midrange said:
(1) they actually did work on the game though. It's not like they said "good, we have the money, let's just stop." They actually did more than just say promises. (2) what happens if you run out of money when making something, you stop. People have lives and people need to be paid consistently. You can't just tell a programmer "hey we're out of money, but can you help us optimize this game beyond 22 fps." No, like I said, they're not a charity, they are a business. They saw an issue and put an end to it before it cost them more money. (3) most of their crowd funded money came from PC owners. And they completed it. The Wii u was a goal they wanted, but they never reached it with the funds and money they had. So they stopped |
1) They worked on the game and it was running just fine, as they stated to the media several times, but then why they changed the project in the middle of it and abandoned what was done before and what was promised? The sales forecast excuse is a sick one since the possibility of sales would be much higher on the devices with a bigger install base.
2) That wasn´t the case. They had the money, more than enough. So much that they changed the entire planning to work on "next-gen" (at the time of development) platforms. No serious company with a short or uncertain budget would do that and throw away hundreds of hours of hard work on something that was actually working well.
3) There´s no real source that confirms who gave more money. The only actual fact we have is that the intention or purchasing was a lot higher for the WiiU than for other devices, what may be an indication that WiiU owners took a great part in that funding. The WiiU version was woking just fine before they decided to change the entire planning for the new platforms. Again, they had more than enough money. The PC version sold horribly,, by the way.
It´s still a very unprofessional attitude, and disrespectful with their consumers. I´m done here.








