kurasakiichimaru said:
WoodenPints said: Doubt exclusivity would of made them more money 400k + 100k for 360 + the standard 20% digital sales = estimate of 600k which gives us a potential $36,000,000 revenue from the Xbox versions which isn't small by any means.
|
Revenue vs profits. Are you saying money can't be made in another way? The game could've been released sooner and have probably got out of the Destiny Taken King's launch window. if they concentrated on the relevant platforms. It's actually possible that MGSV was held back and considering the deficiencies of the Xbox One. It's not hard to imagine some things, y'know when you consider all the possibilities.
|
Oh come on, the Xbox One did not held back MGSV. It was on PS3 and 360 too, so if those didn't hold back on the PS4 one, I doubt the One hold back the PS4 version. Using that logic, I could say the PS4 version held back the PC version.