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Forums - Nintendo - Does Splat2oon have a Chance at becoming a 10mil Seller Game?

tak13 said:
zorg1000 said:


It gets even worse if u include Command on DS which only did like 500k, I'm hoping Zero turns out being a very good game and sells well, if it performs badly than it could very well be the final chance this series gets.


:( Oh I had forgotten that! Anyway, at least star fox 64 3DS is nearly million seller... :P Well, games like Pikmin 3, Yoshi's wooly world and Captain toad, all have almost pushed a million on wii u... Since these games managed it, I can be optimistic about star fox zero!:P I have the same fear wih you, if it flops it could be ip's  last chance, even though, buisness-wise profits matter more than the size of sales! :P

Zero had received a lot of criticism for its graphics/perfomance when it was revealed! you can't say that this won't affect it, first impression is very important....


Profits are certainly more important than pure sales but if Assault wasn't profitable enough at 1 million sales and caused the series to take over a decade long hiatus on consoles, than I'm not sure if Zero selling 1 million will be enough for them to invest heavily in the series.

I do really hope Zero is a critical and commercial success.



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tbone51 said:
Cloudman said:
I understand that Splatoon was quite successful for a new IP on the Wii U, but 10 mil? I think that's taking it too far...


Oh really? :0

Honestly, yeah, haha... It's good to be optimistic, but even I think this is a bit far. I don't think there is a guarantee that a sequel will be that much more successful. It's uncertain how the NX will do when it is released some time next year. I would say around 2 to 3 mil is more reasonable? Maybe 5 mil would be a good end spot, personally at least.



 

              

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zorg1000 said:
tripenfall said:
Don't forget this is Nintendo. A Splatoon sequel isn't a sure thing and if it ever happens it may take years. Nintendo has tons of high selling IP but that doesn't ensure tons of games.
Look how long we're waiting for sequels to games like F-Zero, Starfox, Wave Race, Pilotwings or Diddy Kong Racing just to name a few. Remember the wait for Kid Icarus?


One thing u need to note for many of those games u listed is they declined before having a hiatus.

F-Zero-2.85 million, F-Zero X-1.10 million, F-Zero GX-0.65 million

Star Fox 64-4.03 million, Adventures-1.87 million, Assault-1.08 million

Wave Race-2.94 million, Blue Storm-0.60 million

Splatoon will certainly get a sequel, how well it does will likely decide whether or not it becomes a long-standing franchise.

It's a good point you raise and those figures don't lie. I would just say however that the figures are perhaps reflective of a smaller install base on the consoles they were on. Snes > N64 > NGC.



Cloudman said:
tbone51 said:
Cloudman said:
I understand that Splatoon was quite successful for a new IP on the Wii U, but 10 mil? I think that's taking it too far...


Oh really? :0

Honestly, yeah, haha... It's good to be optimistic, but even I think this is a bit far. I don't think there is a guarantee that a sequel will be that much more successful. It's uncertain how the NX will do when it is released some time next year. I would say around 2 to 3 mil is more reasonable? Maybe 5 mil would be a good end spot, personally at least.

I disagree. To think Splatoon 2 is gonna sell 2 milions is to think NX is gonna be a complete failure.

Splatoon is gonna have like a 30% attach rate or more on wiiu when is all done, higer hardware numbers make lower attach rates, but even if Splatoon 2 manages to get only a 15% next time in a console with, let´s say, 50 milions of sales, that's already 7.5 milions of sales. And honestly, I doubt the next Splatoon would be under 20% of attach rate, so I would say that your prediction is actually kind of pesimistic. 



tripenfall said:
zorg1000 said:


One thing u need to note for many of those games u listed is they declined before having a hiatus.

F-Zero-2.85 million, F-Zero X-1.10 million, F-Zero GX-0.65 million

Star Fox 64-4.03 million, Adventures-1.87 million, Assault-1.08 million

Wave Race-2.94 million, Blue Storm-0.60 million

Splatoon will certainly get a sequel, how well it does will likely decide whether or not it becomes a long-standing franchise.

It's a good point you raise and those figures don't lie. I would just say however that the figures are perhaps reflective of a smaller install base on the consoles they were on. Snes > N64 > NGC.

