wii and DS. It's never happening again, the market is completely different.

In 2004-2006 they had basically no challenger to casual gaming whatsoever for one, leaving it as something that was completely wide open for the taking.

They also got a bit lucky ... they are not the visionary genius' when it comes to these types of fads that people think, which is why they haven't been able to replicate such success since 2008 (where's that Vitality Sensor, Nintendo?).

The Wiimote was not even create entirely by them, it fell into their lap because the guy who invented it tried to sell it to Sony and Microsoft first but they didn't bite. If they had ... then what? What was Nintendo's plan for that gen?

Even the touch screen on the DS, Iwata admitted they didn't have that idea initially, Yamauchi insisted the device have two screens for some arbitrary reason and once they were forced to do that, then they had to figure out what to do with the second screen so they made it a touch screen.

Nintendo's attempts at making a "gimmick" from the ground have resulted in the Wii U Game Pad and the 3D screen on the 3DS.

You tell me how that's working out for them.

 

Are u directing this towards me? If u are, than u took my post out of context, Nem said their new console will likely be casual focused and not aimed towards us, I was simply saying a device can be casual focused while still offering a solid amount of hardcore titles just like Wii & DS did.

 

I disagree with that to the extent that Wii and DS IMO are singular phenomenons that Nintendo will never be able to repeat. So unless they can do that, then this analogy is pointless to them. 

IMO you can't make a casual and hardcore console simultaenously. The XBox 360 w/Kinect is honestly probably a better example than the Wii, which was heavily casual focused, but even MS can't make that work anymore. 

Fundamentally going forward I think Nintendo may just have to accept that the traditional dedicated home console or even portable gaming device in today's world is a *core* gaming concept. These are devices today that really only people who really, really love video games need to buy these days ... casuals won't because their needs are taken care of for free with a device that has zero buttons (you basically can't get a lower barrier of entry than that). 

Sony is the only one of the three that understood this going into this product cycle, and lo and behold, the PS4 is the only console doing great business. 

If you are in the business of charging people $150-$400 for a piece of dedicated game hardware today and then asking the same consumer to give you $30-$60 for each game ... you are in the hardcore gaming business whether you want to accept it or not. No casual who "can't figure ou that darn PC because it's complicated" needs a dedicated game platform anymore. 

Just like people who buying dedicated cameras these days (mainly DSLRs) are likely to be very much into photography moreso than the "average joe" for whom pictures on their smartphone is "good enough". But 10 years ago, that 'casual photographer who just wants to take vacation photos and family photos' would buy a dedicated pocket camera at least. But today the market for that (basically a "casual/kinda hardcore camera") is dead. No one buys these anymore:

The same thing is happening in the game business. 

I know Nintendo loves this concept of making something "for everyone" ... but I think they may have to accept the cold, hard reality here ... you can't build a strong business in gaming any more if you are going to treat hardcore players like they're secondary to casuals. Because hardcore gamers are the only ones buying dedicated hardware anymore (that goes for the 3DS too). 



Soundwave said:
zorg1000 said:

 

Are u directing this towards me? If u are, than u took my post out of context, Nem said their new console will likely be casual focused and not aimed towards us, I was simply saying a device can be casual focused while still offering a solid amount of hardcore titles just like Wii & DS did.

 

I disagree with that to the extent that Wii and DS IMO are singular phenomenons that Nintendo will never be able to repeat. So unless they can do that, then this analogy is pointless to them. 

IMO you can't make a casual and hardcore console simultaenously. The XBox 360 w/Kinect is honestly probably a better example than the Wii, which was heavily casual focused, but even MS can't make that work anymore. 

Fundamentally going forward I think Nintendo may just have to accept that the traditional dedicated home console or even portable gaming device in today's world is a *core* gaming concept. These are devices today that really only people who really, really love video games need to buy these days ... casuals won't because their needs are taken care of for free with a device that has zero buttons (you basically can't get a lower barrier of entry than that). 

Sony is the only one of the three that understood this going into this product cycle, and lo and behold, the PS4 is the only console doing great business. 

If you are in the business of charging people $150-$400 for a piece of dedicated game hardware today and then asking the same consumer to give you $30-$60 for each game ... you are in the hardcore gaming business whether you want to accept it or not. No casual who "can't figure ou that darn PC because it's complicated" needs a dedicated game platform anymore. 

Just like people who buying dedicated cameras these days (mainly DSLRs) are likely to be very much into photography moreso than the "average joe" for whom pictures on their smartphone is "good enough". But 10 years ago, that 'casual photographer who just wants to take vacation photos and family photos' would buy a dedicated pocket camera at least. But today the market for that (basically a "casual/kinda hardcore camera") is dead. No one buys these anymore:

The same thing is happening in the game business. 

