Cobretti2 said:
mZuzek said:
Reading this hurts.
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how so, you gert a variety of missions and I am not gonna write out an in depth description level by level and how some modern game elements could benefit star fox.
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Star Fox is a shooter series, there's no real need to overcomplicate it (imo as a fan). But because of its relative simplicity I definitely think they need to push the graphics when possible, keep the controls comfortable and classic (no motion control bullshit!), and keep up the tradition of Star Fox games where the path to the end of the battle / solar system is somewhat up to your actions and choice (in terms of navigating from planet to planet)
in the end a series like this just needs creativity in terms of enemies and visuals. Its like the wheel, it works so we don't need to improve it fundamentally, just possibly get some nice tires and paint (or whatever). my point being that if the newer Starfox games are similar to old with little graphical or visual improvements then what exactly IS being improved?
watching the few videos of Star Fox Zero I guess such strong reminders of Star Fox 64- it's like they've taken part of that game. again, recycling can be cool SOMETIMES but not if it stifles creativity and new experiences. SF 64 is one of my favorite games but I want new things! new enemies, new types of planets, NEW VISUALS (thats where improved graphics would help and where it becomes more important)