| midrange said: Intention and actual desire to purchase are 2 different things (1) Most wii u owners intended to buy the game, but in reality, this game would have suffered worse sales than an actual known franchise on the wii u (Need for speed: Most wanted U). This is unfortunately how third parties end up working out on the wii u. What would you have done? (2) Came out and told the truth (the costs were becoming too much, had to stop development) Released a broken game at 22fps and hope there are idiots out there Spend a lot more money to have a version that will undoubtably bomb because of classic third party wii u sales. They're not a charity (3). This is their job and if they feel they are going to lose money, then it makes sense that they should cut development and move on. Their choice in telling the truth was professional because most other companies would just release the broken mess and hope there are idiots that will buy it |
(1) The same way as promising something to consumers and actually doing it are different things, right?
(2) I wouldn´t have changed the initial project and would have continued it as initially planned and promised to costumers, simple as that. It just turned out to be a "broken 22fps game" because they changed the project in the middle of it.
(3) Then why did they need crowdfunding for this project? They should have made a partnership, used their own money to do whatever they wanted, release the game and lauching a marketing campaign to boost sales, hoping to get the interest they wanted, like any other studio normally does. On the moment they started to begging fans for money, making promises, they were preventing themselves from any possibility of "losing money". They got what they needed to finish the job. Seems like a sick excuse to me, as a consumer