I know Nintendo loves this concept of making something "for everyone" ... but I think they may have to accept the cold, hard reality here ... you can't build a strong business in gaming any more if you are going to treat hardcore players like they're secondary to casuals. Because hardcore gamers are the only ones buying dedicated hardware anymore (that goes for the 3DS too). 

 

Still all of that is irrelevant to what I said, were Wii & DS casual focused devices with a solid amount of hardcore games? Yes and that's all I was saying.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Soundwave said:

1.) Yes Eye Toy and Sing Star were doing well, but Sony basically backed off that and was never going to make a "casual console" because they had too much success with the existing audience. Hence by 2005 or so, Nintendo had that casual market all to themselves. There was no iPhone or tablets or anything. Just PS3 at $600 and XBox 360 and the PSP. None of which were making any real efforts to get casual players. 

Yes Wii and DS were successful, but this is TEN YEARS AGO now. Nintendo needs to get over it, this is ancient history, you might as well also say the NES was successful. They were rewarded handsomely for these successes, but its in the *past*. It won't work again. 

2.) What I mean is they have failed to find that "next big fad". They struck it big several times from 2004-2008, but since then they have come up with nothing. And like I said the Wiimote was not even really created by them, it was technology that fell into their lap only because Sony and MS passed on it. So it required a good amount of luck even the first time. I mean hey, if some inventor comes to them today in 2015 and drops a OMGAMAZINGREVOLUTION! controller in their laps, great ... go ahead and make a console around. I just don't see this happening again. It was extreme serendipity that it happened the first time. 

Touch gaming is big, but its benefitting Apple and Google now ... Nintendo, not so much. So yippie they get a ribbon for 'inventing it' ... they can put that next to the one where they invented the analog stick and d-pad. But this doesn't do them any good going forward. They haven't done anything "big" in this area for almost 10 years now. Because it's hard to pull a miracle gimmick out of your hat on demand. 

3.) Tom Quinn is basically the inventor of the Wii motion tech. He took it first to MS and Sony and then finally went to Nintendo only after being rejected by both of them. And even then many at Nintendo were opposed to buying the tech, it was Atushi Asada who decided to buy the tech

http://www.zeldainformer.com/news/wii-was-a-handshake-away-from-not-happening-the-console-saved-nintendo#.VQta_GTF_HM

4.) Nintendo makes great games, but all I'm saying is maybe we should not make the Wii/DS era the be all, end all. They clearly when you look at the Wii and DS had several moments of luck, not the grand master plan that everyone thinks they did. And it shows ... since 2008 ... they haven't been able to iterate on the success of the Wii or DS for shit and basically have lost that entire audience to Apple and Google, who have taken it far beyond what Nintendo ever did. Today more casuals play video games on a daily basis moreso than ever before ... it just happens to be on their phone or tablet. 

1) Sony did not "backed off" the casual marked right away..

They talked about singstar much back then.. made the "singstore" and they also released wireless microphones in 2009.. Eyetoy same thing.. 2,0 much better.. and remember how much they talked about ps home.. The move controller was also an atemt to get in on the "wii action".. And not to forget the "best and cheapest bluray player".. So.. Ps3 did infact try to get the more "casual" player..  and had alot of "offerings" for them.. I would say that psp had many games for the casual player.. who just want a fast game in bus or what ever.. And I also think the psp mediacababilitys was "casual"

And "Nintendo needs to get over it" what does that mean.. ?

2) Nice to see you remembered wii-fit (2008)..  But yes if you not look at 3DS as a succes (i do)

Also I dont think Nintendo inventet the Upad or glasses free tech them self.. but they saw the posibilitys and believed in it..

If that link you gave is to be trusted (and it looks that way) Nintendo was mayby more lucky than i thought with wii.. (I thought it was sega fishing rod that gave them that iddea)  But it dossent change much.. they believed in it and same could be said about kinnect.

"They havent done anything "big" in this area for almost 10 years now"

First wii-fit is only 8 year away (more than 30 mill)  And that you agree is "new.. some people wanted" so why not just say 8 years.. ?

Second.. I see glasses free 3D as big.. and actully also the Upad.. (just becourse wiiu lost 3. party and not selling that much.. its still new and inovative)

3) look at 2

4) I dont think its luck.. One of the main reasons im a fan of nintendo is the very high quality of games and hardware.. and most importantly..the way they do things.. And I dont think im alone.. but offcourse everything is a series of luck..

(You could ague that I go to the toilet is luck.. becourse I almost died many times in my life.. and my father.. his father and so.. dating back to the first men and woman.. :)

And last  "since 2008 ... they haven't been able to iterate on the success"

I see 3ds as a succes.. WiiU not so much.. but it still make them money.. all happy.. and now we wait for NX.. :)