I went to school for computer programming for a while, but I didn't like it. I will go to school to learn a trade sometimes soon. Perhaps in September.
I went to school for computer programming for a while, but I didn't like it. I will go to school to learn a trade sometimes soon. Perhaps in September.
CrazzyMan said:
1) today, shader operations are more important, then polygon count. You should know that. 2) In Lost Planet, each character is 10-20K polys. A VS robot is 30-40K polys. A background is about 500K. With shadows and other hidden rendering cost, it's about 3 million polys per frame. Do you understand, that RSX by itself doing better then x360 GPU+CPU ??? 3) yeah? let`s speak about jaggies in geow or forza2(a LOT of jaggies) ? While in Heavenly sword will be 720p 4xAA and HDR. And do you see jaggies in Ratchet ? 4) Q: "Ten years ago, Final Fantasy VII became a symbol to the entire PlayStation format. Could FFXIII come to mean as much for the PS3?" |
1) I also said something about shader operations in case you didn't notice.
2&3&4) Let's talk about games which have already been released instead... We can judge the others later, when they actually deliver the features they're hyping.
My Mario Kart Wii friend code: 2707-1866-0957
So which console can produce better graphics? Xbox 360, or Playstation 3?
a.l.e.x59 said: So which console can produce better graphics? Xbox 360, or Playstation 3? |
My answer would be - look at the games, because between technical specifications and what can actually be done, there's a long distance. For example, many people keep talking about how the Cell can be used for aiding the PS3's GPU, but that has its toll on CPU usage for gameplay... Very pretty graphics with no gameplay leads to movies, not games...
My Mario Kart Wii friend code: 2707-1866-0957
a.l.e.x59 said: So which console can produce better graphics? Xbox 360, or Playstation 3? |
PS3 has much more potential. RSX by itself can make better graphics, then x360 GPU+CPU.
Most today created games use 15-20% of Cell power. That`s why, they are just 1st wave games.
NJ5, don`t worry, games are coming very soon, Folklore looks amazing.
Just summer end, and you will get something more, then just UE3.0 games. ;)
Besides, in E3 will be some amazing stuff showed. =)
Every 5 seconds on earth one child dies from hunger...
2009.04.30 - PS3 will OUTSELL x360 atleast by the middle of 2010. Japan+Europe > NA.
Gran Turismo 3 - 1,06 mln. in 3 weeks with around 4 mln. PS2 on the launch.
Gran Turismo 4 - 1,16 mln. with 18 mln. PS2 on the launch.
Final Fantasy X - around 2 mln. with 5 mln. PS2 on the launch.
Final Fantasy X-2 - 2.4 mln. with 12 mln. PS2 on the launch.
1.8 mln. PS3 today(2008.01.17) in Japan. Now(2009.04.30) 3.16 mln. PS3 were sold in Japan.
PS3 will reach 4 mln. in Japan by the end of 2009 with average weekly sales 25k.
PS3 may reach 5 mln. in Japan by the end of 2009 with average weekly sales 50k.
PS2 2001 vs PS3 2008 sales numbers =) + New games released in Japan by 2009 that passed 100k so far
CrazzyMan said:
PS3 has much more potential. RSX by itself can make better graphics, then x360 GPU+CPU. NJ5, don`t worry, games are coming very soon, Folklore looks amazing. |
Darc Requiem said:
I like how you just glossed over or just flat out ignored the information NJ5 posted regarding shader operations, anti aliasing, and the Xenos' 10MB built in Frame Buffer. |
again, show me AA in Forza 2, because in that game a LOT OF JAGGIES. That means 10Mb xenos buffer sux.
no x360 games on UE3.0 have AA.
Every 5 seconds on earth one child dies from hunger...
2009.04.30 - PS3 will OUTSELL x360 atleast by the middle of 2010. Japan+Europe > NA.
Gran Turismo 3 - 1,06 mln. in 3 weeks with around 4 mln. PS2 on the launch.
Gran Turismo 4 - 1,16 mln. with 18 mln. PS2 on the launch.
Final Fantasy X - around 2 mln. with 5 mln. PS2 on the launch.
Final Fantasy X-2 - 2.4 mln. with 12 mln. PS2 on the launch.
1.8 mln. PS3 today(2008.01.17) in Japan. Now(2009.04.30) 3.16 mln. PS3 were sold in Japan.
PS3 will reach 4 mln. in Japan by the end of 2009 with average weekly sales 25k.
PS3 may reach 5 mln. in Japan by the end of 2009 with average weekly sales 50k.
PS2 2001 vs PS3 2008 sales numbers =) + New games released in Japan by 2009 that passed 100k so far
Yet another thread to try and make the PS3 look like it isn't a lost cause. There are really too many of these lately.