the_dengle said: Here's the fatal flaw to that naive theory: Tantalus began hiring for their then-unspecified Wii U port in January... 2014. There are multiple sources agreeing on this, although the original links are dead. Tantalus hasn't released any new games since then, so what were they hiring for? Must have been Twilight Princess HD. Nintendo put them on it before Zelda Wii U was ever seen by the public.
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Have you considered that, what they're actually doing in 2016, they planned to do in 2015? That is, TP HD for mid-2015, then Zelda U for holiday 2015?
Think about it - TP HD is primarily a port. Yet it has taken over two years for them to make it. Why?
Here's what I'm thinking - Nintendo planned on having a Zelda U demo or teaser of some sort attached to TP HD's release; they would have TP HD revealed at E3 2015, announced as "releasing NOW", and Zelda U would have a demo ready to go with it - suddenly, everyone would have an opportunity to try out the Zelda U demo being used at E3, all they had to do was buy TP HD. In February, Tantalus was saying that their port was going to release this year. Then in March, Zelda U was delayed. I think TP HD got delayed along with it, and since they had more time, Tantalus has probably added some new content or features (Hero mode, Amiibo support, and probably a few other things).
I suspect that Star Fox Zero was originally a 2016 title, and when they lost both Zelda titles from the 2015 lineup, they tried to bump up SFZ to be a holiday 2015 title... but when they realised that they wouldn't get it up to scratch in time (the roughness of the E3 trailer supports the idea that they were trying to rush it), it got delayed again, too. I also suspect that both Mario Tennis and Animal Crossing Amiibo Festival were made to help fill the void left by Zelda, thus why Mario Tennis is so lacklustre and ACAF seems like a pale imitation of the Mario Party titles - they're titles that make use of Nintendo's big franchises in a way that they could make quickly - I'd bet that both titles were only in early stages of development when Zelda U was delayed, and they rushed both titles.
It makes a whole lot more sense than "Nintendo knew Zelda wasn't going to release in 2015, so they annoyed their fans by announcing a date they knew they wouldn't reach, since we all know that people often buy systems well ahead of time for a game they haven't even seen yet"