captain carot said:
If you had one format with different manufacturers, maybe. We don't have though and console makers need competition to not fuck up. Porting a game ins't that expensive for PC>Xbone>PS4. One reason the systems where built as they are, hardwarewise and softwarewise.
At the same time, nobody is thinking about a possible decline of Resident Evil, FF and maybe even MGS. FF XIII has a 83 metascore with many people claiming it was overrated. And FF had already been declining on PS2. Resident Evil, well, RE 5 sold best at retail as it seems. And Capcom made a ton of mistakes with RE6. MGS, well, actually it might be that interest declined and it might be that all that BS at Konami didn't exactly help sales. It being exclusive doesn't neccessarily mean it would have done as well or even better as it has done multiplat. |
400K can be easily covered by PC and PS4. That's just peanuts. Plus if those Xbox Guys likes MGSV, they'll find a way be it buying a PS4 or upgradung their PC. Lol
Profits is where it is. People using revenue to make things look bigger for Xb1 when in fact the longer the game is sold, it loses value and profit margins decreases. That's the truth. Porting takes time, optimizing even more. All of those is a waste of money and time.
Opportunity cost that have been wasted with this game. A proper Suikoden or ZOE sequels. Silent Hills. They may not be the money maker that Metal Gear was but they don't cost that much compared to ugh an opem wolrd MGSV. Now we get nothing. Such a shame.