That's a potential factor, but Star Fox sold better on N64 than it did SNES with a smaller install base and we have seen other games like Mario Kart 64 doing better than the SNES version and Smash Bros doing better on GC than N64, same with Paper Mario so it's certainly possible for a game to sell better on a lower install base if it's perceived to be an improvement.



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tripenfall said:
Don't forget this is Nintendo. A Splatoon sequel isn't a sure thing and if it ever happens it may take years. Nintendo has tons of high selling IP but that doesn't ensure tons of games.
Look how long we're waiting for sequels to games like F-Zero, Starfox, Wave Race, Pilotwings or Diddy Kong Racing just to name a few. Remember the wait for Kid Icarus?


A Splatoon sequel is a given, not only Reggie stated that it's going to become canon,  but apparently the first title was extremely easy to do, one of the main developers for the project stated that when the game was first revealed at E3 2014 it was roughly at 10% of completion and still it released 1 year after. Plus if we look at the last Iwata asks (ç_ç) we can tell that the game was probably a medium-low budjet project since they didn't think it would have sold well.

Nintendo will shurely spend more money on the next Splatoon so that the game releases with more content than the one packaged with the original at launch but even with that they can finish it in 2 years EASILY



tbone51 said:

 

Can Splat2oon become a 10mil Seller?

Well Splatoon for WiiU isnt doing horrible #s despite wiiu's horrible Install base (10mil). Its currently at 2.42mil on it for a new ip, Sold through in japan just hit 1mil (includes digital). It should hit between 3.2mil-4mil by end of year in sales.

With that splatoon can easily be 3.5mil-5mil seller. (not to shabby eh?)

That said if Splat2oon were to release on the NX within 2 years of its launch, i believe it'll have a good chance at being a 10mil seller (or at least close to it). This going by a somewhat successful launch of NX and its both HH/HC (like we all believe).

Thoughts?

Key Notes...

*Successful Platform (like 30mil+)

*Japan makes it the new Dragon Quest/MH/etc Tier Franchise. Hell its 1mil on WiiU sold

*Huge Single Player Campaign (first one is very good, but imagine if they actually did a heavy focus on it! o.O)

What a joke each Nintendo console sells worse and worse. Besides Nintendo has already said that the NX is not a successor or replacement for the Wii U and they have already made patent applications showing that it is nothing more than an add-on to support their games made for Android. Why is Splatoon even guaranteed to have a sequel in the first place?



With integrated platform definitely possible, Splatoon on Wii U with very small user base will be around 4m.



Oh Wow
10mil sounds like a lot...

if the attache rate will stay the same and NX will selle lots than I guess they have a chance.



Switch!!!

Goodnightmoon said:
Cloudman said:
tbone51 said:
Cloudman said:
I understand that Splatoon was quite successful for a new IP on the Wii U, but 10 mil? I think that's taking it too far...


Oh really? :0

Honestly, yeah, haha... It's good to be optimistic, but even I think this is a bit far. I don't think there is a guarantee that a sequel will be that much more successful. It's uncertain how the NX will do when it is released some time next year. I would say around 2 to 3 mil is more reasonable? Maybe 5 mil would be a good end spot, personally at least.

I disagree. To think Splatoon 2 is gonna sell 2 milions is to think NX is gonna be a complete failure.

Splatoon is gonna have like a 30% attach rate or more on wiiu when is all done, higer hardware numbers make lower attach rates, but even if Splatoon 2 manages to get only a 15% next time in a console with, let´s say, 50 milions of sales, that's already 7.5 milions of sales. And honestly, I doubt the next Splatoon would be under 20% of attach rate, so I would say that your prediction is actually kind of pesimistic. 

Yeah, I would say I can be more on the pessimistic side. I'm just not convinced yet Splatoon will become an instant big success. The first game was a great success, but who is to say a sequel will do just as well, or even better? Well, I don't know. I think a sequel would do better, but I'm not jumping from around 2-3 mil to 10 mil. I also feel just because something has a larger install base, doesn't mean a game will sell better automatically. Look at the PS4 with its fast growing base. It still doesn't have a game that's hit 10 mil, and it has some of the biggest games on it. So for Splatoon to sell 10 mil on a console we don't know a lot about? I have my doubts. 5 mil? Possible. 10 mil? I think it's a bit of a stretch.

I am not against it though. If it does reach 10 mil, I would be so so happy : D



 

              

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